Player Matchup

Cupid
Cupid
T-I-GUH
Cupid
Level 158
God Stats
5W - 4L
1,647 SR
Queue Stats
601W - 547L
1,626 Elo+
Party 1
Bastet
Bastet
The_Mean_Spleen
Bastet
Level 160
God Stats
18W - 13L
1,596 SR
Queue Stats
677W - 630L
1,552 Elo+
Party 1
Apollo
Apollo
Tobirama87
Apollo
Level 28
God Stats
3W - 5L
1,681 SR
Queue Stats
148W - 118L
1,569 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WastuKancana
Tsukuyomi
Level 138
God Stats
5W - 9L
1,366 SR
Queue Stats
1,035W - 1,128L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
andersonaugu
Zhong Kui
Level 152
God Stats
7W - 5L
1,557 SR
Queue Stats
340W - 356L
1,421 Elo+
Solo
Team Averages
Level 127
1,569 SR
1,518 Elo+

VS

Team Averages
Level 84
1,495 SR
1,480 Elo+
Scylla
Scylla
AWorldAlive
Scylla
Level 48
God Stats
11W - 9L
1,553 SR
Queue Stats
237W - 217L
1,571 Elo+
Party 2
Charybdis
Charybdis
Rarutyy
Charybdis
Level 43
God Stats
7W - 4L
1,544 SR
Queue Stats
182W - 173L
1,510 Elo+
Party 2
Olorun
Olorun
XKill
Olorun
Level 159
God Stats
9W - 15L
1,381 SR
Queue Stats
1,133W - 1,155L
1,497 Elo+
Solo
Cerberus
Cerberus
xDiabolical3
Cerberus
Level 143
God Stats
5W - 5L
1,473 SR
Queue Stats
244W - 269L
1,349 Elo+
Solo
Loki
Loki
xProfanity
Loki
Level 29
God Stats
4W - 2L
1,526 SR
Queue Stats
92W - 91L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
T-I-GUH
Cupid
20
3 / 3 / 7
11,087
739
10,881
13,574
4,988
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
4 / 5 / 7
9,250
617
14,725
12,062
4,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Tobirama87
Apollo
15
4 / 7 / 4
9,534
636
11,223
13,270
4,106
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
WastuKancana
Tsukuyomi
15
1 / 7 / 8
8,736
582
8,447
23,372
17,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Zhong Kui
andersonaugu
Zhong Kui
17
2 / 7 / 7
10,193
680
12,256
16,309
11,943
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 2 / 14
12,793
853
18,802
9,606
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charybdis
Rarutyy
Charybdis
19
5 / 4 / 19
11,157
744
16,433
18,639
9,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Olorun
XKill
Olorun
19
8 / 3 / 17
11,703
780
22,390
12,191
6,391
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
xDiabolical3
Cerberus
18
2 / 1 / 20
11,423
762
7,900
20,891
21,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
3 / 4 / 12
10,072
671
7,018
9,004
4,136
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
14
Kills
29
29
Deaths
14
33
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
2
14
9
W
Charybdis
Rarutyy
Charybdis
5
4
19
3.63
L
Cupid
T-I-GUH
Cupid
3
3
7
2.17
L
4
5
7
1.5
L
Apollo
Tobirama87
Apollo
4
7
4
0.86
L
Tsukuyomi
WastuKancana
Tsukuyomi
1
7
8
0.71
W
Olorun
XKill
Olorun
8
3
17
5.5
L
Zhong Kui
andersonaugu
Zhong Kui
2
7
7
0.79
W
Cerberus
xDiabolical3
Cerberus
2
1
20
12
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,532
Damage
72,543
78,587
Taken
70,331
42,436
Mitigated
46,871
22,756
Healing
27,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
18,802
986
1,336
1,488
9,606
4,946
688
2,281
7,325
45,960
0
W
Charybdis
Rarutyy
Charybdis
16,433
6,890
715
4,755
18,639
9,462
1,046
1,880
16,759
0
39,873
L
Cupid
T-I-GUH
Cupid
10,881
5,281
1,936
5,902
13,574
4,988
0
9,149
4,309
0
29,384
L
14,725
1,197
1,049
2,189
12,062
4,127
0
6,308
5,640
0
24,704
L
Apollo
Tobirama87
Apollo
11,223
6,469
16
1,708
13,270
4,106
0
7,707
5,394
0
19,476
L
Tsukuyomi
WastuKancana
Tsukuyomi
8,447
1,180
370
6,324
23,372
17,272
0
14,849
8,235
0
20,970
W
Olorun
XKill
Olorun
22,390
11,934
4,404
4,223
12,191
6,391
2,266
3,089
9,102
37,904
0
L
Zhong Kui
andersonaugu
Zhong Kui
12,256
160
319
2,943
16,309
11,943
0
10,204
5,917
29,417
0
W
Cerberus
xDiabolical3
Cerberus
7,900
426
737
8,667
20,891
21,936
309
3,970
16,921
16,418
0
W
7,018
624
1,275
333
9,004
4,136
0
1,036
7,968
0
13,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,800
Gold Earned
57,148
132
Minions Killed
199
0
Camps Cleared
0
1,226,161
Distance Traveled
1,308,261
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,793
853
78
5
0
265,134
1
W
Charybdis
11,157
744
53
4
0
231,002
2
L
Cupid
11,087
739
42
3
0
259,171
0
L
Bastet
9,250
617
12
1
0
277,841
2
L
Apollo
9,534
636
21
1
0
215,402
0
L
Tsukuyomi
8,736
582
14
1
0
247,450
0
W
Olorun
11,703
780
34
2
0
244,168
0
L
Zhong Kui
10,193
680
43
3
0
226,297
1
W
Cerberus
11,423
762
24
2
0
281,447
0
W
Loki
10,072
671
10
1
0
286,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role