Player Matchup

Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Braiiid
Terra
Level 160
God Stats
0W - 1L
1,788 SR
Queue Stats
225W - 104L
1,734 Elo+
Party 2
Jing Wei
Jing Wei
HeyJay
Jing Wei
Level 160
God Stats
1W - 3L
1,642 SR
Queue Stats
226W - 99L
1,750 Elo+
Party 2
He Bo
He Bo
Squiirtz
He Bo
Level 160
God Stats
4W - 3L
1,723 SR
Queue Stats
211W - 96L
1,748 Elo+
Party 2
Danzaburou
Danzaburou
XShadowxMosesX
Danzaburou
Level 159
God Stats
5W - 6L
1,714 SR
Queue Stats
278W - 304L
1,586 Elo+
Solo
Team Averages
Level 157
1,673 SR
1,664 Elo+

VS

Team Averages
Level 144
1,618 SR
1,622 Elo+
Baba Yaga
Baba Yaga
Acipere
Baba Yaga
Level 160
God Stats
1W - 0L
1,872 SR
Queue Stats
10W - 4L
1,729 Elo+
Party 1
Skadi
Skadi
GBlayne
Skadi
Level 127
God Stats
1W - 1L
1,679 SR
Queue Stats
77W - 71L
1,549 Elo+
Party 1
The Morrigan
The Morrigan
Ggrindy
The Morrigan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
Lucas3211
Sylvanus
Level 145
God Stats
8W - 10L
1,420 SR
Queue Stats
562W - 582L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
Oddimize
Gilgamesh
Level 160
God Stats
2W - 3L
1,621 SR
Queue Stats
260W - 237L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
9 / 6 / 8
11,980
705
18,911
15,622
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Braiiid
Terra
20
6 / 2 / 18
12,731
749
18,161
21,470
26,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
HeyJay
Jing Wei
19
4 / 8 / 11
11,468
675
17,060
20,495
6,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Squiirtz
He Bo
16
4 / 8 / 11
10,584
623
10,870
14,980
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
XShadowxMosesX
Danzaburou
20
5 / 6 / 13
12,666
745
19,445
22,119
8,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Acipere
Baba Yaga
20
3 / 6 / 13
12,488
735
17,862
16,843
9,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
GBlayne
Skadi
20
13 / 4 / 9
13,857
815
26,462
15,799
8,146
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Ggrindy
The Morrigan
20
6 / 7 / 14
12,441
732
16,451
12,104
5,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Lucas3211
Sylvanus
18
3 / 4 / 17
11,410
671
8,550
25,559
29,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Oddimize
Gilgamesh
19
5 / 7 / 15
12,755
750
15,457
29,187
29,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
98
28
Kills
30
30
Deaths
28
61
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
9
6
8
2.17
W
Baba Yaga
Acipere
Baba Yaga
3
6
13
1.58
L
Terra
Braiiid
Terra
6
2
18
7.5
W
Skadi
GBlayne
Skadi
13
4
9
4.38
W
The Morrigan
Ggrindy
The Morrigan
6
7
14
1.86
L
Jing Wei
HeyJay
Jing Wei
4
8
11
1.19
W
Sylvanus
Lucas3211
Sylvanus
3
4
17
2.88
W
Gilgamesh
Oddimize
Gilgamesh
5
7
15
1.79
L
He Bo
Squiirtz
He Bo
4
8
11
1.19
L
Danzaburou
XShadowxMosesX
Danzaburou
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,447
Damage
84,782
94,686
Taken
99,492
51,260
Mitigated
81,993
41,788
Healing
31,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
18,911
314
1,612
2,772
15,622
5,706
112
8,387
7,231
37,703
0
W
Baba Yaga
Acipere
Baba Yaga
17,862
300
0
2,554
16,843
9,786
1,278
7,115
9,050
42,376
0
L
Terra
Braiiid
Terra
18,161
2,324
7,642
12,390
21,470
26,793
99
9,245
12,221
27,361
0
W
Skadi
GBlayne
Skadi
26,462
9,506
542
2,200
15,799
8,146
2,964
7,054
8,422
0
55,862
W
The Morrigan
Ggrindy
The Morrigan
16,451
1,621
188
1,200
12,104
5,959
831
7,255
4,446
33,869
0
L
Jing Wei
HeyJay
Jing Wei
17,060
11,728
456
4,371
20,495
6,576
1,016
8,437
12,058
0
44,539
W
Sylvanus
Lucas3211
Sylvanus
8,550
1,304
11,484
8,040
25,559
29,095
977
10,544
14,348
13,445
0
W
Gilgamesh
Oddimize
Gilgamesh
15,457
3,591
2,259
2,543
29,187
29,007
321
13,138
15,284
0
26,385
L
He Bo
Squiirtz
He Bo
10,870
210
1,209
1,905
14,980
4,176
0
7,282
7,688
16,939
0
L
Danzaburou
XShadowxMosesX
Danzaburou
19,445
3,765
955
8,476
22,119
8,009
612
9,484
12,625
0
44,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,429
Gold Earned
62,951
200
Minions Killed
186
0
Camps Cleared
0
1,451,718
Distance Traveled
1,462,781
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,980
705
55
3
0
294,704
1
W
Baba Yaga
12,488
735
51
3
0
303,303
0
L
Terra
12,731
749
19
1
0
355,156
0
W
Skadi
13,857
815
63
4
0
312,181
0
W
The Morrigan
12,441
732
44
3
0
263,252
0
L
Jing Wei
11,468
675
63
4
0
263,166
0
W
Sylvanus
11,410
671
11
1
0
298,779
4
W
Gilgamesh
12,755
750
17
1
0
285,266
0
L
He Bo
10,584
623
15
1
0
252,238
0
L
Danzaburou
12,666
745
48
3
0
286,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role