Player Matchup

Sobek
Sobek
CannabisCrusade
Sobek
Level 160
God Stats
9W - 7L
1,567 SR
Queue Stats
1,235W - 1,261L
1,541 Elo+
Solo
Ratatoskr
Ratatoskr
EarthHuman
Ratatoskr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 162L
1,553 Elo+
Solo
Freya
Freya
SkorgeX
Freya
Level 156
God Stats
14W - 15L
1,626 SR
Queue Stats
170W - 200L
1,524 Elo+
Solo
Achilles
Achilles
UnknownAlpha1001
Achilles
Level 32
God Stats
5W - 7L
1,365 SR
Queue Stats
112W - 120L
1,588 Elo+
Solo
Cernunnos
Cernunnos
dreamknight907
Cernunnos
Level 109
God Stats
27W - 20L
1,545 SR
Queue Stats
427W - 424L
1,434 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,528 Elo+

VS

Team Averages
Level 96
1,498 SR
1,514 Elo+
Cupid
Cupid
DepressedTeets
Cupid
Level 125
God Stats
12W - 10L
1,657 SR
Queue Stats
297W - 288L
1,518 Elo+
Solo
Raijin
Raijin
KyrieBelzer
Raijin
Level 52
God Stats
1W - 1L
1,312 SR
Queue Stats
80W - 59L
1,570 Elo+
Solo
Tyr
Tyr
Pookax7
Tyr
Level 110
God Stats
12W - 13L
1,424 SR
Queue Stats
141W - 132L
1,497 Elo+
Solo
Cliodhna
Cliodhna
freezytwo
Cliodhna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 158L
1,565 Elo+
Solo
Bellona
Bellona
wadewilson2024
Bellona
Level 66
God Stats
12W - 17L
1,599 SR
Queue Stats
246W - 250L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,171
348
392
1,768
606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
EarthHuman
Ratatoskr
10
2 / 3 / 2
6,152
513
2,208
7,889
2,857
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
SkorgeX
Freya
9
3 / 2 / 1
5,802
484
4,186
6,290
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 2 / 0
6,638
553
6,812
10,920
7,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
dreamknight907
Cernunnos
11
2 / 7 / 0
6,556
546
4,239
9,521
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
7,356
613
6,879
7,950
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
11
0 / 4 / 3
6,488
541
4,883
7,233
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
10
4 / 0 / 4
6,725
560
2,688
4,033
3,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
freezytwo
Cliodhna
13
5 / 1 / 1
7,567
631
3,248
5,591
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 1
6,719
560
5,185
8,098
3,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
11
Kills
15
15
Deaths
11
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
5
2
6
4
L
Ratatoskr
EarthHuman
Ratatoskr
2
3
2
1
W
Raijin
0
4
3
0.38
W
Tyr
4
0
4
6
L
Freya
SkorgeX
Freya
3
2
1
1.75
L
4
2
0
2
L
Cernunnos
dreamknight907
Cernunnos
2
7
0
0.29
W
Cliodhna
freezytwo
Cliodhna
5
1
1
5.5
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,837
Damage
22,883
36,388
Taken
32,905
14,912
Mitigated
13,501
10,176
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
392
156
0
573
1,768
606
0
0
1,768
1,314
0
W
6,879
3,941
228
2,327
7,950
2,187
1,916
1,444
6,506
0
39,614
L
Ratatoskr
EarthHuman
Ratatoskr
2,208
472
0
2,537
7,889
2,857
417
1,756
6,133
0
27,160
W
Raijin
4,883
882
0
1,868
7,233
2,230
146
1,997
5,194
45,627
0
W
Tyr
2,688
681
292
2,018
4,033
3,104
384
61
3,861
0
23,645
L
Freya
SkorgeX
Freya
4,186
1,148
0
1,691
6,290
2,132
0
2,187
4,103
19,647
2,705
L
6,812
2,504
0
4,001
10,920
7,674
430
542
10,378
0
31,738
L
Cernunnos
dreamknight907
Cernunnos
4,239
1,216
0
1,374
9,521
1,643
0
398
9,123
0
30,866
W
Cliodhna
freezytwo
Cliodhna
3,248
71
0
3,720
5,591
2,051
0
675
4,916
0
44,729
W
5,185
2,855
0
1,325
8,098
3,929
0
0
7,587
0
34,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
34,855
240
Minions Killed
387
0
Camps Cleared
0
886,670
Distance Traveled
1,197,435
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,171
348
3
0
0
45,665
0
W
Cupid
7,356
613
75
6
0
223,674
1
L
Ratatoskr
6,152
513
56
5
0
238,565
4
W
Raijin
6,488
541
85
7
0
205,254
4
W
Tyr
6,725
560
47
4
0
249,890
1
L
Freya
5,802
484
50
4
0
185,344
4
L
Achilles
6,638
553
70
6
0
213,729
4
L
Cernunnos
6,556
546
61
5
0
203,367
1
W
Cliodhna
7,567
631
95
8
0
292,866
2
W
Bellona
6,719
560
85
7
0
225,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role