Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DjaZimiR
Cliodhna
Level 73
God Stats
14W - 8L
1,596 SR
Queue Stats
41W - 27L
1,533 Elo+
Solo
Heimdallr
Heimdallr
Oberraman
Heimdallr
Level 128
God Stats
102W - 85L
1,583 SR
Queue Stats
871W - 881L
1,542 Elo+
Solo
Team Averages
Level 136
1,536 SR
1,515 Elo+

VS

Team Averages
Level 100
1,500 SR
1,499 Elo+
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LINGHU
Sol
Level 83
God Stats
2W - 3L
1,490 SR
Queue Stats
107W - 94L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
antphy
Kuzenbo
Level 127
God Stats
2W - 3L
1,510 SR
Queue Stats
88W - 108L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
4 / 1 / 0
6,864
624
7,649
7,376
4,117
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
 
Baba Yaga
11
1 / 1 / 2
6,678
607
2,017
5,721
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
 
Fenrir
11
4 / 1 / 4
6,261
569
4,352
7,402
3,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
DjaZimiR
Cliodhna
11
1 / 1 / 3
6,613
601
3,696
6,480
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Oberraman
Heimdallr
11
3 / 0 / 4
6,815
620
7,227
5,072
1,764
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 2 / 0
6,831
621
3,468
5,994
1,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
 
Arachne
8
0 / 4 / 2
5,305
482
2,307
10,035
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
 
Horus
8
1 / 3 / 0
4,988
453
1,925
7,573
3,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
LINGHU
Sol
8
0 / 2 / 1
5,088
463
4,277
5,278
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
antphy
Kuzenbo
11
1 / 2 / 1
6,102
555
4,884
9,011
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
1
0
4
W
Baba Yaga
 
Baba Yaga
1
1
2
2
W
Fenrir
 
Fenrir
4
1
4
6
L
Skadi
 
Skadi
2
2
0
1
L
Arachne
 
Arachne
0
4
2
0.25
L
Horus
 
Horus
1
3
0
0.33
W
Cliodhna
DjaZimiR
Cliodhna
1
1
3
2.5
L
Sol
LINGHU
Sol
0
2
1
0.25
W
Heimdallr
Oberraman
Heimdallr
3
0
4
5
L
Kuzenbo
antphy
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,941
Damage
16,861
32,051
Taken
37,891
13,084
Mitigated
15,930
12,365
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,649
1,156
219
3,679
7,376
4,117
0
2,711
4,242
37,857
0
W
Baba Yaga
 
Baba Yaga
2,017
41
0
1,311
5,721
2,024
124
0
5,721
44,424
0
W
Fenrir
 
Fenrir
4,352
1,090
138
2,785
7,402
3,135
0
2,491
4,911
0
20,187
L
Skadi
 
Skadi
3,468
1,270
0
997
5,994
1,835
38
1,942
4,052
0
46,290
L
Arachne
 
Arachne
2,307
1,553
0
3,779
10,035
2,701
0
2,877
7,158
0
19,182
L
Horus
 
Horus
1,925
1,017
1,370
1,686
7,573
3,542
0
0
7,573
0
5,285
W
Cliodhna
DjaZimiR
Cliodhna
3,696
64
0
2,989
6,480
2,044
88
1,529
4,730
0
40,321
L
Sol
LINGHU
Sol
4,277
2,098
0
1,298
5,278
1,055
17
0
5,278
31,717
0
W
Heimdallr
Oberraman
Heimdallr
7,227
3,765
0
1,244
5,072
1,764
758
1,786
3,286
0
44,436
L
Kuzenbo
antphy
Kuzenbo
4,884
1,626
0
2,762
9,011
6,797
0
4,847
4,164
28,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
28,314
378
Minions Killed
292
0
Camps Cleared
0
1,169,234
Distance Traveled
1,194,977
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,864
624
77
7
0
206,879
0
W
Baba Yaga
6,678
607
94
9
0
228,304
2
W
Fenrir
6,261
569
29
3
0
249,050
7
L
Skadi
6,831
621
107
10
0
227,912
5
L
Arachne
5,305
482
54
5
0
292,214
1
L
Horus
4,988
453
6
1
0
237,565
4
W
Cliodhna
6,613
601
91
8
0
271,233
7
L
Sol
5,088
463
69
6
0
220,188
1
W
Heimdallr
6,815
620
87
8
0
213,768
1
L
Kuzenbo
6,102
555
56
5
0
217,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role