Player Matchup

Osiris
Osiris
Diamond IV
RedDuragRanger
Osiris
Diamond IV
Level 160
God Stats
3W - 7L
1,630 SR
Queue Stats
263W - 268L
2,247 MMR
Solo
Ymir
Ymir
Masters
Riqhts
Ymir
Masters
Level 160
God Stats
24W - 25L
1,639 SR
Queue Stats
660W - 617L
2,422 MMR
Solo
Thanatos
Thanatos
Masters
URNotB3tter
Thanatos
Masters
Level 120
God Stats
24W - 22L
1,654 SR
Queue Stats
596W - 555L
2,660 MMR
Solo
Ra
Ra
Diamond I
YQDreams
Ra
Diamond I
Level 150
God Stats
1W - 1L
1,868 SR
Queue Stats
46W - 43L
2,608 MMR
Solo
Izanami
Izanami
Diamond I
xHznter
Izanami
Diamond I
Level 122
God Stats
58W - 34L
1,741 SR
Queue Stats
266W - 269L
2,479 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,706 SR
2,483 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,781 SR
2,478 MMR
Vamana
Vamana
Masters
BaseSurreal
Vamana
Masters
Level 160
God Stats
2W - 5L
1,533 SR
Queue Stats
147W - 136L
2,525 MMR
Solo
Amaterasu
Amaterasu
Masters
Djuyce
Amaterasu
Masters
Level 102
God Stats
17W - 23L
1,589 SR
Queue Stats
461W - 444L
2,569 MMR
Solo
Hades
Hades
Diamond IV
GimmeDatNip
Hades
Diamond IV
Level 138
God Stats
77W - 44L
1,765 SR
Queue Stats
401W - 410L
2,057 MMR
Solo
Ullr
Ullr
Diamond III
MissingÑ0
Ullr
Diamond III
Level 128
God Stats
8W - 3L
1,866 SR
Queue Stats
55W - 16L
2,629 MMR
Party 1
Zeus
Zeus
Masters
Waiu
Zeus
Masters
Level 155
God Stats
12W - 4L
2,152 SR
Queue Stats
140W - 102L
2,607 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
9,629
481
7,640
16,691
13,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Riqhts
Ymir
13
4 / 8 / 5
8,719
436
7,962
19,081
17,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
URNotB3tter
Thanatos
16
9 / 4 / 3
10,730
537
12,594
13,366
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 5
9,917
496
8,482
11,619
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
xHznter
Izanami
17
3 / 9 / 1
10,362
518
6,700
16,467
5,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CliodhnaGebAnhur

VS

Bans
TiamatOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
4 / 3 / 8
11,341
567
11,685
18,809
13,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Djuyce
Amaterasu
15
2 / 1 / 15
11,087
554
5,126
17,726
14,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 3 / 0
11,061
553
7,468
13,725
8,430
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
10 / 6 / 6
12,513
626
14,604
15,912
5,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Waiu
Zeus
18
9 / 7 / 7
12,230
612
19,350
14,759
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
20
Kills
27
28
Deaths
20
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
3
8
2.67
W
Amaterasu
Djuyce
Amaterasu
2
1
15
9.5
W
2
3
0
0.67
W
10
6
6
2.17
L
2
2
3
1.75
L
Ymir
Riqhts
Ymir
4
8
5
0.81
L
Thanatos
URNotB3tter
Thanatos
9
4
3
2.63
W
Zeus
Waiu
Zeus
9
7
7
1.79
L
2
5
5
0.9
L
Izanami
xHznter
Izanami
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
58,233
77,224
Taken
80,931
45,853
Mitigated
47,803
20,408
Healing
27,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
11,685
7,033
0
4,730
18,809
13,797
3,154
2,706
16,103
0
80,152
W
Amaterasu
Djuyce
Amaterasu
5,126
3,717
2,399
7,715
17,726
14,667
643
4,032
13,694
0
22,682
W
7,468
1,548
571
7,512
13,725
8,430
1,963
2,556
11,169
74,619
0
W
14,604
3,469
0
835
15,912
5,632
1,764
3,451
12,461
0
71,704
L
7,640
2,807
0
2,376
16,691
13,558
761
8,664
7,899
2,380
58,955
L
Ymir
Riqhts
Ymir
7,962
3,397
0
1,571
19,081
17,770
0
8,311
10,569
26,163
1,892
L
Thanatos
URNotB3tter
Thanatos
12,594
3,477
0
10,395
13,366
4,967
0
3,590
9,650
0
65,423
W
Zeus
Waiu
Zeus
19,350
6,118
243
3,896
14,759
5,277
3,363
6,145
8,614
96,525
0
L
8,482
436
924
3,255
11,619
4,253
178
4,009
7,523
76,073
0
L
Izanami
xHznter
Izanami
6,700
3,410
0
1,887
16,467
5,305
220
1,754
14,634
0
87,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,357
Gold Earned
58,232
540
Minions Killed
567
0
Camps Cleared
0
1,890,266
Distance Traveled
2,003,668
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,341
567
137
7
0
397,793
3
W
Amaterasu
11,087
554
20
1
0
458,309
16
W
Hades
11,061
553
160
8
0
386,819
7
W
Ullr
12,513
626
115
6
0
382,902
1
L
Osiris
9,629
481
111
6
0
403,993
1
L
Ymir
8,719
436
32
2
0
343,473
4
L
Thanatos
10,730
537
112
6
0
437,721
0
W
Zeus
12,230
612
135
7
0
377,845
3
L
Ra
9,917
496
147
7
0
389,016
4
L
Izanami
10,362
518
138
7
0
316,063
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role