Player Matchup

Kuzenbo
Kuzenbo
BigCalf28401546
Kuzenbo
Level 86
God Stats
6W - 10L
1,414 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 2
Apollo
Apollo
SQUEAKZx420
Apollo
Level 126
God Stats
1W - 3L
1,664 SR
Queue Stats
14W - 16L
1,601 Elo+
Party 2
Zeus
Zeus
xxGumBYGuLlYxx
Zeus
Level 129
God Stats
3W - 3L
1,606 SR
Queue Stats
17W - 22L
1,585 Elo+
Party 2
Team Averages
Level 114
1,562 SR
1,562 Elo+

VS

Team Averages
Level 53
1,499 SR
1,340 Elo+
Hel
Hel
BushDog9037
Hel
Level 41
God Stats
2W - 2L
1,695 SR
Queue Stats
42W - 64L
1,343 Elo+
Party 1
Nemesis
Nemesis
OverThree8
Nemesis
Level 8
God Stats
1W - 4L
1,309 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 1
Izanami
Izanami
yupjusme
Izanami
Level 109
God Stats
2W - 3L
1,491 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 11
6,605
944
3,004
5,152
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
10
7 / 1 / 8
7,215
1,031
3,767
5,358
1,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
9 / 0 / 8
7,341
1,049
12,836
2,603
685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,828
690
3,038
6,477
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
OverThree8
Nemesis
5
0 / 6 / 0
4,465
638
442
7,042
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
yupjusme
Izanami
8
1 / 5 / 0
5,126
732
3,054
8,225
2,731
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
17
Kills
1
1
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
0
6
1
0.08
L
Nemesis
OverThree8
Nemesis
0
6
0
0
W
Apollo
7
1
8
11
W
9
0
8
13
L
Izanami
yupjusme
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,607
Damage
6,534
13,113
Taken
21,744
8,044
Mitigated
7,614
2,033
Healing
2,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,004
1,133
0
1,234
5,152
5,709
256
1,199
3,953
6,509
0
L
3,038
215
510
1,159
6,477
2,442
0
4,459
2,018
8,717
0
L
Nemesis
OverThree8
Nemesis
442
84
0
46
7,042
2,441
0
5,872
1,170
0
3,074
W
Apollo
3,767
2,058
0
496
5,358
1,650
1,166
2,034
3,324
0
21,302
W
12,836
1,257
0
303
2,603
685
526
217
2,386
34,041
0
L
Izanami
yupjusme
Izanami
3,054
1,913
124
495
8,225
2,731
0
5,823
2,402
0
16,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,161
Gold Earned
14,419
79
Minions Killed
48
4
Camps Cleared
1
467,842
Distance Traveled
357,384
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,605
944
6
1
0
156,738
0
L
Hel
4,828
690
8
1
0
119,969
1
L
Nemesis
4,465
638
2
0
1
115,348
2
W
Apollo
7,215
1,031
35
5
3
157,404
1
W
Zeus
7,341
1,049
38
5
1
153,700
2
L
Izanami
5,126
732
38
5
0
122,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role