Player Matchup

Bacchus
Bacchus
CTG ljuswork
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,831 Elo+
Party 1
Chaac
Chaac
VoidPainX
Chaac
Level 67
God Stats
5W - 0L
1,778 SR
Queue Stats
450W - 156L
1,756 Elo+
Party 1
Hera
Hera
xLUCKYCH4RMZx
Hera
Level 158
God Stats
5W - 0L
1,932 SR
Queue Stats
361W - 291L
1,590 Elo+
Party 1
Team Averages
Level 77
1,737 SR
1,726 Elo+

VS

Team Averages
Level 67
1,665 SR
1,571 Elo+
Atlas
Atlas
Dooderf
Atlas
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,604 Elo+
Party 2
Hades
Hades
KingAtlantis
Hades
Level 85
God Stats
3W - 1L
1,883 SR
Queue Stats
87W - 73L
1,593 Elo+
Party 2
Ne Zha
Ne Zha
ZeroxJr
Ne Zha
Level 60
God Stats
7W - 7L
1,611 SR
Queue Stats
71W - 68L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CTG ljuswork
Bacchus
12
2 / 1 / 11
8,380
698
6,737
7,311
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
VoidPainX
Chaac
14
8 / 0 / 7
9,557
796
19,457
12,720
13,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 0 / 10
9,391
783
15,603
4,391
1,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dooderf
Atlas
9
0 / 3 / 0
6,617
551
3,128
17,400
14,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 0
7,195
600
4,213
17,523
7,741
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ZeroxJr
Ne Zha
9
0 / 8 / 1
6,733
561
5,040
11,858
4,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
1
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CTG ljuswork
Bacchus
2
1
11
7.5
L
Atlas
Dooderf
Atlas
0
3
0
0
L
1
5
0
0.2
W
Chaac
VoidPainX
Chaac
8
0
7
11.5
L
Ne Zha
ZeroxJr
Ne Zha
0
8
1
0.06
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,797
Damage
12,381
24,422
Taken
46,781
20,130
Mitigated
27,532
12,537
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CTG ljuswork
Bacchus
6,737
1,589
173
2,954
7,311
5,460
401
2,196
5,115
17,001
0
L
Atlas
Dooderf
Atlas
3,128
774
170
108
17,400
14,846
0
7,816
9,025
10,416
0
L
4,213
172
496
2,075
17,523
7,741
0
7,907
9,083
25,429
0
W
Chaac
VoidPainX
Chaac
19,457
2,214
0
8,710
12,720
13,356
857
3,730
8,990
0
47,725
L
Ne Zha
ZeroxJr
Ne Zha
5,040
1,212
0
436
11,858
4,945
0
6,617
5,013
0
17,970
W
15,603
2,562
0
700
4,391
1,314
481
1,865
2,526
47,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,328
Gold Earned
20,545
163
Minions Killed
80
11
Camps Cleared
0
735,818
Distance Traveled
691,096
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,380
698
26
2
4
225,799
2
L
Atlas
6,617
551
6
1
0
249,219
2
L
Hades
7,195
600
59
5
0
233,029
3
W
Chaac
9,557
796
61
5
4
242,887
4
L
Ne Zha
6,733
561
15
1
0
208,848
3
W
Hera
9,391
783
76
6
3
267,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role