Player Matchup

Mulan
Mulan
BlkUnicrn1
Mulan
Level 85
God Stats
32W - 22L
1,575 SR
Queue Stats
182W - 186L
1,477 Elo+
Solo
Jing Wei
Jing Wei
Justinien2677
Jing Wei
Level 66
God Stats
1W - 3L
1,278 SR
Queue Stats
114W - 127L
1,446 Elo+
Solo
Sol
Sol
LilacDovah
Sol
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 24L
1,611 Elo+
Solo
Xing Tian
Xing Tian
UmbraArtyom
Xing Tian
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 22L
1,365 Elo+
Solo
Hera
Hera
XxkomalixX
Hera
Level 108
God Stats
0W - 1L
1,573 SR
Queue Stats
13W - 14L
1,480 Elo+
Solo
Team Averages
Level 85
1,485 SR
1,476 Elo+

VS

Team Averages
Level 91
1,535 SR
1,463 Elo+
Chang'e
Chang'e
 
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
D3CePt10nIsT
Ares
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,401 Elo+
Solo
Artemis
Artemis
DukeSilver55
Artemis
Level 64
God Stats
50W - 41L
1,596 SR
Queue Stats
281W - 262L
1,452 Elo+
Solo
Geb
Geb
S0l00N3
Geb
Level 83
God Stats
41W - 34L
1,577 SR
Queue Stats
483W - 495L
1,524 Elo+
Solo
Odin
Odin
advinius
Odin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 110L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
0 / 0 / 0
3,040
608
0
0
0
Jing Wei
Justinien2677
Jing Wei
11
1 / 2 / 1
5,673
1,135
2,520
4,666
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 1
5,293
1,059
4,239
1,763
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
UmbraArtyom
Xing Tian
10
1 / 1 / 0
5,598
1,120
1,415
3,607
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 2 / 1
4,898
980
2,829
3,038
867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

379

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 1
5,473
1,095
1,025
1,912
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 3
5,511
1,102
2,198
4,709
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
DukeSilver55
Artemis
11
1 / 0 / 3
5,418
1,084
2,736
1,042
360
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
11
0 / 0 / 5
5,329
1,066
2,958
3,311
1,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
10
3 / 1 / 1
5,716
1,143
1,948
2,956
1,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
5
5
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
1
1.5
L
Mulan
0
0
0
0
W
0
1
3
1.5
W
Artemis
DukeSilver55
Artemis
1
0
3
2.5
L
Jing Wei
Justinien2677
Jing Wei
1
2
1
0.75
L
0
0
1
0.5
W
Geb
0
0
5
2.5
L
Xing Tian
UmbraArtyom
Xing Tian
1
1
0
1
L
0
2
1
0.25
W
Odin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,003
Damage
10,865
13,074
Taken
13,930
4,890
Mitigated
7,308
2,071
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,025
91
2,062
1,613
1,912
636
0
1,318
594
16,519
0
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
2,198
36
0
808
4,709
2,616
0
2,399
2,310
6,804
0
W
Artemis
DukeSilver55
Artemis
2,736
1,090
0
102
1,042
360
0
719
323
0
11,178
L
Jing Wei
Justinien2677
Jing Wei
2,520
1,018
61
501
4,666
1,582
0
2,232
2,323
0
15,195
L
4,239
1,581
0
876
1,763
556
0
1,210
519
17,221
0
W
Geb
2,958
186
0
19
3,311
1,865
0
2,337
974
8,124
0
L
Xing Tian
UmbraArtyom
Xing Tian
1,415
73
80
553
3,607
1,885
0
1,376
2,128
5,909
0
L
2,829
644
0
0
3,038
867
0
1,508
1,455
9,890
0
W
Odin
1,948
226
0
248
2,956
1,831
0
1,710
1,246
2,476
5,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,502
Gold Earned
27,447
88
Minions Killed
88
3
Camps Cleared
3
360,575
Distance Traveled
459,905
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,473
1,095
34
7
2
99,202
1
L
Mulan
3,040
608
0
0
0
0
0
W
Ares
5,511
1,102
3
1
0
80,364
0
W
Artemis
5,418
1,084
21
4
0
87,788
0
L
Jing Wei
5,673
1,135
30
6
2
106,617
1
L
Sol
5,293
1,059
32
6
0
89,213
0
W
Geb
5,329
1,066
10
2
0
93,602
1
L
Xing Tian
5,598
1,120
9
2
0
86,877
1
L
Hera
4,898
980
17
3
1
77,868
0
W
Odin
5,716
1,143
20
4
1
98,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role