Player Matchup

Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LaoD
Fenrir
Level 134
God Stats
14W - 6L
1,603 SR
Queue Stats
86W - 58L
1,577 Elo+
Party 2
Vulcan
Vulcan
RCB789
Vulcan
Level 160
God Stats
4W - 1L
1,579 SR
Queue Stats
280W - 279L
1,475 Elo+
Solo
Nemesis
Nemesis
Skostya
Nemesis
Level 156
God Stats
9W - 4L
1,597 SR
Queue Stats
374W - 372L
1,503 Elo+
Solo
Poseidon
Poseidon
美团外卖送的就是快
Poseidon
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,340 Elo+
Party 2
Team Averages
Level 143
1,556 SR
1,479 Elo+

VS

Team Averages
Level 70
1,502 SR
1,525 Elo+
Loki
Loki
 
Loki
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bombtwist
Achilles
Level 57
God Stats
15W - 11L
1,557 SR
Queue Stats
161W - 140L
1,572 Elo+
Party 1
Ymir
Ymir
UISTERS
Ymir
Level 17
God Stats
4W - 4L
1,571 SR
Queue Stats
28W - 25L
1,512 Elo+
Party 1
Ullr
Ullr
beranoita098
Ullr
Level 126
God Stats
1W - 3L
1,383 SR
Queue Stats
150W - 175L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 2 / 4
8,672
578
10,193
12,093
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
LaoD
Fenrir
12
4 / 3 / 4
7,719
515
7,582
12,608
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
RCB789
Vulcan
15
1 / 1 / 2
8,743
583
4,678
3,350
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Skostya
Nemesis
13
6 / 2 / 4
8,624
575
5,490
10,861
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 6 / 2
9,438
629
10,286
11,302
3,495
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 3 / 3
8,538
569
6,390
10,537
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
 
Jormungandr
13
3 / 4 / 3
8,066
538
9,300
11,082
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Bombtwist
Achilles
13
1 / 3 / 1
7,577
505
9,481
15,537
9,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
UISTERS
Ymir
8
1 / 2 / 2
5,859
391
1,571
6,238
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 5 / 1
8,132
542
5,817
9,260
2,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
17
Kills
14
14
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
2
4
1.5
L
Loki
 
Loki
6
3
3
2.5
L
Jormungandr
 
Jormungandr
3
4
3
1.13
L
Achilles
Bombtwist
Achilles
1
3
1
0.5
W
Fenrir
LaoD
Fenrir
4
3
4
2
W
Vulcan
RCB789
Vulcan
1
1
2
2
W
Nemesis
Skostya
Nemesis
6
2
4
4
L
Ymir
UISTERS
Ymir
1
2
2
1
L
3
5
1
0.7
W
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,229
Damage
32,559
50,214
Taken
52,654
23,035
Mitigated
22,841
12,838
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,193
1,504
0
4,975
12,093
9,404
78
559
10,580
4,756
49,878
L
Loki
 
Loki
6,390
1,717
0
3,074
10,537
3,396
0
2,955
7,437
0
42,385
L
Jormungandr
 
Jormungandr
9,300
3,266
0
1,730
11,082
4,378
0
6,010
5,002
51,423
0
L
Achilles
Bombtwist
Achilles
9,481
2,724
0
4,408
15,537
9,251
0
1,431
13,081
3,186
45,700
W
Fenrir
LaoD
Fenrir
7,582
1,788
0
1,564
12,608
5,851
0
3,283
9,280
0
26,551
W
Vulcan
RCB789
Vulcan
4,678
1,082
0
1,522
3,350
979
513
400
2,950
66,568
0
W
Nemesis
Skostya
Nemesis
5,490
1,600
0
1,853
10,861
3,306
510
2,215
8,413
0
34,860
L
Ymir
UISTERS
Ymir
1,571
430
0
1,278
6,238
2,915
0
1,863
4,245
9,140
0
L
5,817
1,921
0
360
9,260
2,901
0
3,650
5,421
0
59,237
W
10,286
2,051
0
2,924
11,302
3,495
0
5,158
6,144
68,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,196
Gold Earned
38,172
476
Minions Killed
405
0
Camps Cleared
0
1,519,298
Distance Traveled
1,404,093
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,672
578
110
7
0
293,202
3
L
Loki
8,538
569
69
5
0
328,224
4
L
Jormungandr
8,066
538
108
7
0
282,082
2
L
Achilles
7,577
505
91
6
0
293,220
3
W
Fenrir
7,719
515
41
3
0
305,344
4
W
Vulcan
8,743
583
135
9
0
301,644
3
W
Nemesis
8,624
575
64
4
0
328,479
10
L
Ymir
5,859
391
25
2
0
228,107
0
L
Ullr
8,132
542
112
7
0
272,460
2
W
Poseidon
9,438
629
126
8
0
290,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role