Player Matchup

Awilix
Awilix
 
Awilix
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
CodeManPeach
Sylvanus
Level 127
God Stats
3W - 0L
1,410 SR
Queue Stats
53W - 52L
1,456 Elo+
Party 1
Merlin
Merlin
Kylemtrix
Merlin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
eenknam
Ah Muzen Cab
Level 123
God Stats
29W - 22L
1,712 SR
Queue Stats
1,400W - 1,021L
1,704 Elo+
Party 4
Team Averages
Level 93
1,524 SR
1,526 Elo+

VS

Team Averages
Level 72
1,520 SR
1,466 Elo+
Charybdis
Charybdis
Armadeluz
Charybdis
Level 105
God Stats
2W - 2L
1,571 SR
Queue Stats
144W - 177L
1,417 Elo+
Party 2
Ganesha
Ganesha
PlacidMagikarp
Ganesha
Level 18
God Stats
3W - 9L
1,400 SR
Queue Stats
15W - 25L
1,434 Elo+
Party 2
Bellona
Bellona
Rapid50
Bellona
Level 145
God Stats
1W - 2L
1,557 SR
Queue Stats
194W - 180L
1,511 Elo+
Party 3
Fenrir
Fenrir
Sypherneticx
Fenrir
Level 47
God Stats
20W - 22L
1,485 SR
Queue Stats
227W - 233L
1,449 Elo+
Party 3
Anubis
Anubis
l Papa Genji l
Anubis
Level 47
God Stats
95W - 71L
1,588 SR
Queue Stats
291W - 301L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
15 / 1 / 3
9,343
667
14,249
9,308
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
 
Chaac
14
3 / 0 / 3
8,116
580
6,904
9,816
8,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
CodeManPeach
Sylvanus
11
1 / 1 / 9
7,212
515
2,307
9,019
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Kylemtrix
Merlin
13
5 / 5 / 8
8,157
583
8,299
7,628
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
eenknam
Ah Muzen Cab
12
9 / 1 / 2
8,197
586
10,980
6,752
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Armadeluz
Charybdis
6
1 / 8 / 0
5,115
365
1,538
7,644
927
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 6 / 3
5,678
406
1,671
12,471
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Rapid50
Bellona
11
1 / 5 / 0
7,514
537
8,649
12,374
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
10
3 / 8 / 2
6,457
461
4,602
12,005
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 6 / 2
7,431
531
4,417
9,419
4,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
33
Kills
8
8
Deaths
33
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
15
1
3
16.5
W
Chaac
 
Chaac
3
0
3
4.5
L
Charybdis
Armadeluz
Charybdis
1
8
0
0.13
W
Sylvanus
CodeManPeach
Sylvanus
1
1
9
5.5
W
Merlin
Kylemtrix
Merlin
5
5
8
1.8
L
0
6
3
0.25
L
Bellona
Rapid50
Bellona
1
5
0
0.2
L
Fenrir
3
8
2
0.5
W
Ah Muzen Cab
eenknam
Ah Muzen Cab
9
1
2
10
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,739
Damage
20,877
42,523
Taken
53,913
24,044
Mitigated
30,536
14,154
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,249
6,582
0
3,348
9,308
3,227
0
1,876
7,275
0
54,075
W
Chaac
 
Chaac
6,904
1,017
0
4,343
9,816
8,310
0
1,157
7,949
8,425
41,797
L
Charybdis
Armadeluz
Charybdis
1,538
812
0
402
7,644
927
0
136
7,508
0
13,181
W
Sylvanus
CodeManPeach
Sylvanus
2,307
791
536
1,627
9,019
8,349
473
2,444
6,575
19,782
0
W
Merlin
Kylemtrix
Merlin
8,299
197
0
1,079
7,628
2,075
548
1,838
5,750
49,439
0
L
1,671
342
0
264
12,471
8,157
0
2,030
10,441
15,182
0
L
Bellona
Rapid50
Bellona
8,649
2,151
0
3,256
12,374
13,568
57
1,880
10,494
6,234
34,959
L
Fenrir
4,602
1,237
0
2,278
12,005
3,658
0
3,856
8,149
0
25,393
W
Ah Muzen Cab
eenknam
Ah Muzen Cab
10,980
4,587
0
3,221
6,752
2,083
334
737
6,015
0
55,817
L
4,417
52
0
2,092
9,419
4,226
0
4,331
5,088
41,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
32,195
459
Minions Killed
306
0
Camps Cleared
0
1,345,995
Distance Traveled
1,087,093
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,343
667
103
7
0
321,888
1
W
Chaac
8,116
580
118
8
0
292,983
2
L
Charybdis
5,115
365
44
3
0
153,566
1
W
Sylvanus
7,212
515
41
3
0
259,251
3
W
Merlin
8,157
583
99
7
0
248,936
2
L
Ganesha
5,678
406
23
2
0
234,347
0
L
Bellona
7,514
537
92
7
0
247,093
1
L
Fenrir
6,457
461
52
4
0
246,031
1
W
Ah Muzen Cab
8,197
586
98
7
0
222,937
5
L
Anubis
7,431
531
95
7
0
206,056
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role