Player Matchup

Scylla
Scylla
CaptainUsurper
Scylla
Level 122
God Stats
6W - 7L
1,600 SR
Queue Stats
134W - 133L
1,614 Elo+
Solo
Mercury
Mercury
CouchPatato69
Mercury
Level 139
God Stats
7W - 5L
1,644 SR
Queue Stats
619W - 522L
1,562 Elo+
Party 1
Bacchus
Bacchus
Exolto
Bacchus
Level 97
God Stats
5W - 7L
1,638 SR
Queue Stats
61W - 55L
1,574 Elo+
Solo
Izanami
Izanami
RaikyoSF
Izanami
Level 99
God Stats
9W - 5L
1,685 SR
Queue Stats
63W - 44L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
RifT RELAPSE15
Sun Wukong
Level 139
God Stats
4W - 6L
1,512 SR
Queue Stats
847W - 726L
1,570 Elo+
Party 1
Team Averages
Level 119
1,616 SR
1,581 Elo+

VS

Team Averages
Level 131
1,567 SR
1,558 Elo+
Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Lil_Leva
Scylla
Level 103
God Stats
16W - 11L
1,568 SR
Queue Stats
319W - 292L
1,606 Elo+
Solo
Ullr
Ullr
captainCRUEL
Ullr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,590 Elo+
Solo
Mulan
Mulan
enigmadealer
Mulan
Level 158
God Stats
2W - 1L
1,745 SR
Queue Stats
120W - 124L
1,542 Elo+
Solo
Ymir
Ymir
iDontLikeMMR
Ymir
Level 132
God Stats
15W - 15L
1,522 SR
Queue Stats
432W - 430L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,416
458
4,647
6,072
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
11
2 / 5 / 1
6,620
473
4,087
11,212
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Exolto
Bacchus
10
1 / 4 / 2
6,410
458
3,443
10,070
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
RaikyoSF
Izanami
13
1 / 0 / 1
7,884
563
4,197
4,926
1,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
RifT RELAPSE15
Sun Wukong
13
2 / 1 / 1
7,377
527
9,583
11,511
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 2 / 7
8,045
575
10,498
12,173
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Lil_Leva
Scylla
14
5 / 0 / 3
7,903
565
4,154
4,214
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
7,240
517
3,573
7,214
2,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 2
8,364
597
8,565
11,853
6,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 9
6,900
493
3,923
10,712
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
13
13
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
7
3.75
L
0
3
0
0
L
Mercury
2
5
1
0.5
L
Bacchus
Exolto
Bacchus
1
4
2
0.5
W
Scylla
Lil_Leva
Scylla
5
0
3
6.5
L
Izanami
RaikyoSF
Izanami
1
0
1
1.5
L
Sun Wukong
RifT RELAPSE15
Sun Wukong
2
1
1
2.5
W
1
1
0
1
W
3
2
2
2
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,957
Damage
30,713
43,791
Taken
46,166
25,077
Mitigated
22,968
12,012
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,498
2,093
0
6,108
12,173
4,040
0
2,517
9,315
0
50,627
L
4,647
458
0
1,051
6,072
1,574
0
1,617
4,425
47,768
0
L
Mercury
4,087
2,091
0
1,959
11,212
3,269
0
1,528
9,636
0
33,826
L
Bacchus
Exolto
Bacchus
3,443
604
0
1,340
10,070
9,191
0
4,388
5,553
13,516
0
W
Scylla
Lil_Leva
Scylla
4,154
441
96
1,569
4,214
1,334
354
1,418
2,796
57,541
0
L
Izanami
RaikyoSF
Izanami
4,197
3,019
0
2,910
4,926
1,280
572
159
4,767
0
62,897
L
Sun Wukong
RifT RELAPSE15
Sun Wukong
9,583
1,406
0
4,752
11,511
9,763
289
178
11,333
6,199
41,844
W
3,573
1,005
0
2,364
7,214
2,234
455
418
6,796
0
48,789
W
8,565
1,747
0
3,284
11,853
6,973
309
1,563
9,593
0
61,138
W
3,923
716
0
2,492
10,712
8,387
0
4,378
6,285
16,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,707
Gold Earned
38,452
410
Minions Killed
459
0
Camps Cleared
0
1,341,824
Distance Traveled
1,378,178
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,045
575
85
6
0
327,730
3
L
Scylla
6,416
458
93
7
0
253,988
5
L
Mercury
6,620
473
74
5
0
296,311
1
L
Bacchus
6,410
458
23
2
0
260,014
7
W
Scylla
7,903
565
125
9
0
272,049
3
L
Izanami
7,884
563
121
9
0
262,314
2
L
Sun Wukong
7,377
527
99
7
0
269,197
0
W
Ullr
7,240
517
92
7
0
263,177
1
W
Mulan
8,364
597
122
9
0
251,853
0
W
Ymir
6,900
493
35
3
0
263,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role