Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Peterp4rker
Guan Yu
Level 59
God Stats
18W - 17L
1,582 SR
Queue Stats
294W - 339L
1,497 Elo+
Solo
Fafnir
Fafnir
WillSiin
Fafnir
Level 27
God Stats
0W - 1L
1,736 SR
Queue Stats
86W - 97L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
jlgjfo
Zhong Kui
Level 78
God Stats
14W - 10L
1,485 SR
Queue Stats
132W - 147L
1,427 Elo+
Solo
Team Averages
Level 72
1,561 SR
1,475 Elo+

VS

Team Averages
Level 86
1,416 SR
1,373 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BlurXxEclipse
Atlas
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 63L
1,380 Elo+
Party 2
Rama
Rama
GeneralQuick30
Rama
Level 87
God Stats
4W - 4L
1,260 SR
Queue Stats
105W - 111L
1,356 Elo+
Party 2
Sun Wukong
Sun Wukong
NumbNuts12
Sun Wukong
Level 28
God Stats
2W - 5L
1,226 SR
Queue Stats
10W - 20L
1,249 Elo+
Party 2
Baron Samedi
Baron Samedi
Suigu
Baron Samedi
Level 105
God Stats
70W - 56L
1,595 SR
Queue Stats
424W - 481L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 4 / 1
7,796
487
6,557
12,488
4,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
 
Ullr
14
2 / 2 / 2
7,694
481
6,148
7,936
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Peterp4rker
Guan Yu
15
0 / 2 / 1
8,581
536
8,179
12,216
10,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
WillSiin
Fafnir
12
1 / 3 / 4
7,798
487
4,373
12,419
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
jlgjfo
Zhong Kui
12
1 / 7 / 3
7,314
457
3,751
11,525
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
10 / 0 / 5
10,510
657
14,210
11,916
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 6
7,591
474
5,936
8,702
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 1
7,840
490
3,175
8,333
2,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
NumbNuts12
Sun Wukong
14
1 / 0 / 3
7,887
493
8,781
12,027
6,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Suigu
Baron Samedi
15
3 / 3 / 7
9,015
563
9,491
9,702
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
18
18
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
4
1
1.13
L
Ullr
 
Ullr
2
2
2
1.5
W
Gilgamesh
 
Gilgamesh
10
0
5
12.5
W
1
3
6
1.33
W
3
2
1
1.75
W
Sun Wukong
NumbNuts12
Sun Wukong
1
0
3
2.5
L
Guan Yu
Peterp4rker
Guan Yu
0
2
1
0.25
W
Baron Samedi
Suigu
Baron Samedi
3
3
7
2.17
L
Fafnir
WillSiin
Fafnir
1
3
4
1
L
Zhong Kui
jlgjfo
Zhong Kui
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
41,593
56,584
Taken
50,680
34,166
Mitigated
24,116
14,444
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,557
437
0
760
12,488
4,438
0
2,939
9,298
0
38,650
L
Ullr
 
Ullr
6,148
1,749
0
1,797
7,936
2,438
0
2,106
5,806
0
43,787
W
Gilgamesh
 
Gilgamesh
14,210
4,533
0
1,424
11,916
4,791
0
2,298
9,618
0
87,345
W
5,936
2,254
0
1,796
8,702
6,536
186
1,199
7,503
21,329
0
W
3,175
1,934
0
2,569
8,333
2,326
504
1,370
6,963
0
51,544
W
Sun Wukong
NumbNuts12
Sun Wukong
8,781
2,456
0
5,331
12,027
6,934
485
2,020
10,007
0
44,078
L
Guan Yu
Peterp4rker
Guan Yu
8,179
1,197
0
5,551
12,216
10,396
0
1,107
11,021
6,832
54,816
W
Baron Samedi
Suigu
Baron Samedi
9,491
893
598
3,458
9,702
3,529
1,296
3,075
6,627
51,113
0
L
Fafnir
WillSiin
Fafnir
4,373
1,082
0
3,434
12,419
11,327
0
4,597
7,482
20,480
0
L
Zhong Kui
jlgjfo
Zhong Kui
3,751
260
0
2,902
11,525
5,567
285
3,706
7,550
34,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
42,843
377
Minions Killed
433
0
Camps Cleared
0
1,507,600
Distance Traveled
1,571,274
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,796
487
67
4
0
325,499
3
L
Ullr
7,694
481
78
5
0
288,857
5
W
Gilgamesh
10,510
657
136
9
0
390,196
2
W
Atlas
7,591
474
28
2
0
272,820
0
W
Rama
7,840
490
82
5
0
282,550
0
W
Sun Wukong
7,887
493
86
5
0
318,848
0
L
Guan Yu
8,581
536
139
9
0
325,609
4
W
Baron Samedi
9,015
563
101
6
0
306,860
4
L
Fafnir
7,798
487
22
1
0
286,774
4
L
Zhong Kui
7,314
457
71
4
0
280,861
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role