Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Disorderz777
Sylvanus
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
43W - 49L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Imperial10
Danzaburou
Level 103
God Stats
25W - 19L
1,823 SR
Queue Stats
529W - 500L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
MetalScale92
Ah Puch
Level 29
God Stats
3W - 1L
1,893 SR
Queue Stats
25W - 16L
1,578 Elo+
Party 1
Bastet
Bastet
Naidre
Bastet
Level 148
God Stats
1W - 3L
1,316 SR
Queue Stats
38W - 43L
1,442 Elo+
Party 1
Team Averages
Level 90
1,606 SR
1,531 Elo+

VS

Team Averages
Level 45
1,597 SR
1,518 Elo+
Khepri
Khepri
Estela4205
Khepri
Level 11
God Stats
4W - 4L
1,540 SR
Queue Stats
4W - 5L
1,545 Elo+
Party 2
Chernobog
Chernobog
TradingLegend
Chernobog
Level 44
God Stats
7W - 5L
1,706 SR
Queue Stats
259W - 117L
1,749 Elo+
Solo
Cliodhna
Cliodhna
Vendetazz-_-
Cliodhna
Level 46
God Stats
25W - 16L
1,602 SR
Queue Stats
58W - 62L
1,470 Elo+
Party 3
Zeus
Zeus
bojanar1101
Zeus
Level 76
God Stats
2W - 1L
1,789 SR
Queue Stats
218W - 240L
1,411 Elo+
Party 3
Anhur
Anhur
yolanda977
Anhur
Level 49
God Stats
1W - 1L
1,348 SR
Queue Stats
7W - 13L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 3 / 2
7,337
611
2,922
5,033
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Disorderz777
Sylvanus
11
2 / 3 / 8
6,767
564
5,208
12,355
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Imperial10
Danzaburou
13
6 / 3 / 5
7,743
645
10,417
8,478
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
MetalScale92
Ah Puch
12
4 / 0 / 5
7,332
611
6,466
7,528
2,924
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
Naidre
Bastet
13
10 / 2 / 3
8,408
701
11,615
9,828
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Estela4205
Khepri
8
0 / 6 / 3
5,205
434
1,507
9,330
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
TradingLegend
Chernobog
13
4 / 5 / 4
7,841
653
10,225
11,193
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Vendetazz-_-
Cliodhna
11
4 / 4 / 3
6,955
580
7,377
10,250
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 5 / 0
6,004
500
5,714
7,332
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
10
3 / 4 / 3
6,304
525
5,837
7,807
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
24
Kills
11
11
Deaths
24
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
2
1
W
Sylvanus
Disorderz777
Sylvanus
2
3
8
2
L
Khepri
Estela4205
Khepri
0
6
3
0.25
W
Danzaburou
Imperial10
Danzaburou
6
3
5
2.83
W
Ah Puch
MetalScale92
Ah Puch
4
0
5
6.5
W
Bastet
Naidre
Bastet
10
2
3
5.75
L
Chernobog
TradingLegend
Chernobog
4
5
4
1.2
L
Cliodhna
Vendetazz-_-
Cliodhna
4
4
3
1.38
L
0
5
0
0
L
Anhur
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
30,660
43,222
Taken
45,912
22,858
Mitigated
15,594
17,745
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,922
1,600
0
140
5,033
1,439
2,192
0
5,033
0
43,349
W
Sylvanus
Disorderz777
Sylvanus
5,208
1,861
2,458
5,244
12,355
12,301
452
1,950
10,331
17,443
0
L
Khepri
Estela4205
Khepri
1,507
175
0
938
9,330
4,483
0
3,645
5,685
8,119
0
W
Danzaburou
Imperial10
Danzaburou
10,417
4,625
0
2,426
8,478
2,929
570
407
8,071
0
55,552
W
Ah Puch
MetalScale92
Ah Puch
6,466
501
0
2,679
7,528
2,924
273
3,386
3,600
37,646
0
W
Bastet
Naidre
Bastet
11,615
3,105
0
4,798
9,828
3,265
0
802
8,966
0
44,943
L
Chernobog
TradingLegend
Chernobog
10,225
5,310
0
1,850
11,193
4,036
0
433
10,760
0
54,505
L
Cliodhna
Vendetazz-_-
Cliodhna
7,377
1,049
0
2,820
10,250
2,950
0
2,556
7,694
0
36,252
L
5,714
382
0
854
7,332
2,168
0
3,755
3,577
35,507
0
L
Anhur
5,837
2,846
0
1,792
7,807
1,957
0
1,285
6,522
0
32,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
32,309
367
Minions Killed
362
0
Camps Cleared
0
1,175,507
Distance Traveled
1,117,727
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,337
611
108
9
0
222,038
1
W
Sylvanus
6,767
564
28
2
0
210,997
6
L
Khepri
5,205
434
17
1
0
213,187
3
W
Danzaburou
7,743
645
88
7
0
226,488
3
W
Ah Puch
7,332
611
72
6
0
231,734
7
W
Bastet
8,408
701
71
6
0
284,250
7
L
Chernobog
7,841
653
121
10
0
239,760
2
L
Cliodhna
6,955
580
72
6
0
245,443
1
L
Zeus
6,004
500
83
7
0
208,808
2
L
Anhur
6,304
525
69
6
0
210,529
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role