Player Matchup

Khepri
Khepri
DaMetrognome
Khepri
Level 106
God Stats
3W - 1L
1,544 SR
Queue Stats
673W - 823L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Konshinsokan
Tsukuyomi
Level 140
God Stats
5W - 7L
1,462 SR
Queue Stats
89W - 108L
1,503 Elo+
Party 2
Ullr
Ullr
humblewafflee
Ullr
Level 119
God Stats
15W - 27L
1,459 SR
Queue Stats
773W - 865L
1,447 Elo+
Party 1
Hades
Hades
niñopolla
Hades
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
200W - 259L
1,420 Elo+
Party 1
Chaac
Chaac
weenerhunter
Chaac
Level 56
God Stats
4W - 6L
1,429 SR
Queue Stats
96W - 110L
1,454 Elo+
Party 2
Team Averages
Level 97
1,479 SR
1,451 Elo+

VS

Team Averages
Level 97
1,538 SR
1,491 Elo+
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Argarok
Hera
Level 117
God Stats
2W - 2L
1,525 SR
Queue Stats
52W - 51L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
Bebbles69
Sylvanus
Level 86
God Stats
5W - 11L
1,527 SR
Queue Stats
60W - 54L
1,481 Elo+
Party 3
Merlin
Merlin
Dunclydoo
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Pele
Pele
blasť
Pele
Level 106
God Stats
42W - 29L
1,638 SR
Queue Stats
89W - 77L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 0 / 5
6,169
514
2,090
3,493
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Konshinsokan
Tsukuyomi
13
5 / 0 / 0
7,597
633
5,160
6,904
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 2
7,086
591
6,604
5,718
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
10
0 / 1 / 3
6,320
527
1,383
4,874
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 0
6,914
576
1,494
7,144
4,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 4 / 0
4,576
381
1,679
4,403
754
Hera
Argarok
Hera
12
1 / 1 / 0
6,627
552
2,399
3,718
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Bebbles69
Sylvanus
9
0 / 2 / 0
5,398
450
2,828
6,452
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Dunclydoo
Merlin
10
0 / 3 / 1
5,808
484
3,337
4,748
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
blasť
Pele
13
2 / 1 / 1
6,956
580
2,760
8,022
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
0
0
L
Hera
Argarok
Hera
1
1
0
1
L
Sylvanus
Bebbles69
Sylvanus
0
2
0
0
W
Khepri
1
0
5
3.5
L
Merlin
Dunclydoo
Merlin
0
3
1
0.17
W
Tsukuyomi
Konshinsokan
Tsukuyomi
5
0
0
5
L
Pele
blasť
Pele
2
1
1
2.5
W
4
0
2
5
W
Hades
0
1
3
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,731
Damage
13,003
28,133
Taken
27,343
12,915
Mitigated
9,939
11,846
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,679
823
0
583
4,403
754
0
865
3,538
0
14,346
L
Hera
Argarok
Hera
2,399
347
0
1,829
3,718
963
0
0
3,718
37,796
0
L
Sylvanus
Bebbles69
Sylvanus
2,828
870
271
1,415
6,452
4,961
0
1,053
5,399
17,395
5,544
W
Khepri
2,090
167
0
1,556
3,493
2,228
0
834
2,654
10,865
0
L
Merlin
Dunclydoo
Merlin
3,337
225
0
519
4,748
975
0
707
3,933
24,400
0
W
Tsukuyomi
Konshinsokan
Tsukuyomi
5,160
915
0
3,984
6,904
2,181
20
1,368
5,424
0
43,068
L
Pele
blasť
Pele
2,760
579
0
5,188
8,022
2,286
0
681
7,282
0
49,968
W
6,604
2,827
0
1,963
5,718
1,861
86
1,879
3,839
0
51,979
W
Hades
1,383
39
0
1,568
4,874
2,196
0
1,322
3,281
23,004
0
W
1,494
0
0
2,775
7,144
4,449
113
2,399
4,745
0
35,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
29,365
330
Minions Killed
353
0
Camps Cleared
0
1,238,155
Distance Traveled
1,100,820
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,576
381
25
2
0
132,263
3
L
Hera
6,627
552
108
9
0
245,149
3
L
Sylvanus
5,398
450
52
4
0
222,419
0
W
Khepri
6,169
514
18
2
0
247,708
0
L
Merlin
5,808
484
63
5
0
230,478
7
W
Tsukuyomi
7,597
633
85
7
0
281,439
6
L
Pele
6,956
580
105
9
0
270,511
4
W
Ullr
7,086
591
95
8
0
231,414
2
W
Hades
6,320
527
62
5
0
253,463
5
W
Chaac
6,914
576
70
6
0
224,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role