Player Matchup

Kuzenbo
Kuzenbo
Kenai__Koda
Kuzenbo
Level 76
God Stats
3W - 8L
1,176 SR
Queue Stats
8W - 19L
993 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YT_Achilles
Tsukuyomi
Level 17
God Stats
1W - 3L
1,678 SR
Queue Stats
58W - 60L
1,224 Elo+
Party 1
Sol
Sol
daniloantileo
Sol
Level 77
God Stats
1W - 2L
1,043 SR
Queue Stats
33W - 96L
1,162 Elo+
Solo
Team Averages
Level 57
1,299 SR
1,127 Elo+

VS

Team Averages
Level 72
1,533 SR
1,530 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
WanderingSag
Khepri
Level 80
God Stats
3W - 1L
1,599 SR
Queue Stats
88W - 55L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kenai__Koda
Kuzenbo
10
1 / 6 / 0
6,959
633
4,123
11,809
8,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
YT_Achilles
Tsukuyomi
8
0 / 7 / 1
6,654
605
2,795
12,918
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 7 / 0
6,776
616
3,406
8,643
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
9 / 0 / 9
9,275
843
13,523
5,152
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
 
Cupid
12
9 / 1 / 7
9,076
825
8,953
4,478
1,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
2 / 1 / 14
8,044
731
4,721
10,813
9,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
20
20
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
9
13.5
W
Cupid
 
Cupid
9
1
7
12.5
L
Kuzenbo
Kenai__Koda
Kuzenbo
1
6
0
0.17
W
Khepri
2
1
14
9
L
Tsukuyomi
YT_Achilles
Tsukuyomi
0
7
1
0.07
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,324
Damage
27,197
33,370
Taken
20,443
16,717
Mitigated
13,174
1,855
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,523
5,174
0
3,031
5,152
1,999
2,448
2,113
2,915
39,007
0
W
Cupid
 
Cupid
8,953
5,228
0
1,483
4,478
1,614
576
2,276
1,827
0
25,670
L
Kuzenbo
Kenai__Koda
Kuzenbo
4,123
1,149
210
305
11,809
8,839
0
6,441
5,368
15,015
0
W
Khepri
4,721
452
0
375
10,813
9,561
143
2,769
7,782
12,339
0
L
Tsukuyomi
YT_Achilles
Tsukuyomi
2,795
663
0
477
12,918
5,215
0
6,795
6,123
0
10,972
L
3,406
522
0
863
8,643
2,663
0
5,213
3,430
20,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,389
Gold Earned
26,395
91
Minions Killed
114
3
Camps Cleared
5
471,268
Distance Traveled
579,122
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,275
843
59
5
3
193,582
0
W
Cupid
9,076
825
40
4
1
184,534
1
L
Kuzenbo
6,959
633
23
2
0
167,246
0
W
Khepri
8,044
731
15
1
1
201,006
4
L
Tsukuyomi
6,654
605
11
1
0
169,197
2
L
Sol
6,776
616
57
5
3
134,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role