Player Matchup

Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Optimal_KTAlfa20
Medusa
Level 29
God Stats
8W - 11L
1,511 SR
Queue Stats
24W - 32L
1,415 Elo+
Party 1
Hercules
Hercules
XxTubrb0Spe3dxX
Hercules
Level 88
God Stats
1W - 10L
1,186 SR
Queue Stats
24W - 32L
1,415 Elo+
Party 1
Team Averages
Level 69
1,399 SR
1,443 Elo+

VS

Team Averages
Level 79
1,656 SR
1,424 Elo+
Zeus
Zeus
Biggerboom9
Zeus
Level 126
God Stats
31W - 33L
1,538 SR
Queue Stats
1,919W - 2,238L
1,464 Elo+
Solo
Cliodhna
Cliodhna
Bubbles420 3883
Cliodhna
Level 83
God Stats
5W - 3L
1,741 SR
Queue Stats
222W - 287L
1,362 Elo+
Party 2
Sun Wukong
Sun Wukong
Ed Da BAWSH
Sun Wukong
Level 27
God Stats
5W - 2L
1,689 SR
Queue Stats
25W - 26L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 4 / 1
6,539
654
3,569
9,921
2,322
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 6 / 2
6,545
655
5,651
9,197
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
11
2 / 3 / 3
7,241
724
4,189
11,240
10,884
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 5
8,419
842
14,914
5,194
1,984
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
11
3 / 4 / 7
7,274
727
7,199
7,638
2,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Ed Da BAWSH
Sun Wukong
12
2 / 1 / 9
7,283
728
5,392
7,754
3,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
13
13
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
1
0.63
W
8
0
5
10.5
W
Cliodhna
3
4
7
1.63
W
Sun Wukong
Ed Da BAWSH
Sun Wukong
2
1
9
6.5
L
1
6
2
0.33
L
Hercules
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,409
Damage
27,505
30,358
Taken
20,586
15,570
Mitigated
8,286
9,230
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,569
1,070
425
3,282
9,921
2,322
1,025
6,967
2,954
22,587
0
W
14,914
1,714
0
1,676
5,194
1,984
525
1,555
3,639
36,624
0
W
Cliodhna
7,199
64
0
594
7,638
2,720
567
1,677
5,961
0
18,409
W
Sun Wukong
Ed Da BAWSH
Sun Wukong
5,392
962
425
3,317
7,754
3,582
366
1,233
6,521
0
21,175
L
5,651
1,971
0
953
9,197
2,364
0
4,046
5,151
0
16,437
L
Hercules
4,189
1,186
136
4,434
11,240
10,884
0
4,545
6,695
517
5,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,325
Gold Earned
22,976
85
Minions Killed
101
3
Camps Cleared
5
505,214
Distance Traveled
550,709
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,539
654
39
4
2
149,752
2
W
Zeus
8,419
842
50
5
3
186,220
1
W
Cliodhna
7,274
727
28
3
0
181,579
0
W
Sun Wukong
7,283
728
23
2
2
182,910
5
L
Medusa
6,545
655
34
3
1
163,674
1
L
Hercules
7,241
724
12
1
0
191,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role