Player Matchup

Hera
Hera
Platinum V
Blueaciddemon329
Hera
Platinum V
Level 142
God Stats
74W - 55L
1,602 SR
Queue Stats
208W - 216L
1,626 MMR
Solo
Artemis
Artemis
Platinum IV
Meepziz
Artemis
Platinum IV
Level 125
God Stats
19W - 21L
1,597 SR
Queue Stats
427W - 436L
1,882 MMR
Solo
Chaac
Chaac
Gold III
WoooShiesty
Chaac
Gold III
Level 126
God Stats
3W - 3L
1,495 SR
Queue Stats
206W - 220L
1,730 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,564 SR
1,746 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,664 SR
1,824 MMR
Thoth
Thoth
Masters
Fye_Shinigami
Thoth
Masters
Level 159
God Stats
5W - 8L
1,430 SR
Queue Stats
415W - 432L
2,456 MMR
Solo
Geb
Geb
Gold III
Reniverse
Geb
Gold III
Level 109
God Stats
20W - 10L
1,822 SR
Queue Stats
96W - 85L
1,553 MMR
Party 1
Awilix
Awilix
Gold V
Xxjorgefdz22xX
Awilix
Gold V
Level 83
God Stats
10W - 5L
1,741 SR
Queue Stats
71W - 68L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
9,728
572
13,531
12,447
3,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Meepziz
Artemis
13
1 / 9 / 3
9,535
561
12,037
14,804
4,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
2 / 6 / 2
9,587
564
8,488
13,802
14,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArtioAchillesSolTiamatGilgamesh

VS

Bans
OdinFenrirScyllaMulanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 12
12,440
732
17,503
11,384
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 16
11,952
703
7,990
18,239
23,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 2 / 11
12,026
707
11,017
17,121
14,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
4
Kills
23
23
Deaths
4
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
10
1
12
16
L
Artemis
Meepziz
Artemis
1
9
3
0.28
W
5
1
16
13
L
2
6
2
0.5
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,056
Damage
36,510
41,053
Taken
46,744
22,863
Mitigated
42,477
7,593
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,531
4,707
527
1,720
12,447
3,969
424
8,126
4,106
44,461
0
W
17,503
202
170
4,214
11,384
4,450
1,527
4,763
6,621
51,826
0
L
Artemis
Meepziz
Artemis
12,037
4,835
0
2,388
14,804
4,020
0
10,443
4,143
0
33,902
W
7,990
966
450
3,618
18,239
23,644
376
5,530
12,709
23,712
0
L
8,488
1,531
26
2,932
13,802
14,874
0
7,413
5,983
0
29,114
W
11,017
3,490
0
1,664
17,121
14,383
957
3,595
13,526
0
61,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
36,418
174
Minions Killed
200
7
Camps Cleared
8
821,510
Distance Traveled
1,027,419
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,728
572
76
4
4
264,723
6
W
Thoth
12,440
732
77
5
1
347,517
1
L
Artemis
9,535
561
44
3
2
289,399
6
W
Geb
11,952
703
35
2
0
322,118
4
L
Chaac
9,587
564
54
3
1
267,388
0
W
Awilix
12,026
707
88
5
7
357,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role