Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
CTG ljuswork
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,544 Elo+
Party 2
Ao Kuang
Ao Kuang
Svage Icon
Ao Kuang
Level 128
God Stats
6W - 8L
1,539 SR
Queue Stats
52W - 65L
1,484 Elo+
Party 2
Rama
Rama
W Alastor W
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 238L
1,519 Elo+
Party 2
Hel
Hel
Zew1212
Hel
Level 113
God Stats
6W - 4L
1,554 SR
Queue Stats
409W - 384L
1,493 Elo+
Party 2
Team Averages
Level 72
1,519 SR
1,508 Elo+

VS

Team Averages
Level 63
1,667 SR
1,508 Elo+
Medusa
Medusa
FadyMaoud
Medusa
Level 59
God Stats
14W - 6L
1,627 SR
Queue Stats
37W - 26L
1,542 Elo+
Party 1
Achilles
Achilles
IRFANICUS
Achilles
Level 51
God Stats
6W - 2L
1,767 SR
Queue Stats
51W - 31L
1,634 Elo+
Party 1
Hun Batz
Hun Batz
MENOXITIDE
Hun Batz
Level 145
God Stats
2W - 0L
1,711 SR
Queue Stats
175W - 147L
1,526 Elo+
Party 1
Olorun
Olorun
Rio_Quartify
Olorun
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,269 Elo+
Solo
Ymir
Ymir
jackfook
Ymir
Level 19
God Stats
17W - 6L
1,730 SR
Queue Stats
53W - 24L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 5 / 0
7,138
446
6,706
16,345
12,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
9
1 / 3 / 3
6,399
400
2,693
11,363
7,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Svage Icon
Ao Kuang
12
1 / 9 / 1
7,334
458
6,534
14,760
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 5 / 1
7,446
465
4,488
9,974
1,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
13
0 / 5 / 1
7,907
494
5,136
10,234
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FadyMaoud
Medusa
16
7 / 1 / 0
9,372
586
9,085
8,847
2,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
IRFANICUS
Achilles
14
5 / 1 / 2
8,132
508
11,677
12,101
9,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
MENOXITIDE
Hun Batz
19
11 / 1 / 6
10,901
681
16,433
9,864
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
14
1 / 1 / 8
8,604
538
5,377
7,279
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
3 / 2 / 10
8,104
507
3,317
6,020
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
27
27
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
0
0.2
L
Fafnir
1
3
3
0.83
W
Medusa
FadyMaoud
Medusa
7
1
0
7
W
Achilles
IRFANICUS
Achilles
5
1
2
6
W
Hun Batz
MENOXITIDE
Hun Batz
11
1
6
14
W
Olorun
1
1
8
5
L
Ao Kuang
Svage Icon
Ao Kuang
1
9
1
0.17
L
3
5
1
0.7
L
Hel
0
5
1
0.1
W
Ymir
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,557
Damage
45,889
62,676
Taken
44,111
29,986
Mitigated
22,860
17,873
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,706
3,159
0
6,077
16,345
12,888
312
2,143
13,209
1,787
31,054
L
Fafnir
2,693
763
45
2,155
11,363
7,849
0
2,809
8,554
13,151
0
W
Medusa
FadyMaoud
Medusa
9,085
4,001
0
4,127
8,847
2,615
1,054
2,016
6,831
0
70,971
W
Achilles
IRFANICUS
Achilles
11,677
2,966
0
3,288
12,101
9,079
840
2,422
8,978
4,886
28,423
W
Hun Batz
MENOXITIDE
Hun Batz
16,433
4,943
0
5,534
9,864
3,739
0
4,910
4,912
0
91,173
W
Olorun
5,377
2,432
110
4,408
7,279
3,086
0
4,052
3,185
45,842
5,618
L
Ao Kuang
Svage Icon
Ao Kuang
6,534
1,958
0
3,719
14,760
3,889
0
1,446
13,198
44,065
0
L
4,488
3,355
0
1,120
9,974
1,776
1,055
291
9,683
0
39,776
L
Hel
5,136
111
787
3,970
10,234
3,584
0
2,633
7,601
59,561
0
W
Ymir
3,317
926
0
969
6,020
4,341
0
1,594
4,389
12,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,224
Gold Earned
45,113
380
Minions Killed
448
0
Camps Cleared
0
1,432,895
Distance Traveled
1,647,429
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,138
446
72
5
0
305,523
5
L
Fafnir
6,399
400
17
1
0
281,753
5
W
Medusa
9,372
586
123
8
0
328,029
7
W
Achilles
8,132
508
58
4
0
322,493
4
W
Hun Batz
10,901
681
144
9
0
363,610
7
W
Olorun
8,604
538
107
7
0
305,944
3
L
Ao Kuang
7,334
458
83
5
0
267,283
0
L
Rama
7,446
465
84
5
0
259,165
0
L
Hel
7,907
494
124
8
0
319,171
6
W
Ymir
8,104
507
16
1
0
327,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role