Player Matchup

Chiron
Chiron
Silver I
Killa-Kam-1010
Chiron
Silver I
Level 89
God Stats
15W - 16L
1,550 SR
Queue Stats
140W - 144L
1,218 MMR
Party 1
He Bo
He Bo
Bronze V
Skirkey4057
He Bo
Bronze V
Level 81
God Stats
3W - 4L
1,398 SR
Queue Stats
363W - 438L
-478 MMR
Solo
Bacchus
Bacchus
Gold II
dialektike
Bacchus
Gold II
Level 137
God Stats
36W - 35L
1,547 SR
Queue Stats
334W - 344L
1,576 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
jaime19657
Zhong Kui
Silver I
Level 119
God Stats
9W - 7L
1,599 SR
Queue Stats
107W - 117L
1,196 MMR
Solo
Bellona
Bellona
Silver V
velociraptor956
Bellona
Silver V
Level 89
God Stats
1W - 1L
1,589 SR
Queue Stats
21W - 36L
967 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,536 SR
896 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,513 SR
897 MMR
Nike
Nike
Bronze III
Aryrth
Nike
Bronze III
Level 149
God Stats
9W - 8L
1,564 SR
Queue Stats
295W - 374L
-181 MMR
Solo
Ratatoskr
Ratatoskr
Silver V
GEARxSEGUNDO
Ratatoskr
Silver V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 221L
613 MMR
Solo
Artio
Artio
Silver I
ImperiumGrim47
Artio
Silver I
Level 107
God Stats
0W - 3L
1,306 SR
Queue Stats
144W - 147L
1,241 MMR
Solo
Neith
Neith
Gold V
UgOtJiZzEdOn08
Neith
Gold V
Level 145
God Stats
16W - 18L
1,568 SR
Queue Stats
199W - 200L
1,324 MMR
Solo
Tiamat
Tiamat
Gold IV
YungDeadShot
Tiamat
Gold IV
Level 118
God Stats
37W - 41L
1,626 SR
Queue Stats
249W - 250L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 3
10,169
678
15,491
12,207
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 2
8,688
579
4,610
9,838
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
dialektike
Bacchus
13
2 / 0 / 10
8,443
563
7,197
10,781
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
jaime19657
Zhong Kui
14
3 / 3 / 2
8,347
556
7,156
10,862
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
3 / 3 / 0
9,132
609
6,884
10,474
8,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
MulanAchillesChaacAthena

VS

Bans
SolCthulhuArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aryrth
Nike
14
0 / 1 / 2
7,676
512
6,408
10,810
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
GEARxSEGUNDO
Ratatoskr
13
6 / 7 / 1
8,018
535
5,932
13,752
3,833
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 5 / 1
5,612
374
4,233
13,628
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 5 / 1
6,744
450
6,308
11,361
1,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
2 / 3 / 1
8,519
568
8,347
9,868
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
8
8
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
Aryrth
Nike
0
1
2
1
L
Ratatoskr
GEARxSEGUNDO
Ratatoskr
6
7
1
0.93
L
0
5
1
0.1
W
11
0
3
12.5
W
1
2
2
1
L
0
5
1
0.1
L
Tiamat
2
3
1
0.83
W
Bacchus
dialektike
Bacchus
2
0
10
7
W
Zhong Kui
jaime19657
Zhong Kui
3
3
2
1.33
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,338
Damage
31,228
54,162
Taken
59,419
35,510
Mitigated
24,404
21,182
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Aryrth
Nike
6,408
479
0
3,922
10,810
7,018
0
2,416
8,394
5,249
41,280
L
Ratatoskr
GEARxSEGUNDO
Ratatoskr
5,932
2,144
0
1,279
13,752
3,833
0
3,004
10,748
0
46,776
L
4,233
673
240
5,191
13,628
6,799
0
5,985
7,643
14,717
0
W
15,491
7,450
961
8,453
12,207
4,653
704
2,127
10,066
0
84,664
W
4,610
148
0
3,909
9,838
3,485
621
925
8,663
63,766
0
L
6,308
2,213
124
3,184
11,361
1,607
0
1,586
9,775
0
42,298
L
Tiamat
8,347
963
0
2,436
9,868
5,147
343
5,972
3,896
52,300
0
W
Bacchus
dialektike
Bacchus
7,197
1,407
1,199
2,580
10,781
12,113
285
2,550
8,159
22,070
0
W
Zhong Kui
jaime19657
Zhong Kui
7,156
598
0
2,119
10,862
6,461
1,022
5,763
4,514
55,716
0
W
6,884
1,972
0
1,961
10,474
8,798
786
1,533
8,196
0
54,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,779
Gold Earned
36,569
508
Minions Killed
407
0
Camps Cleared
0
1,458,062
Distance Traveled
1,380,150
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,676
512
95
6
0
275,380
10
L
Ratatoskr
8,018
535
87
6
0
293,421
0
L
Artio
5,612
374
20
1
0
265,462
5
W
Chiron
10,169
678
138
9
0
298,664
4
W
He Bo
8,688
579
115
8
0
248,115
2
L
Neith
6,744
450
85
6
0
259,570
1
L
Tiamat
8,519
568
120
8
0
286,317
3
W
Bacchus
8,443
563
18
1
0
315,323
5
W
Zhong Kui
8,347
556
121
8
0
283,255
4
W
Bellona
9,132
609
116
8
0
312,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role