Player Matchup

Ra
Ra
Cinektika
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
SoIek1337
Bacchus
Level 31
God Stats
10W - 6L
1,536 SR
Queue Stats
15W - 17L
1,346 Elo+
Party 1
Medusa
Medusa
lcek
Medusa
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 41L
1,451 Elo+
Solo
Team Averages
Level 46
1,512 SR
1,433 Elo+

VS

Team Averages
Level 108
1,528 SR
1,543 Elo+
Freya
Freya
EdeaCramer
Freya
Level 160
God Stats
8W - 8L
1,551 SR
Queue Stats
454W - 477L
1,572 Elo+
Solo
Da Ji
Da Ji
Klebos
Da Ji
Level 61
God Stats
2W - 1L
1,497 SR
Queue Stats
10W - 14L
1,541 Elo+
Solo
Artio
Artio
Lightningheart
Artio
Level 103
God Stats
2W - 1L
1,536 SR
Queue Stats
24W - 27L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 6
10,827
773
12,237
13,010
5,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
SoIek1337
Bacchus
14
5 / 3 / 10
10,844
775
10,663
16,166
17,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
lcek
Medusa
13
3 / 7 / 10
9,675
691
11,784
12,911
4,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
11 / 4 / 4
11,729
838
17,729
14,510
4,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
Klebos
Da Ji
14
4 / 5 / 10
10,318
737
10,555
9,432
3,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 11
9,553
682
9,096
17,530
12,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
15
Kills
16
16
Deaths
15
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
7
6
6
1.67
W
Freya
11
4
4
3.25
W
Da Ji
Klebos
Da Ji
4
5
10
1.8
W
1
6
11
1.08
L
Bacchus
SoIek1337
Bacchus
5
3
10
3.33
L
Medusa
lcek
Medusa
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,684
Damage
37,380
42,087
Taken
41,472
27,620
Mitigated
19,953
9,900
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,237
1,346
923
2,602
13,010
5,602
235
9,174
3,521
41,196
0
W
Freya
17,729
7,432
0
5,820
14,510
4,437
743
7,849
6,385
56,853
0
W
Da Ji
Klebos
Da Ji
10,555
2,029
0
1,241
9,432
3,214
1,056
5,648
3,640
0
21,114
W
9,096
804
993
6,338
17,530
12,302
0
9,045
8,163
23,906
0
L
Bacchus
SoIek1337
Bacchus
10,663
884
620
3,508
16,166
17,151
0
11,004
4,774
14,711
0
L
Medusa
lcek
Medusa
11,784
5,926
0
2,247
12,911
4,867
1,041
5,838
6,639
0
30,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
31,600
117
Minions Killed
128
3
Camps Cleared
8
668,225
Distance Traveled
718,362
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,827
773
73
5
1
221,487
5
W
Freya
11,729
838
85
6
3
234,590
3
W
Da Ji
10,318
737
18
1
1
234,277
4
W
Artio
9,553
682
25
2
4
249,495
0
L
Bacchus
10,844
775
11
1
1
246,197
0
L
Medusa
9,675
691
33
2
1
200,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role