Player Matchup

Osiris
Osiris
Birritem420
Osiris
Level 66
God Stats
2W - 4L
1,420 SR
Queue Stats
201W - 211L
1,553 Elo+
Solo
Cupid
Cupid
SpritusRaptor69
Cupid
Level 155
God Stats
3W - 3L
1,734 SR
Queue Stats
329W - 337L
1,473 Elo+
Solo
Hercules
Hercules
Uldranax
Hercules
Level 148
God Stats
0W - 1L
1,498 SR
Queue Stats
70W - 80L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
lDiegO26l
Kumbhakarna
Level 145
God Stats
1W - 1L
1,743 SR
Queue Stats
27W - 36L
1,502 Elo+
Solo
Ganesha
Ganesha
xX BaLLa
Ganesha
Level 157
God Stats
2W - 2L
1,469 SR
Queue Stats
230W - 259L
1,481 Elo+
Solo
Team Averages
Level 134
1,573 SR
1,506 Elo+

VS

Team Averages
Level 122
1,500 SR
1,542 Elo+
Zhong Kui
Zhong Kui
B1GSouthSide
Zhong Kui
Level 148
God Stats
1W - 0L
1,348 SR
Queue Stats
23W - 30L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
DevDog98
Baron Samedi
Level 38
God Stats
1W - 0L
1,424 SR
Queue Stats
30W - 22L
1,618 Elo+
Solo
Bastet
Bastet
ItsUhmLandon
Bastet
Level 155
God Stats
1W - 0L
1,572 SR
Queue Stats
63W - 61L
1,540 Elo+
Party 1
Serqet
Serqet
Jasmine hi11
Serqet
Level 109
God Stats
2W - 1L
1,502 SR
Queue Stats
79W - 76L
1,566 Elo+
Party 1
Poseidon
Poseidon
Slices_Of_Pears
Poseidon
Level 160
God Stats
2W - 0L
1,657 SR
Queue Stats
59W - 52L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
1 / 3 / 3
7,214
555
2,529
6,274
3,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
8 / 7 / 4
10,790
830
22,083
18,162
9,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Uldranax
Hercules
17
3 / 7 / 7
9,402
723
13,495
24,986
27,801
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
lDiegO26l
Kumbhakarna
18
3 / 4 / 11
9,922
763
7,508
24,993
22,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
xX BaLLa
Ganesha
16
0 / 6 / 12
9,240
711
8,908
20,931
28,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B1GSouthSide
Zhong Kui
16
6 / 4 / 11
10,858
835
11,307
16,955
36,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
DevDog98
Baron Samedi
19
7 / 4 / 10
11,072
852
19,682
16,608
17,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
19
5 / 3 / 13
11,227
864
17,595
13,227
6,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
14
3 / 4 / 13
9,442
726
13,298
14,386
12,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
20
6 / 2 / 16
11,722
902
23,521
15,329
7,084
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
90
15
Kills
27
27
Deaths
17
37
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
B1GSouthSide
Zhong Kui
6
4
11
2.88
L
Osiris
1
3
3
0.83
W
Baron Samedi
DevDog98
Baron Samedi
7
4
10
3
W
Bastet
5
3
13
3.83
W
Serqet
3
4
13
2.38
W
Poseidon
6
2
16
7
L
8
7
4
1.43
L
Hercules
Uldranax
Hercules
3
7
7
0.93
L
Kumbhakarna
lDiegO26l
Kumbhakarna
3
4
11
2.13
L
Ganesha
xX BaLLa
Ganesha
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,523
Damage
85,403
95,346
Taken
76,505
92,632
Mitigated
79,109
31,713
Healing
38,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
B1GSouthSide
Zhong Kui
11,307
1,185
34
2,662
16,955
36,100
464
3,689
13,238
17,248
0
L
Osiris
2,529
370
364
1,811
6,274
3,666
494
3,057
3,217
0
3,632
W
Baron Samedi
DevDog98
Baron Samedi
19,682
2,123
10,813
8,928
16,608
17,656
194
4,117
12,422
32,037
0
W
Bastet
17,595
2,964
1,796
4,074
13,227
6,068
1,278
2,666
10,462
0
32,511
W
Serqet
13,298
1,861
1,043
2,456
14,386
12,201
497
3,267
11,050
0
16,187
W
Poseidon
23,521
5,229
2,318
3,905
15,329
7,084
817
2,677
12,619
44,666
0
L
22,083
11,927
1,693
4,766
18,162
9,786
816
9,883
7,667
0
42,795
L
Hercules
Uldranax
Hercules
13,495
3,235
989
7,481
24,986
27,801
71
13,971
10,826
0
20,443
L
Kumbhakarna
lDiegO26l
Kumbhakarna
7,508
902
2,390
8,497
24,993
22,919
88
13,895
10,496
18,086
0
L
Ganesha
xX BaLLa
Ganesha
8,908
499
1,327
2,395
20,931
28,460
0
13,704
6,999
15,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,568
Gold Earned
54,321
109
Minions Killed
140
0
Camps Cleared
0
1,002,284
Distance Traveled
1,342,510
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,858
835
8
1
0
246,971
0
L
Osiris
7,214
555
1
0
0
87,348
0
W
Baron Samedi
11,072
852
32
2
0
229,838
2
W
Bastet
11,227
864
40
3
0
325,036
0
W
Serqet
9,442
726
10
1
0
278,233
3
W
Poseidon
11,722
902
50
4
0
262,432
0
L
Cupid
10,790
830
54
4
0
200,337
0
L
Hercules
9,402
723
16
1
0
255,218
2
L
Kumbhakarna
9,922
763
38
3
0
227,814
1
L
Ganesha
9,240
711
0
0
0
231,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role