Player Matchup

Atlas
Atlas
TenshiDarkz
Atlas
Level 159
God Stats
2W - 2L
1,449 SR
Queue Stats
179W - 183L
1,483 Elo+
Party 2
Hera
Hera
deadlisto
Hera
Level 146
God Stats
13W - 10L
1,647 SR
Queue Stats
228W - 228L
1,527 Elo+
Party 2
Charybdis
Charybdis
eljilote1234567
Charybdis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,332 Elo+
Solo
Team Averages
Level 124
1,532 SR
1,447 Elo+

VS

Team Averages
Level 124
1,448 SR
1,367 Elo+
Ao Kuang
Ao Kuang
Legate Red
Ao Kuang
Level 144
God Stats
4W - 4L
1,564 SR
Queue Stats
396W - 449L
1,344 Elo+
Party 1
Chaac
Chaac
ZootedKoaLa
Chaac
Level 127
God Stats
5W - 5L
1,549 SR
Queue Stats
88W - 83L
1,479 Elo+
Party 1
Scylla
Scylla
chook-nut
Scylla
Level 102
God Stats
0W - 1L
1,230 SR
Queue Stats
7W - 27L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
10,072
775
6,015
12,543
10,872
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
13
2 / 2 / 6
9,410
724
13,790
10,287
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
eljilote1234567
Charybdis
12
2 / 4 / 4
8,850
681
7,170
9,931
3,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Legate Red
Ao Kuang
14
5 / 7 / 3
9,379
721
11,149
17,755
14,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 1 / 5
9,125
702
12,585
14,178
10,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
chook-nut
Scylla
4
0 / 1 / 0
6,684
514
711
1,410
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
8
8
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Legate Red
Ao Kuang
5
7
3
0.93
W
5
2
4
3.5
L
3
1
5
5.5
L
Scylla
chook-nut
Scylla
0
1
0
0
W
Hera
2
2
6
2.5
W
Charybdis
eljilote1234567
Charybdis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,975
Damage
24,445
32,761
Taken
33,343
17,696
Mitigated
25,631
11,695
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Legate Red
Ao Kuang
11,149
3,438
0
3,727
17,755
14,543
375
11,050
6,705
25,446
3,556
W
6,015
3,113
779
4,018
12,543
10,872
50
6,031
6,424
18,581
0
L
12,585
730
0
5,153
14,178
10,686
189
8,151
6,027
0
34,542
L
Scylla
chook-nut
Scylla
711
154
0
295
1,410
402
0
897
513
3,599
0
W
Hera
13,790
3,055
207
5,150
10,287
3,666
708
2,773
7,514
50,794
0
W
Charybdis
eljilote1234567
Charybdis
7,170
4,987
0
1,541
9,931
3,158
1,502
2,489
7,382
0
26,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,332
Gold Earned
25,188
150
Minions Killed
91
6
Camps Cleared
5
682,756
Distance Traveled
527,850
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,379
721
43
3
5
221,627
0
W
Atlas
10,072
775
25
2
2
231,207
2
L
Chaac
9,125
702
42
3
0
271,430
3
L
Scylla
6,684
514
6
0
0
34,793
1
W
Hera
9,410
724
77
6
4
233,634
3
W
Charybdis
8,850
681
48
4
0
217,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role