Player Matchup

Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CatboiDual
Izanami
Level 81
God Stats
23W - 24L
1,446 SR
Queue Stats
263W - 298L
1,480 Elo+
Solo
Discordia
Discordia
KlosterMonster
Discordia
Level 55
God Stats
4W - 4L
1,599 SR
Queue Stats
32W - 37L
1,411 Elo+
Solo
Heimdallr
Heimdallr
SolielLunaire
Heimdallr
Level 93
God Stats
8W - 13L
1,426 SR
Queue Stats
682W - 702L
1,486 Elo+
Solo
Ganesha
Ganesha
kalaban2012
Ganesha
Level 113
God Stats
4W - 5L
1,338 SR
Queue Stats
16W - 22L
1,366 Elo+
Solo
Team Averages
Level 90
1,462 SR
1,449 Elo+

VS

Team Averages
Level 119
1,461 SR
1,471 Elo+
Chronos
Chronos
Haymakor
Chronos
Level 144
God Stats
2W - 3L
1,448 SR
Queue Stats
257W - 246L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SwiftKO
Ah Muzen Cab
Level 106
God Stats
5W - 3L
1,720 SR
Queue Stats
444W - 395L
1,509 Elo+
Party 1
Achilles
Achilles
Tyler_lou
Achilles
Level 83
God Stats
13W - 13L
1,461 SR
Queue Stats
236W - 225L
1,460 Elo+
Party 1
Atlas
Atlas
Vid-Hogg
Atlas
Level 103
God Stats
0W - 3L
1,203 SR
Queue Stats
420W - 381L
1,436 Elo+
Party 1
Fenrir
Fenrir
polo lee
Fenrir
Level 157
God Stats
14W - 17L
1,470 SR
Queue Stats
321W - 318L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
10 / 2 / 5
10,297
572
16,141
12,186
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
CatboiDual
Izanami
13
3 / 5 / 3
8,412
467
10,262
10,318
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
KlosterMonster
Discordia
14
2 / 2 / 5
8,909
495
6,848
9,726
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
SolielLunaire
Heimdallr
18
9 / 3 / 3
11,589
644
16,661
11,339
4,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
kalaban2012
Ganesha
13
0 / 3 / 14
8,812
490
5,033
14,560
14,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Haymakor
Chronos
13
0 / 6 / 1
7,820
434
4,603
11,337
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SwiftKO
Ah Muzen Cab
15
7 / 2 / 3
9,276
515
10,316
12,625
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Tyler_lou
Achilles
15
4 / 6 / 0
8,730
485
7,891
15,213
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Vid-Hogg
Atlas
11
2 / 4 / 5
7,880
438
6,851
21,817
22,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
polo lee
Fenrir
12
2 / 6 / 4
7,827
435
5,839
13,996
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
24
Kills
15
15
Deaths
24
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
2
5
6.25
W
Izanami
CatboiDual
Izanami
3
5
3
0.9
L
Chronos
Haymakor
Chronos
0
6
1
0.08
W
Discordia
KlosterMonster
Discordia
2
2
5
2.25
W
Heimdallr
SolielLunaire
Heimdallr
9
3
3
3.5
L
Ah Muzen Cab
SwiftKO
Ah Muzen Cab
7
2
3
4.25
L
Achilles
Tyler_lou
Achilles
4
6
0
0.67
L
Atlas
Vid-Hogg
Atlas
2
4
5
1.13
W
Ganesha
kalaban2012
Ganesha
0
3
14
2.33
L
Fenrir
polo lee
Fenrir
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,945
Damage
35,500
58,129
Taken
74,988
31,892
Mitigated
47,962
18,522
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,141
4,882
0
6,613
12,186
6,543
0
3,278
8,699
0
71,221
W
Izanami
CatboiDual
Izanami
10,262
7,078
90
2,316
10,318
3,343
1,325
2,105
8,107
0
54,960
L
Chronos
Haymakor
Chronos
4,603
1,313
0
1,860
11,337
3,373
0
2,051
9,286
46,513
0
W
Discordia
KlosterMonster
Discordia
6,848
363
0
3,167
9,726
2,983
922
1,914
7,668
57,471
0
W
Heimdallr
SolielLunaire
Heimdallr
16,661
7,440
0
4,519
11,339
4,258
1,458
623
10,152
0
82,907
L
Ah Muzen Cab
SwiftKO
Ah Muzen Cab
10,316
5,006
0
6,066
12,625
4,707
90
2,306
10,319
0
72,847
L
Achilles
Tyler_lou
Achilles
7,891
1,719
0
2,203
15,213
12,873
0
1,042
14,171
4,505
31,908
L
Atlas
Vid-Hogg
Atlas
6,851
2,514
60
5,062
21,817
22,277
0
4,826
16,991
26,338
0
W
Ganesha
kalaban2012
Ganesha
5,033
720
0
1,817
14,560
14,765
456
4,192
10,266
20,844
0
L
Fenrir
polo lee
Fenrir
5,839
970
0
540
13,996
4,732
0
1,656
12,340
0
42,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,019
Gold Earned
41,533
482
Minions Killed
415
0
Camps Cleared
0
1,678,933
Distance Traveled
1,687,339
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,297
572
117
7
0
370,901
10
W
Izanami
8,412
467
111
6
0
313,900
1
L
Chronos
7,820
434
106
6
0
340,605
2
W
Discordia
8,909
495
103
6
0
336,623
4
W
Heimdallr
11,589
644
144
8
0
309,331
0
L
Ah Muzen Cab
9,276
515
131
7
0
335,319
1
L
Achilles
8,730
485
75
4
0
394,628
1
L
Atlas
7,880
438
39
2
0
315,204
4
W
Ganesha
8,812
490
7
0
0
348,178
0
L
Fenrir
7,827
435
64
4
0
301,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role