Player Matchup

Atlas
Atlas
 
Atlas
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
dragonmatt20
Ra
Level 126
God Stats
1W - 3L
1,521 SR
Queue Stats
39W - 20L
1,619 Elo+
Party 1
Da Ji
Da Ji
kirbothebrony
Da Ji
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 111L
1,495 Elo+
Solo
Team Averages
Level 78
1,507 SR
1,538 Elo+

VS

Team Averages
Level 92
1,572 SR
1,582 Elo+
Heimdallr
Heimdallr
ItsFragator
Heimdallr
Level 126
God Stats
1W - 0L
1,671 SR
Queue Stats
162W - 119L
1,650 Elo+
Party 2
Bacchus
Bacchus
LegsNotDetected
Bacchus
Level 105
God Stats
8W - 3L
1,546 SR
Queue Stats
77W - 67L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
Mahathera
Baron Samedi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 6 / 11
7,168
717
5,207
12,953
9,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 5 / 6
7,307
731
6,316
7,626
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 6 / 2
8,323
832
8,139
10,792
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsFragator
Heimdallr
14
12 / 3 / 4
10,250
1,025
16,900
8,461
2,975
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 11
9,541
954
6,744
7,850
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Mahathera
Baron Samedi
8
0 / 6 / 2
6,424
642
2,052
7,339
3,322
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
12
Kills
17
17
Deaths
12
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
6
11
1.08
W
Heimdallr
ItsFragator
Heimdallr
12
3
4
4.67
W
5
3
11
3.5
W
Baron Samedi
Mahathera
Baron Samedi
0
6
2
0.17
L
4
5
6
1.4
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,662
Damage
25,696
31,371
Taken
23,650
16,047
Mitigated
14,509
3,967
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,207
1,701
0
889
12,953
9,856
34
3,760
9,193
9,822
0
W
Heimdallr
ItsFragator
Heimdallr
16,900
9,363
0
1,306
8,461
2,975
2,126
3,822
4,232
0
43,803
W
6,744
354
0
2,116
7,850
8,212
487
3,948
3,473
15,957
0
W
Baron Samedi
Mahathera
Baron Samedi
2,052
299
96
529
7,339
3,322
142
3,257
3,716
6,625
0
L
6,316
219
321
1,414
7,626
2,123
114
2,497
5,129
25,375
0
L
8,139
1,062
0
1,343
10,792
4,068
330
2,735
8,057
0
14,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,798
Gold Earned
26,215
78
Minions Killed
102
1
Camps Cleared
5
580,866
Distance Traveled
555,478
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,168
717
9
1
0
154,885
0
W
Heimdallr
10,250
1,025
71
7
3
193,671
3
W
Bacchus
9,541
954
20
2
2
193,057
2
W
Baron Samedi
6,424
642
11
1
0
168,750
0
L
Ra
7,307
731
47
5
0
208,355
1
L
Da Ji
8,323
832
22
2
1
217,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role