Player Matchup

Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FaZeLupe23
Chiron
Level 127
God Stats
3W - 1L
1,765 SR
Queue Stats
711W - 511L
1,612 Elo+
Solo
Hades
Hades
Just Zaack
Hades
Level 117
God Stats
9W - 5L
1,762 SR
Queue Stats
150W - 151L
1,644 Elo+
Solo
Team Averages
Level 123
1,676 SR
1,586 Elo+

VS

Team Averages
Level 85
1,585 SR
1,605 Elo+
Bastet
Bastet
AlotOfDinosaurs
Bastet
Level 67
God Stats
9W - 8L
1,767 SR
Queue Stats
37W - 36L
1,575 Elo+
Party 1
Ra
Ra
Faffins
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,674 Elo+
Party 1
Kuzenbo
Kuzenbo
jacobchins
Kuzenbo
Level 82
God Stats
5W - 9L
1,487 SR
Queue Stats
32W - 35L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 1 / 8
11,154
656
8,704
21,016
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
FaZeLupe23
Chiron
16
6 / 3 / 8
11,757
692
16,454
13,456
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
15
4 / 3 / 8
11,214
660
17,257
18,022
10,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
10,166
598
13,103
16,462
4,712
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 5
10,134
596
12,592
10,856
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kuzenbo
jacobchins
Kuzenbo
13
1 / 5 / 5
9,270
545
12,665
17,961
17,647
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
6
7
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
8
9
L
3
8
3
0.56
W
Chiron
FaZeLupe23
Chiron
6
3
8
3.33
L
2
2
5
2.25
W
Hades
4
3
8
2.67
L
Kuzenbo
jacobchins
Kuzenbo
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,415
Damage
38,360
52,494
Taken
45,279
28,939
Mitigated
27,884
23,725
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,704
568
851
8,922
21,016
13,892
53
10,335
10,681
7,615
19,438
L
13,103
2,319
0
935
16,462
4,712
61
6,580
8,953
0
26,857
W
Chiron
FaZeLupe23
Chiron
16,454
5,961
1,193
3,980
13,456
4,074
1,797
6,582
6,873
0
63,780
L
12,592
1,162
1,804
3,124
10,856
5,525
0
4,453
5,943
52,100
0
W
Hades
17,257
1,193
533
8,246
18,022
10,973
616
8,899
9,123
50,169
0
L
Kuzenbo
jacobchins
Kuzenbo
12,665
2,708
0
875
17,961
17,647
0
7,115
10,149
18,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
29,570
243
Minions Killed
137
11
Camps Cleared
3
879,789
Distance Traveled
994,368
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,154
656
46
3
2
305,523
4
L
Bastet
10,166
598
31
2
2
327,404
2
W
Chiron
11,757
692
105
6
7
271,074
1
L
Ra
10,134
596
94
6
1
329,734
3
W
Hades
11,214
660
92
5
2
303,192
3
L
Kuzenbo
9,270
545
12
1
0
337,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role