Player Matchup

Medusa
Medusa
Cavemane420
Medusa
Level 109
God Stats
14W - 8L
1,531 SR
Queue Stats
466W - 469L
1,364 Elo+
Solo
Cerberus
Cerberus
Gustavotapa
Cerberus
Level 127
God Stats
5W - 1L
1,275 SR
Queue Stats
111W - 116L
1,411 Elo+
Solo
Thor
Thor
StrashnyPrapor
Thor
Level 29
God Stats
2W - 1L
1,707 SR
Queue Stats
96W - 118L
1,394 Elo+
Solo
Hera
Hera
Zalaron
Hera
Level 103
God Stats
2W - 0L
1,756 SR
Queue Stats
171W - 142L
1,441 Elo+
Solo
Zeus
Zeus
crow1776
Zeus
Level 67
God Stats
2W - 0L
1,272 SR
Queue Stats
54W - 45L
1,371 Elo+
Solo
Team Averages
Level 87
1,508 SR
1,396 Elo+

VS

Team Averages
Level 101
1,422 SR
1,441 Elo+
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RoCk_N_rOlLeR13
Ymir
Level 160
God Stats
0W - 1L
1,441 SR
Queue Stats
23W - 34L
1,331 Elo+
Solo
Sobek
Sobek
WebOfTears
Sobek
Level 28
God Stats
1W - 4L
1,167 SR
Queue Stats
144W - 193L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 1 / 14
9,333
1,037
9,532
6,900
2,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Gustavotapa
Cerberus
13
2 / 1 / 20
8,682
965
5,433
12,748
16,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 5 / 11
8,825
981
5,259
8,731
3,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
Zalaron
Hera
17
8 / 1 / 17
9,611
1,068
13,231
7,721
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
16
5 / 0 / 13
9,146
1,016
11,425
7,171
2,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 5 / 1
8,586
954
8,124
8,527
3,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
11
1 / 4 / 5
6,465
718
8,078
7,439
2,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
 
Charybdis
8
0 / 5 / 2
6,198
689
2,495
5,276
1,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 6 / 5
6,295
699
4,990
12,755
8,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
12
0 / 8 / 3
6,546
727
4,213
15,382
17,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
23
28
Kills
7
8
Deaths
28
75
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
5
1
1.3
L
Bastet
 
Bastet
1
4
5
0.88
L
Charybdis
 
Charybdis
0
5
2
0.2
W
Medusa
6
1
14
13
W
Cerberus
Gustavotapa
Cerberus
2
1
20
12
L
0
6
5
0.42
W
7
5
11
2.5
L
Sobek
0
8
3
0.19
W
Hera
Zalaron
Hera
8
1
17
16.5
W
Zeus
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
27,900
43,271
Taken
49,379
29,086
Mitigated
34,000
20,136
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,124
3,175
1,392
885
8,527
3,083
0
5,137
3,236
0
20,917
L
Bastet
 
Bastet
8,078
1,733
931
1,460
7,439
2,915
0
5,418
1,932
0
11,459
L
Charybdis
 
Charybdis
2,495
613
405
237
5,276
1,268
0
2,467
2,767
0
5,283
W
Medusa
9,532
4,196
2,114
1,276
6,900
2,851
897
1,478
5,422
0
17,950
W
Cerberus
Gustavotapa
Cerberus
5,433
371
1,346
4,616
12,748
16,149
444
2,296
10,452
11,249
0
L
4,990
838
500
1,341
12,755
8,899
0
8,010
4,592
8,564
0
W
5,259
643
578
1,704
8,731
3,404
738
1,458
7,273
0
9,285
L
Sobek
4,213
188
0
607
15,382
17,835
0
8,295
6,763
10,539
0
W
Hera
Zalaron
Hera
13,231
3,052
2,416
2,395
7,721
3,774
861
1,193
6,528
31,746
0
W
Zeus
11,425
1,653
1,464
2,227
7,171
2,908
905
2,778
4,393
23,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,597
Gold Earned
34,090
118
Minions Killed
50
0
Camps Cleared
0
930,769
Distance Traveled
756,439
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,586
954
26
3
0
165,008
1
L
Bastet
6,465
718
4
0
0
192,442
1
L
Charybdis
6,198
689
4
0
0
90,908
0
W
Medusa
9,333
1,037
22
2
0
195,309
0
W
Cerberus
8,682
965
19
2
0
211,740
0
L
Ymir
6,295
699
8
1
0
152,588
1
W
Thor
8,825
981
4
0
0
172,880
0
L
Sobek
6,546
727
8
1
0
155,493
4
W
Hera
9,611
1,068
37
4
0
176,240
0
W
Zeus
9,146
1,016
36
4
0
174,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role