Player Matchup

Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Apache375
Fenrir
Level 67
God Stats
5W - 8L
1,475 SR
Queue Stats
135W - 134L
1,493 Elo+
Solo
Atlas
Atlas
Ghostsmurfx
Atlas
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 79L
1,550 Elo+
Solo
Cthulhu
Cthulhu
RstCore
Cthulhu
Level 87
God Stats
41W - 31L
1,598 SR
Queue Stats
101W - 103L
1,494 Elo+
Solo
Izanami
Izanami
pigff250kg
Izanami
Level 81
God Stats
6W - 6L
1,601 SR
Queue Stats
33W - 32L
1,593 Elo+
Solo
Team Averages
Level 71
1,535 SR
1,526 Elo+

VS

Team Averages
Level 96
1,380 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
RkRook
Geb
Level 75
God Stats
12W - 5L
1,613 SR
Queue Stats
115W - 103L
1,511 Elo+
Solo
Arachne
Arachne
vektopp
Arachne
Level 63
God Stats
4W - 6L
1,133 SR
Queue Stats
154W - 191L
1,348 Elo+
Solo
Nike
Nike
İBLİS
Nike
Level 147
God Stats
4W - 2L
1,333 SR
Queue Stats
274W - 295L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Аскеладд
Nu Wa
Level 69
God Stats
3W - 4L
1,320 SR
Queue Stats
194W - 201L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 3 / 0
6,968
410
8,632
10,524
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Apache375
Fenrir
11
1 / 8 / 1
6,827
402
5,040
14,664
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 1
7,789
458
6,419
11,086
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
RstCore
Cthulhu
11
2 / 6 / 1
7,322
431
10,092
19,530
8,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
pigff250kg
Izanami
12
0 / 5 / 2
7,341
432
5,011
11,475
3,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
12 / 1 / 2
11,593
682
16,577
12,852
5,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
RkRook
Geb
13
2 / 2 / 10
8,967
527
4,402
17,666
20,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
vektopp
Arachne
15
3 / 0 / 5
9,272
545
4,556
11,471
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nike
İBLİS
Nike
15
1 / 2 / 5
9,288
546
10,704
13,295
9,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 1 / 6
9,522
560
15,199
7,967
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
22
22
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
Izanami
 
Izanami
12
1
2
13
L
Fenrir
Apache375
Fenrir
1
8
1
0.19
L
2
0
1
2.5
W
Geb
RkRook
Geb
2
2
10
3.5
L
Cthulhu
RstCore
Cthulhu
2
6
1
0.42
L
Izanami
pigff250kg
Izanami
0
5
2
0.2
W
Arachne
vektopp
Arachne
3
0
5
5.5
W
Nike
İBLİS
Nike
1
2
5
1.75
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,194
Damage
51,438
67,279
Taken
63,251
27,868
Mitigated
42,914
15,332
Healing
29,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,632
284
0
1,182
10,524
2,940
0
5,069
5,063
50,354
0
W
Izanami
 
Izanami
16,577
12,153
0
9,288
12,852
5,579
1,844
3,601
9,251
0
109,101
L
Fenrir
Apache375
Fenrir
5,040
239
0
3,116
14,664
4,434
0
4,511
9,868
0
33,954
L
6,419
2,390
0
3,515
11,086
8,858
0
3,227
7,605
30,529
0
W
Geb
RkRook
Geb
4,402
548
0
4,291
17,666
20,543
657
6,993
10,553
17,766
0
L
Cthulhu
RstCore
Cthulhu
10,092
1,692
0
5,214
19,530
8,221
0
2,965
15,456
39,167
0
L
Izanami
pigff250kg
Izanami
5,011
3,511
0
2,305
11,475
3,415
0
2,719
8,546
0
49,451
W
Arachne
vektopp
Arachne
4,556
3,000
0
8,471
11,471
4,387
1,333
2,180
9,187
0
49,983
W
Nike
İBLİS
Nike
10,704
1,789
0
4,345
13,295
9,172
1,232
7,439
4,987
0
52,234
W
15,199
2,250
0
2,837
7,967
3,233
2,833
3,837
4,130
66,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,247
Gold Earned
48,642
373
Minions Killed
547
0
Camps Cleared
0
1,562,321
Distance Traveled
1,763,991
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,968
410
72
4
0
306,446
6
W
Izanami
11,593
682
194
11
0
341,967
6
L
Fenrir
6,827
402
69
4
0
321,952
0
L
Atlas
7,789
458
51
3
0
341,963
10
W
Geb
8,967
527
30
2
0
367,987
0
L
Cthulhu
7,322
431
64
4
0
280,769
2
L
Izanami
7,341
432
117
7
0
311,191
5
W
Arachne
9,272
545
97
6
0
393,866
1
W
Nike
9,288
546
107
6
0
328,482
5
W
Nu Wa
9,522
560
119
7
0
331,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role