Player Matchup

Olorun
Olorun
BIGDlilmac
Olorun
Level 67
God Stats
6W - 4L
1,642 SR
Queue Stats
528W - 339L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
TioJoshi
Xing Tian
Level 34
God Stats
1W - 0L
1,717 SR
Queue Stats
9W - 13L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
gameboy1389
Cthulhu
Level 48
God Stats
3W - 4L
1,749 SR
Queue Stats
281W - 103L
1,627 Elo+
Party 1
Da Ji
Da Ji
jj_518__jj
Da Ji
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,451 Elo+
Party 1
Achilles
Achilles
notaps4spy
Achilles
Level 100
God Stats
17W - 5L
1,773 SR
Queue Stats
465W - 241L
1,546 Elo+
Party 1
Team Averages
Level 67
1,676 SR
1,510 Elo+

VS

Team Averages
Level 87
1,450 SR
1,462 Elo+
Vulcan
Vulcan
Celty
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,382 Elo+
Solo
Ah Puch
Ah Puch
F4LS3PR0PH3T422
Ah Puch
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 107L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
FlaredRope
Baron Samedi
Level 67
God Stats
0W - 2L
1,314 SR
Queue Stats
255W - 274L
1,520 Elo+
Solo
Apollo
Apollo
PeeledLens
Apollo
Level 125
God Stats
6W - 9L
1,527 SR
Queue Stats
489W - 501L
1,462 Elo+
Solo
Ravana
Ravana
StankAzTaco
Ravana
Level 158
God Stats
4W - 5L
1,407 SR
Queue Stats
386W - 406L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BIGDlilmac
Olorun
20
7 / 2 / 11
12,309
821
14,237
13,028
7,207
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
TioJoshi
Xing Tian
18
4 / 3 / 12
11,729
782
9,107
18,934
23,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
gameboy1389
Cthulhu
20
9 / 2 / 14
12,248
817
27,409
18,802
22,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
14
2 / 8 / 8
9,811
654
7,994
15,009
6,303
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
notaps4spy
Achilles
18
7 / 8 / 12
12,576
838
16,276
30,587
32,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Celty
Vulcan
16
0 / 9 / 13
9,753
650
10,112
14,893
5,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 9
12,931
862
22,426
14,875
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
FlaredRope
Baron Samedi
17
2 / 5 / 13
10,250
683
15,456
15,072
6,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
PeeledLens
Apollo
16
5 / 7 / 11
10,478
699
14,513
18,915
7,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
18
5 / 6 / 15
11,351
757
14,289
18,995
22,978
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
84
29
Kills
23
23
Deaths
29
57
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Olorun
BIGDlilmac
Olorun
7
2
11
6.25
L
Vulcan
Celty
Vulcan
0
9
13
0.72
L
11
2
9
7.75
L
Baron Samedi
FlaredRope
Baron Samedi
2
5
13
1.7
L
Apollo
PeeledLens
Apollo
5
7
11
1.5
L
Ravana
5
6
15
2.08
W
Xing Tian
TioJoshi
Xing Tian
4
3
12
3.33
W
Cthulhu
gameboy1389
Cthulhu
9
2
14
8
W
Da Ji
2
8
8
0.75
W
Achilles
notaps4spy
Achilles
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,023
Damage
76,796
96,360
Taken
82,750
92,204
Mitigated
49,058
37,141
Healing
32,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BIGDlilmac
Olorun
14,237
8,696
4,960
6,279
13,028
7,207
3,269
5,036
7,858
41,330
0
L
Vulcan
Celty
Vulcan
10,112
5,220
54
894
14,893
5,353
0
9,199
5,381
24,146
0
L
22,426
1,136
526
5,777
14,875
6,804
947
7,720
7,004
43,476
0
L
Baron Samedi
FlaredRope
Baron Samedi
15,456
1,068
8,215
4,627
15,072
6,545
970
10,530
4,255
28,560
0
L
Apollo
PeeledLens
Apollo
14,513
8,038
1,134
4,749
18,915
7,378
0
11,301
7,130
0
27,270
L
Ravana
14,289
4,857
2,512
3,704
18,995
22,978
944
10,385
8,227
0
19,598
W
Xing Tian
TioJoshi
Xing Tian
9,107
707
2,188
2,339
18,934
23,256
456
12,203
6,489
15,076
0
W
Cthulhu
gameboy1389
Cthulhu
27,409
1,222
7,296
5,492
18,802
22,487
461
8,220
10,336
49,550
0
W
Da Ji
7,994
834
1,090
844
15,009
6,303
1,340
6,268
8,431
0
13,923
W
Achilles
notaps4spy
Achilles
16,276
3,755
392
6,261
30,587
32,951
260
14,782
12,976
0
26,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,673
Gold Earned
54,763
172
Minions Killed
146
0
Camps Cleared
0
1,313,228
Distance Traveled
1,241,230
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,309
821
76
5
0
241,717
2
L
Vulcan
9,753
650
33
2
0
257,887
0
L
Ah Puch
12,931
862
40
3
0
272,714
0
L
Baron Samedi
10,250
683
31
2
0
222,220
0
L
Apollo
10,478
699
28
2
0
227,285
0
L
Ravana
11,351
757
14
1
0
261,124
1
W
Xing Tian
11,729
782
14
1
0
285,961
0
W
Cthulhu
12,248
817
55
4
0
277,677
3
W
Da Ji
9,811
654
8
1
0
229,064
0
W
Achilles
12,576
838
19
1
0
278,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role