Player Matchup

Rama
Rama
AjayChauhan
Rama
Level 67
God Stats
11W - 17L
1,390 SR
Queue Stats
132W - 163L
1,390 Elo+
Solo
Chaac
Chaac
Pielock
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,411 Elo+
Party 2
Cerberus
Cerberus
RealChampion1
Cerberus
Level 12
God Stats
5W - 10L
1,361 SR
Queue Stats
18W - 20L
1,358 Elo+
Party 2
Artemis
Artemis
SkullBreaker303
Artemis
Level 61
God Stats
6W - 13L
1,115 SR
Queue Stats
77W - 82L
1,414 Elo+
Party 2
Raijin
Raijin
Thevectorcraft
Raijin
Level 135
God Stats
18W - 14L
1,573 SR
Queue Stats
873W - 850L
1,552 Elo+
Solo
Team Averages
Level 59
1,388 SR
1,425 Elo+

VS

Team Averages
Level 59
1,584 SR
1,446 Elo+
Camazotz
Camazotz
GaryFerg
Camazotz
Level 48
God Stats
20W - 27L
1,515 SR
Queue Stats
134W - 157L
1,430 Elo+
Party 1
Athena
Athena
Graysly1312
Athena
Level 69
God Stats
1W - 0L
1,810 SR
Queue Stats
24W - 41L
1,404 Elo+
Solo
Odin
Odin
Psyclxne
Odin
Level 81
God Stats
8W - 10L
1,457 SR
Queue Stats
290W - 285L
1,454 Elo+
Party 1
Ra
Ra
Sensamanti
Ra
Level 62
God Stats
34W - 21L
1,640 SR
Queue Stats
167W - 151L
1,553 Elo+
Solo
Medusa
Medusa
SpicyDipper13
Medusa
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 101L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,427
413
4,410
16,681
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Pielock
Chaac
10
1 / 7 / 1
7,319
407
6,657
18,433
12,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
RealChampion1
Cerberus
11
0 / 2 / 1
7,003
389
1,160
13,169
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 0
7,711
428
4,193
5,950
1,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 3 / 0
8,829
491
5,673
12,146
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GaryFerg
Camazotz
18
10 / 1 / 3
11,632
646
21,745
18,547
9,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
14
2 / 0 / 1
9,079
504
1,606
9,376
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
18
3 / 0 / 3
10,656
592
5,568
10,524
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 0 / 1
11,064
615
11,726
9,201
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 2
9,298
517
7,796
6,982
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
19
19
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Camazotz
GaryFerg
Camazotz
10
1
3
11.5
W
Athena
2
0
1
2.5
L
Chaac
Pielock
Chaac
1
7
1
0.21
W
Odin
3
0
3
4.5
L
Cerberus
RealChampion1
Cerberus
0
2
1
0.25
W
2
0
1
2.5
L
1
0
0
1
W
2
1
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,093
Damage
48,441
66,379
Taken
54,630
30,685
Mitigated
29,864
14,219
Healing
26,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,410
3,328
354
1,317
16,681
4,982
0
2,213
14,167
0
52,247
W
Camazotz
GaryFerg
Camazotz
21,745
6,334
0
13,693
18,547
9,902
607
1,650
16,895
0
79,980
W
Athena
1,606
664
592
1,779
9,376
8,260
0
979
8,325
28,227
0
L
Chaac
Pielock
Chaac
6,657
1,520
1,126
5,609
18,433
12,130
0
497
16,854
6,264
24,694
W
Odin
5,568
1,038
0
865
10,524
4,970
0
1,975
8,346
0
92,435
L
Cerberus
RealChampion1
Cerberus
1,160
62
0
1,248
13,169
8,093
0
2,689
10,480
29,088
0
W
11,726
1,224
1,300
4,983
9,201
4,112
482
3,163
5,788
105,521
0
L
4,193
1,173
0
1,546
5,950
1,632
0
2,281
3,617
0
46,732
W
7,796
3,025
0
3,160
6,982
2,620
0
925
6,005
0
72,186
L
5,673
153
63
2,956
12,146
3,848
0
5,652
6,494
68,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,289
Gold Earned
51,729
452
Minions Killed
621
0
Camps Cleared
0
1,530,958
Distance Traveled
1,839,488
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,427
413
96
5
0
277,556
3
W
Camazotz
11,632
646
127
7
0
381,575
0
W
Athena
9,079
504
47
3
0
352,407
4
L
Chaac
7,319
407
52
3
0
303,239
2
W
Odin
10,656
592
142
8
0
427,859
6
L
Cerberus
7,003
389
52
3
0
302,499
4
W
Ra
11,064
615
176
10
0
354,724
5
L
Artemis
7,711
428
94
5
0
332,253
7
W
Medusa
9,298
517
129
7
0
322,923
2
L
Raijin
8,829
491
158
9
0
315,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role