Player Matchup

Chiron
Chiron
 
Chiron
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ZEUS1821
Baba Yaga
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,520 Elo+
Solo
Ymir
Ymir
irid3sc3ent
Ymir
Level 26
God Stats
2W - 2L
1,499 SR
Queue Stats
32W - 52L
1,297 Elo+
Solo
Raijin
Raijin
jammel888
Raijin
Level 160
God Stats
8W - 5L
1,427 SR
Queue Stats
495W - 503L
1,377 Elo+
Solo
Bastet
Bastet
msa12345678901
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,282 Elo+
Solo
Team Averages
Level 72
1,485 SR
1,395 Elo+

VS

Team Averages
Level 105
1,461 SR
1,444 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Daybrake_
Hercules
Level 125
God Stats
3W - 2L
1,634 SR
Queue Stats
279W - 276L
1,439 Elo+
Solo
Chernobog
Chernobog
SanCry
Chernobog
Level 66
God Stats
2W - 4L
1,340 SR
Queue Stats
87W - 81L
1,356 Elo+
Solo
Mulan
Mulan
robertdijk456
Mulan
Level 77
God Stats
1W - 3L
1,329 SR
Queue Stats
80W - 60L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
5 / 1 / 10
11,534
824
15,638
10,226
4,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
ZEUS1821
Baba Yaga
20
2 / 4 / 13
11,606
829
14,355
13,883
5,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 5 / 13
9,717
694
7,767
18,813
26,318
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
jammel888
Raijin
19
5 / 6 / 6
11,550
825
12,168
12,872
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 5 / 8
11,637
831
16,832
14,560
6,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 6 / 6
10,552
754
14,311
15,616
6,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
 
Izanami
5
0 / 0 / 0
6,900
493
0
0
0
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Daybrake_
Hercules
19
3 / 5 / 15
10,664
762
12,755
21,119
25,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
SanCry
Chernobog
18
3 / 3 / 7
9,895
707
8,800
13,443
5,409
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 6 / 8
11,020
787
19,272
22,109
15,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
57
20
Kills
21
21
Deaths
20
50
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
10
10
L
Medusa
 
Medusa
7
6
6
1.67
L
Izanami
 
Izanami
0
0
0
0
L
Hercules
Daybrake_
Hercules
3
5
15
2.1
L
Chernobog
SanCry
Chernobog
3
3
7
2.17
W
Baba Yaga
ZEUS1821
Baba Yaga
2
4
13
2.13
W
0
5
13
1.3
W
Raijin
jammel888
Raijin
5
6
6
1.33
W
8
5
8
2.4
L
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,760
Damage
55,138
70,354
Taken
72,287
48,758
Mitigated
52,478
25,658
Healing
31,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,638
4,490
3,670
4,438
10,226
4,429
1,748
0
9,968
0
35,796
L
Medusa
 
Medusa
14,311
6,034
2,102
4,686
15,616
6,462
0
6,423
9,193
0
32,730
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Daybrake_
Hercules
12,755
910
1,679
7,692
21,119
25,589
308
9,912
11,207
0
20,476
L
Chernobog
SanCry
Chernobog
8,800
4,242
1,361
4,112
13,443
5,409
817
7,245
6,198
0
26,553
W
Baba Yaga
ZEUS1821
Baba Yaga
14,355
1,922
1,193
3,968
13,883
5,925
2,185
0
13,608
33,605
0
W
7,767
1,035
2,840
2,702
18,813
26,318
451
0
18,083
17,199
0
W
Raijin
jammel888
Raijin
12,168
1,143
604
1,529
12,872
5,585
456
0
12,583
30,275
0
W
16,832
4,073
1,024
3,690
14,560
6,501
151
0
13,920
0
22,229
L
19,272
2,195
1,025
8,963
22,109
15,018
419
10,710
11,399
0
28,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,044
Gold Earned
49,031
149
Minions Killed
135
0
Camps Cleared
0
1,280,961
Distance Traveled
979,252
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,534
824
40
3
0
268,036
0
L
Medusa
10,552
754
40
3
0
229,453
1
L
Izanami
6,900
493
0
0
0
20,309
0
L
Hercules
10,664
762
19
1
0
259,656
1
L
Chernobog
9,895
707
43
3
0
224,486
0
W
Baba Yaga
11,606
829
32
2
0
266,906
2
W
Ymir
9,717
694
24
2
0
240,674
0
W
Raijin
11,550
825
37
3
0
215,658
0
W
Bastet
11,637
831
16
1
0
289,687
0
L
Mulan
11,020
787
33
2
0
245,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role