Player Matchup

Anhur
Anhur
Diamond III
MissingÑ0
Anhur
Diamond III
Level 128
God Stats
6W - 1L
1,962 SR
Queue Stats
55W - 16L
2,585 MMR
Party 1
Pele
Pele
Diamond I
The3rdW0lf
Pele
Diamond I
Level 145
God Stats
12W - 12L
1,633 SR
Queue Stats
138W - 113L
2,436 MMR
Solo
Ne Zha
Ne Zha
Masters
Waiu
Ne Zha
Masters
Level 155
God Stats
18W - 10L
1,978 SR
Queue Stats
140W - 102L
2,564 MMR
Party 1
Merlin
Merlin
Diamond I
YQDreams
Merlin
Diamond I
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 43L
2,519 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
xHznter
Gilgamesh
Diamond I
Level 122
God Stats
4W - 6L
1,478 SR
Queue Stats
266W - 269L
2,436 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,710 SR
2,508 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,617 SR
2,507 MMR
Vamana
Vamana
Masters
BaseSurreal
Vamana
Masters
Level 160
God Stats
2W - 5L
1,582 SR
Queue Stats
147W - 136L
2,569 MMR
Solo
Amaterasu
Amaterasu
Masters
Djuyce
Amaterasu
Masters
Level 102
God Stats
17W - 23L
1,600 SR
Queue Stats
461W - 444L
2,612 MMR
Solo
Sol
Sol
Diamond IV
FrumpyDuckie
Sol
Diamond IV
Level 142
God Stats
12W - 9L
1,752 SR
Queue Stats
152W - 151L
2,187 MMR
Solo
Hachiman
Hachiman
Masters
Riqhts
Hachiman
Masters
Level 160
God Stats
4W - 8L
1,483 SR
Queue Stats
660W - 617L
2,466 MMR
Solo
Thanatos
Thanatos
Masters
URNotB3tter
Thanatos
Masters
Level 120
God Stats
24W - 22L
1,669 SR
Queue Stats
596W - 555L
2,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
12 / 5 / 9
15,741
605
28,197
25,233
10,341
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 2 / 7
17,319
666
18,336
22,820
9,303
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
Waiu
Ne Zha
20
10 / 2 / 19
16,219
624
21,224
29,535
20,651
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
YQDreams
Merlin
20
8 / 2 / 13
15,147
583
18,357
14,148
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
xHznter
Gilgamesh
20
3 / 4 / 8
15,310
589
13,574
21,016
20,780
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ZeusCliodhnaGeb

VS

Bans
ArtioBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
4 / 9 / 4
14,163
545
23,967
32,562
30,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Djuyce
Amaterasu
16
0 / 3 / 7
11,216
431
6,768
24,079
16,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
2 / 7 / 4
12,673
487
13,994
22,555
9,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Riqhts
Hachiman
16
0 / 15 / 5
10,635
409
8,721
25,781
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
URNotB3tter
Thanatos
20
9 / 10 / 1
14,106
543
16,900
21,766
8,410
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
44
Kills
15
15
Deaths
44
56
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
4
9
4
0.67
L
Amaterasu
Djuyce
Amaterasu
0
3
7
1.17
L
2
7
4
0.57
W
Anhur
12
5
9
3.3
L
Hachiman
Riqhts
Hachiman
0
15
5
0.17
W
11
2
7
7.25
L
Thanatos
URNotB3tter
Thanatos
9
10
1
0.95
W
Ne Zha
Waiu
Ne Zha
10
2
19
9.75
W
Merlin
YQDreams
Merlin
8
2
13
7.25
W
Gilgamesh
xHznter
Gilgamesh
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,688
Damage
70,350
112,752
Taken
126,743
67,141
Mitigated
69,527
47,356
Healing
37,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
23,967
15,863
178
7,789
32,562
30,929
512
6,674
25,142
0
96,210
L
Amaterasu
Djuyce
Amaterasu
6,768
2,400
1,953
5,848
24,079
16,369
0
3,744
20,227
0
38,318
L
13,994
4,304
0
7,441
22,555
9,531
1,402
4,577
17,772
88,028
7,070
W
Anhur
28,197
17,982
0
10,280
25,233
10,341
1,701
2,032
23,201
0
138,272
L
Hachiman
Riqhts
Hachiman
8,721
5,811
0
2,068
25,781
4,288
849
2,885
22,785
0
67,779
W
18,336
5,622
0
11,615
22,820
9,303
3,704
1,473
21,347
0
137,221
L
Thanatos
URNotB3tter
Thanatos
16,900
5,200
0
12,061
21,766
8,410
0
2,096
19,570
0
91,949
W
Ne Zha
Waiu
Ne Zha
21,224
7,473
3,791
13,705
29,535
20,651
1,211
5,644
23,891
289
74,443
W
Merlin
YQDreams
Merlin
18,357
1,426
0
2,323
14,148
6,066
1,088
3,631
10,517
123,457
0
W
Gilgamesh
xHznter
Gilgamesh
13,574
3,094
0
5,642
21,016
20,780
1,702
3,223
17,793
7,689
84,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,736
Gold Earned
62,793
744
Minions Killed
625
0
Camps Cleared
0
2,598,541
Distance Traveled
2,302,890
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,163
545
149
6
0
439,559
1
L
Amaterasu
11,216
431
53
2
0
554,417
19
L
Sol
12,673
487
187
7
0
428,586
7
W
Anhur
15,741
605
151
6
0
446,038
0
L
Hachiman
10,635
409
107
4
0
398,498
5
W
Pele
17,319
666
220
8
0
609,294
11
L
Thanatos
14,106
543
129
5
0
481,830
1
W
Ne Zha
16,219
624
72
3
0
570,705
5
W
Merlin
15,147
583
154
6
0
502,639
6
W
Gilgamesh
15,310
589
147
6
0
469,865
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role