Player Matchup

Bacchus
Bacchus
PortedMonster88
Bacchus
Level 126
God Stats
2W - 0L
1,637 SR
Queue Stats
115W - 87L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
PunyShmeeegle
Gilgamesh
Level 117
God Stats
2W - 5L
1,447 SR
Queue Stats
64W - 46L
1,569 Elo+
Party 2
Izanami
Izanami
RUSTYBUNS52
Izanami
Level 119
God Stats
10W - 13L
1,581 SR
Queue Stats
109W - 104L
1,406 Elo+
Party 2
Team Averages
Level 121
1,555 SR
1,523 Elo+

VS

Team Averages
Level 52
1,650 SR
1,587 Elo+
Scylla
Scylla
Arzath
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,684 Elo+
Party 1
Bacchus
Bacchus
BMD00
Bacchus
Level 15
God Stats
2W - 4L
1,530 SR
Queue Stats
5W - 10L
1,456 Elo+
Party 1
Thanatos
Thanatos
FotisLight
Thanatos
Level 127
God Stats
2W - 1L
1,919 SR
Queue Stats
87W - 73L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 9
8,678
868
11,177
8,689
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
PunyShmeeegle
Gilgamesh
13
5 / 1 / 14
9,115
912
8,470
10,399
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
RUSTYBUNS52
Izanami
11
4 / 2 / 12
7,869
787
6,237
5,615
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arzath
Scylla
9
0 / 7 / 3
6,046
605
4,280
6,696
1,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
BMD00
Bacchus
8
0 / 5 / 1
6,145
615
4,883
12,292
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
FotisLight
Thanatos
10
3 / 7 / 0
6,720
672
8,626
10,477
4,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
19
Kills
3
4
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arzath
Scylla
0
7
3
0.21
L
Bacchus
BMD00
Bacchus
0
5
1
0.1
L
Thanatos
FotisLight
Thanatos
3
7
0
0.43
W
10
1
9
14.5
W
Gilgamesh
PunyShmeeegle
Gilgamesh
5
1
14
12
W
Izanami
RUSTYBUNS52
Izanami
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,884
Damage
17,789
24,703
Taken
29,465
15,023
Mitigated
15,286
9,474
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arzath
Scylla
4,280
1,115
0
0
6,696
1,591
0
3,538
3,030
15,830
0
L
Bacchus
BMD00
Bacchus
4,883
767
0
892
12,292
9,574
0
3,957
8,114
9,687
0
L
Thanatos
FotisLight
Thanatos
8,626
2,380
0
4,375
10,477
4,121
0
4,182
6,089
0
20,208
W
11,177
1,364
705
1,715
8,689
4,715
830
3,599
4,837
20,548
0
W
Gilgamesh
PunyShmeeegle
Gilgamesh
8,470
2,032
542
4,253
10,399
9,127
255
4,703
5,522
3,536
23,961
W
Izanami
RUSTYBUNS52
Izanami
6,237
4,310
649
1,610
5,615
1,181
756
1,390
4,086
0
28,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
18,911
98
Minions Killed
77
6
Camps Cleared
3
527,700
Distance Traveled
458,005
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,046
605
28
3
0
134,583
0
L
Bacchus
6,145
615
13
1
0
159,644
0
L
Thanatos
6,720
672
36
4
3
163,778
3
W
Bacchus
8,678
868
24
2
2
188,876
2
W
Gilgamesh
9,115
912
23
2
2
195,644
3
W
Izanami
7,869
787
51
5
2
143,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role