Player Matchup

Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver III
JorgitoHdTTV
Skadi
Silver III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,403 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
Pandata
Baba Yaga
Gold II
Level 151
God Stats
7W - 8L
1,304 SR
Queue Stats
477W - 492L
1,448 MMR
Solo
Loki
Loki
Silver I
SergeantPrinny
Loki
Silver I
Level 61
God Stats
1W - 2L
1,850 SR
Queue Stats
13W - 17L
1,525 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
smitecxq
Sun Wukong
Silver III
Level 128
God Stats
1W - 2L
1,576 SR
Queue Stats
8W - 11L
1,458 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,546 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,674 SR
1,445 MMR
Thoth
Thoth
Gold II
Fredrikshald
Thoth
Gold II
Level 69
God Stats
2W - 1L
1,659 SR
Queue Stats
19W - 23L
1,448 MMR
Party 2
Achilles
Achilles
Gold III
Gomezka
Achilles
Gold III
Level 107
God Stats
33W - 13L
1,830 SR
Queue Stats
128W - 121L
1,448 MMR
Party 2
Osiris
Osiris
Silver I
JKEJSE
Osiris
Silver I
Level 88
God Stats
2W - 0L
1,789 SR
Queue Stats
9W - 7L
1,579 MMR
Solo
Izanami
Izanami
Gold IV
JonnyDarkoIV
Izanami
Gold IV
Level 160
God Stats
15W - 18L
1,572 SR
Queue Stats
449W - 457L
1,383 MMR
Solo
Bacchus
Bacchus
Gold IV
OnikCy
Bacchus
Gold IV
Level 125
God Stats
2W - 5L
1,521 SR
Queue Stats
73W - 80L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 0
6,070
552
2,681
6,650
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,294
481
3,706
6,247
1,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Pandata
Baba Yaga
10
1 / 4 / 0
5,514
501
3,916
5,423
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 1
5,694
518
2,005
7,611
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
smitecxq
Sun Wukong
8
1 / 5 / 0
5,057
460
3,818
7,822
3,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
BastetMulanCamazotzArtio

VS

Bans
CliodhnaPersephoneGebChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,690
608
3,448
4,791
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
Gomezka
Achilles
12
9 / 1 / 4
7,450
677
6,671
7,679
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
JKEJSE
Osiris
12
1 / 1 / 3
6,937
631
3,237
5,499
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
JonnyDarkoIV
Izanami
13
5 / 0 / 1
7,522
684
5,181
6,506
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
OnikCy
Bacchus
11
2 / 0 / 10
6,657
605
3,980
6,822
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
20
20
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
3
2
5
2.75
W
Achilles
Gomezka
Achilles
9
1
4
11
W
Osiris
JKEJSE
Osiris
1
1
3
2.5
W
Izanami
JonnyDarkoIV
Izanami
5
0
1
5.5
L
0
4
0
0
W
Bacchus
OnikCy
Bacchus
2
0
10
7
L
Baba Yaga
Pandata
Baba Yaga
1
4
0
0.25
L
1
5
1
0.3
L
Sun Wukong
smitecxq
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,126
Damage
22,517
33,753
Taken
31,297
12,129
Mitigated
15,674
5,066
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,681
740
0
1,281
6,650
3,779
0
328
6,322
0
28,027
W
3,448
201
0
1,010
4,791
1,425
168
1,907
2,884
43,453
0
W
Achilles
Gomezka
Achilles
6,671
2,185
0
3,368
7,679
3,048
0
636
7,043
0
38,388
W
Osiris
JKEJSE
Osiris
3,237
883
0
2,370
5,499
3,080
620
594
4,624
0
37,868
W
Izanami
JonnyDarkoIV
Izanami
5,181
2,865
0
3,115
6,506
1,952
0
64
6,442
0
61,346
L
3,706
1,610
0
910
6,247
1,304
0
631
5,616
0
31,699
W
Bacchus
OnikCy
Bacchus
3,980
333
0
1,655
6,822
6,169
145
779
6,043
13,244
0
L
Baba Yaga
Pandata
Baba Yaga
3,916
86
0
694
5,423
1,721
0
2,376
3,047
32,703
0
L
2,005
491
0
1,744
7,611
1,934
0
1,940
5,671
0
31,541
L
Sun Wukong
smitecxq
Sun Wukong
3,818
298
0
437
7,822
3,391
0
2,153
5,669
0
20,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
35,256
299
Minions Killed
407
0
Camps Cleared
0
1,081,098
Distance Traveled
1,111,492
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,070
552
69
6
0
221,691
3
W
Thoth
6,690
608
92
8
0
222,463
3
W
Achilles
7,450
677
71
6
0
241,406
4
W
Osiris
6,937
631
98
9
0
208,178
1
W
Izanami
7,522
684
134
12
0
211,271
5
L
Skadi
5,294
481
70
6
0
210,476
4
W
Bacchus
6,657
605
12
1
0
228,174
3
L
Baba Yaga
5,514
501
64
6
0
207,913
2
L
Loki
5,694
518
60
5
0
226,757
2
L
Sun Wukong
5,057
460
36
3
0
214,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role