Player Matchup

Bakasura
Bakasura
Codeslinger
Bakasura
Level 127
God Stats
18W - 24L
1,422 SR
Queue Stats
84W - 100L
1,393 Elo+
Solo
Sobek
Sobek
DiggerNick14
Sobek
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,400 Elo+
Party 1
Hades
Hades
IxDeclarexWar
Hades
Level 126
God Stats
1W - 0L
1,327 SR
Queue Stats
49W - 41L
1,479 Elo+
Party 1
Chiron
Chiron
SwEGen0T
Chiron
Level 50
God Stats
2W - 1L
1,708 SR
Queue Stats
34W - 37L
1,443 Elo+
Party 1
Mulan
Mulan
YO_lets_go_BBC
Mulan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 106L
1,462 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,435 Elo+

VS

Team Averages
Level 97
1,662 SR
1,433 Elo+
Hou Yi
Hou Yi
Fireflame030
Hou Yi
Level 104
God Stats
6W - 2L
1,714 SR
Queue Stats
131W - 121L
1,499 Elo+
Party 2
He Bo
He Bo
H_hellsing
He Bo
Level 89
God Stats
4W - 8L
1,421 SR
Queue Stats
604W - 682L
1,346 Elo+
Solo
Cu Chulainn
Cu Chulainn
Math78lvr78
Cu Chulainn
Level 85
God Stats
3W - 3L
1,682 SR
Queue Stats
183W - 181L
1,451 Elo+
Solo
Fafnir
Fafnir
SockeyeSlamMan
Fafnir
Level 49
God Stats
7W - 10L
1,580 SR
Queue Stats
27W - 28L
1,448 Elo+
Party 2
Janus
Janus
YungWukong
Janus
Level 159
God Stats
4W - 3L
1,913 SR
Queue Stats
209W - 220L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Codeslinger
Bakasura
17
7 / 2 / 5
10,265
570
13,573
12,728
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 5 / 7
7,997
444
6,967
21,904
16,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 5
9,392
522
9,413
11,963
7,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
SwEGen0T
Chiron
15
3 / 3 / 5
8,704
484
8,078
10,572
2,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 5 / 3
10,220
568
16,533
18,456
16,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
9 / 1 / 1
9,831
546
12,988
11,564
4,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
16
6 / 6 / 7
10,012
556
11,495
12,253
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Math78lvr78
Cu Chulainn
13
0 / 8 / 3
8,072
448
8,016
19,150
10,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 12
9,089
505
4,403
15,918
20,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
15
1 / 4 / 5
9,207
512
9,101
9,639
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
21
Kills
16
16
Deaths
21
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Codeslinger
Bakasura
7
2
5
4.75
W
0
5
7
0.7
L
Hou Yi
9
1
1
9.5
L
He Bo
6
6
7
1.58
W
5
1
5
7.5
L
Cu Chulainn
Math78lvr78
Cu Chulainn
0
8
3
0.19
L
0
2
12
3
W
Chiron
SwEGen0T
Chiron
3
3
5
1.83
W
6
5
3
1.5
L
Janus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,564
Damage
46,003
75,623
Taken
68,524
49,228
Mitigated
43,312
25,681
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Codeslinger
Bakasura
13,573
8,032
0
5,058
12,728
6,417
0
3,797
8,901
0
52,630
W
6,967
438
640
5,411
21,904
16,069
172
5,260
16,616
27,515
0
L
Hou Yi
12,988
4,894
0
2,213
11,564
4,396
0
5,090
6,337
0
57,361
L
He Bo
11,495
621
459
4,257
12,253
4,410
0
3,184
8,513
57,197
0
W
9,413
842
910
5,552
11,963
7,119
449
5,452
6,365
55,212
0
L
Cu Chulainn
Math78lvr78
Cu Chulainn
8,016
3,949
106
5,958
19,150
10,526
586
891
16,503
0
46,910
L
4,403
889
0
3,393
15,918
20,494
0
5,094
9,880
15,279
0
W
Chiron
SwEGen0T
Chiron
8,078
2,927
1,142
2,632
10,572
2,938
1,255
4,087
6,383
0
56,264
W
16,533
2,150
0
4,336
18,456
16,685
1,061
6,310
12,088
7,939
64,581
L
Janus
9,101
861
0
1,072
9,639
3,486
305
3,945
5,345
67,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,578
Gold Earned
46,211
488
Minions Killed
421
0
Camps Cleared
0
1,723,927
Distance Traveled
1,661,537
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,265
570
115
6
0
383,516
1
W
Sobek
7,997
444
25
1
0
349,162
11
L
Hou Yi
9,831
546
85
5
0
360,505
7
L
He Bo
10,012
556
97
5
0
343,665
1
W
Hades
9,392
522
96
5
0
340,325
5
L
Cu Chulainn
8,072
448
77
4
0
271,505
0
L
Fafnir
9,089
505
21
1
0
359,263
2
W
Chiron
8,704
484
112
6
0
330,283
4
W
Mulan
10,220
568
140
8
0
320,641
1
L
Janus
9,207
512
141
8
0
326,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role