Player Matchup

Geb
Geb
Jstnnnn
Geb
Level 102
God Stats
2W - 3L
1,590 SR
Queue Stats
173W - 138L
1,575 Elo+
Party 2
Rama
Rama
Major505
Rama
Level 64
God Stats
4W - 1L
1,492 SR
Queue Stats
262W - 205L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
MexicanDemigod
Kukulkan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,540 Elo+
Solo
Arachne
Arachne
SaberKingOFAll
Arachne
Level 112
God Stats
16W - 16L
1,598 SR
Queue Stats
148W - 137L
1,535 Elo+
Party 1
Bellona
Bellona
Spacemarine1995
Bellona
Level 113
God Stats
22W - 17L
1,571 SR
Queue Stats
156W - 139L
1,542 Elo+
Party 1
Team Averages
Level 101
1,550 SR
1,547 Elo+

VS

Team Averages
Level 109
1,505 SR
1,507 Elo+
Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Driplomat
Osiris
Level 108
God Stats
1W - 4L
1,494 SR
Queue Stats
266W - 256L
1,466 Elo+
Party 4
Izanami
Izanami
Drizzlok
Izanami
Level 72
God Stats
5W - 4L
1,695 SR
Queue Stats
65W - 62L
1,530 Elo+
Solo
Thanatos
Thanatos
Freeeya
Thanatos
Level 126
God Stats
2W - 6L
1,337 SR
Queue Stats
91W - 80L
1,567 Elo+
Party 3
Raijin
Raijin
Nogenjutsu
Raijin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 335L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 1 / 14
7,811
521
5,440
11,461
11,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
15
5 / 0 / 9
9,008
601
6,500
6,566
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
5 / 0 / 8
9,393
626
8,993
6,588
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 3 / 7
9,177
612
6,981
11,667
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 2 / 4
9,051
603
10,820
12,936
12,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 4 / 1
6,233
416
5,108
9,492
7,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Driplomat
Osiris
12
3 / 4 / 1
7,708
514
7,821
14,552
12,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Drizzlok
Izanami
12
1 / 5 / 1
7,467
498
7,280
10,759
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Freeeya
Thanatos
11
1 / 7 / 1
6,645
443
2,029
12,209
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Nogenjutsu
Raijin
12
1 / 5 / 0
7,144
476
3,593
6,738
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
25
Kills
6
6
Deaths
25
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
1
0.13
L
Osiris
Driplomat
Osiris
3
4
1
0.88
L
Izanami
Drizzlok
Izanami
1
5
1
0.3
L
Thanatos
Freeeya
Thanatos
1
7
1
0.21
W
Geb
1
1
14
8
W
Rama
5
0
9
9.5
W
Kukulkan
5
0
8
9
L
Raijin
Nogenjutsu
Raijin
1
5
0
0.2
W
9
3
7
4.17
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,734
Damage
25,831
49,218
Taken
53,750
32,778
Mitigated
29,651
11,322
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,108
1,003
830
615
9,492
7,510
0
4,058
5,434
28,503
0
L
Osiris
Driplomat
Osiris
7,821
2,006
224
5,690
14,552
12,800
0
2,156
11,560
0
38,376
L
Izanami
Drizzlok
Izanami
7,280
4,517
0
1,277
10,759
2,927
0
3,077
7,682
0
57,740
L
Thanatos
Freeeya
Thanatos
2,029
325
0
6,509
12,209
4,113
0
2,771
9,354
0
31,479
W
Geb
5,440
991
671
1,915
11,461
11,260
374
1,966
9,283
25,202
0
W
Rama
6,500
5,462
0
2,729
6,566
2,049
2,173
1,121
5,439
0
56,537
W
Kukulkan
8,993
1,456
0
979
6,588
2,556
748
1,729
4,672
65,452
0
L
Raijin
Nogenjutsu
Raijin
3,593
279
0
226
6,738
2,301
0
2,371
4,321
37,369
0
W
6,981
4,378
0
3,714
11,667
4,491
1,513
2,406
9,201
0
40,337
W
10,820
5,052
0
1,314
12,936
12,422
64
1,161
10,868
0
45,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
35,197
420
Minions Killed
411
0
Camps Cleared
0
1,627,198
Distance Traveled
1,289,089
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,233
416
57
4
0
242,181
5
L
Osiris
7,708
514
84
6
0
283,141
2
L
Izanami
7,467
498
111
7
0
275,198
2
L
Thanatos
6,645
443
69
5
0
269,766
1
W
Geb
7,811
521
22
1
0
329,801
7
W
Rama
9,008
601
110
7
0
298,018
7
W
Kukulkan
9,393
626
124
8
0
324,921
8
L
Raijin
7,144
476
90
6
0
218,803
7
W
Arachne
9,177
612
68
5
0
349,031
0
W
Bellona
9,051
603
96
6
0
325,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role