Player Matchup

Eset
Eset
BushDog9037
Eset
Level 41
God Stats
2W - 1L
1,412 SR
Queue Stats
42W - 64L
1,334 Elo+
Party 1
Nemesis
Nemesis
OverThree8
Nemesis
Level 8
God Stats
1W - 4L
1,216 SR
Queue Stats
1W - 5L
1,043 Elo+
Party 1
Izanami
Izanami
yupjusme
Izanami
Level 109
God Stats
2W - 3L
1,480 SR
Queue Stats
19W - 25L
1,492 Elo+
Party 1
Team Averages
Level 53
1,369 SR
1,290 Elo+

VS

Team Averages
Level 72
1,352 SR
1,246 Elo+
Zhong Kui
Zhong Kui
IzzyThyNizzy
Zhong Kui
Level 69
God Stats
12W - 12L
1,516 SR
Queue Stats
190W - 278L
1,230 Elo+
Party 2
Anubis
Anubis
LOLLYPOPIN OFF
Anubis
Level 85
God Stats
2W - 7L
1,309 SR
Queue Stats
146W - 209L
1,266 Elo+
Solo
Janus
Janus
ThelightHouse420
Janus
Level 61
God Stats
19W - 40L
1,232 SR
Queue Stats
238W - 339L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
11,586
682
14,011
18,193
6,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
OverThree8
Nemesis
12
1 / 5 / 3
9,617
566
2,556
12,543
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
yupjusme
Izanami
19
12 / 5 / 4
13,859
815
21,853
14,346
5,035
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IzzyThyNizzy
Zhong Kui
13
2 / 6 / 10
10,654
627
13,362
16,450
16,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
4 / 6 / 8
10,589
623
12,453
17,835
7,532
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 5 / 6
11,815
695
12,442
12,065
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
17
Kills
14
14
Deaths
17
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
Zhong Kui
IzzyThyNizzy
Zhong Kui
2
6
10
1.17
L
4
6
8
1.33
W
Nemesis
OverThree8
Nemesis
1
5
3
0.5
L
8
5
6
2.2
W
Izanami
yupjusme
Izanami
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
38,257
45,082
Taken
46,350
14,703
Mitigated
27,852
11,242
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,011
676
548
6,852
18,193
6,239
0
15,535
2,658
37,635
0
L
Zhong Kui
IzzyThyNizzy
Zhong Kui
13,362
2,664
63
2,208
16,450
16,194
165
6,869
9,581
26,460
3,584
L
12,453
284
511
4,127
17,835
7,532
56
4,821
13,014
33,676
0
W
Nemesis
OverThree8
Nemesis
2,556
909
0
684
12,543
3,429
0
9,958
2,585
0
21,320
L
12,442
2,180
1,047
1,095
12,065
4,126
145
3,147
8,918
50,579
0
W
Izanami
yupjusme
Izanami
21,853
17,441
546
2,612
14,346
5,035
1,535
12,651
1,695
0
65,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,062
Gold Earned
33,058
203
Minions Killed
159
10
Camps Cleared
3
826,639
Distance Traveled
725,596
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,586
682
47
3
2
273,316
1
L
Zhong Kui
10,654
627
40
2
1
240,936
4
L
Anubis
10,589
623
40
2
0
247,427
3
W
Nemesis
9,617
566
30
2
4
295,583
0
L
Janus
11,815
695
79
5
2
237,233
3
W
Izanami
13,859
815
126
7
4
257,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role