Player Matchup

Sun Wukong
Sun Wukong
CesarTheBum
Sun Wukong
Level 110
God Stats
1W - 1L
1,435 SR
Queue Stats
12W - 6L
1,662 Elo+
Party 1
Ymir
Ymir
ChocoMacho_00
Ymir
Level 124
God Stats
27W - 25L
1,433 SR
Queue Stats
537W - 603L
1,346 Elo+
Solo
Aphrodite
Aphrodite
HighCaly
Aphrodite
Level 4
God Stats
4W - 3L
1,871 SR
Queue Stats
6W - 12L
1,744 Elo+
Party 1
Ao Kuang
Ao Kuang
KingAlucard03
Ao Kuang
Level 64
God Stats
5W - 6L
1,425 SR
Queue Stats
141W - 109L
1,540 Elo+
Party 1
Artemis
Artemis
pepe_ARMY
Artemis
Level 129
God Stats
1W - 2L
1,547 SR
Queue Stats
78W - 76L
1,479 Elo+
Party 1
Team Averages
Level 86
1,542 SR
1,554 Elo+

VS

Team Averages
Level 89
1,595 SR
1,531 Elo+
Neith
Neith
DamaWut
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 2
Vulcan
Vulcan
JFGonzaga
Vulcan
Level 129
God Stats
11W - 10L
1,711 SR
Queue Stats
211W - 182L
1,675 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WAY2PURE
Kumbhakarna
Level 126
God Stats
3W - 1L
1,428 SR
Queue Stats
8W - 13L
1,206 Elo+
Solo
Vamana
Vamana
cruellerfidle
Vamana
Level 156
God Stats
15W - 9L
1,612 SR
Queue Stats
467W - 382L
1,687 Elo+
Party 2
Awilix
Awilix
elForjais_
Awilix
Level 28
God Stats
1W - 0L
1,725 SR
Queue Stats
32W - 20L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CesarTheBum
Sun Wukong
13
1 / 6 / 0
8,737
416
6,162
14,943
10,004
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 8 / 3
8,931
425
5,784
23,283
12,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
HighCaly
Aphrodite
12
1 / 8 / 7
7,814
372
2,567
12,990
8,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
KingAlucard03
Ao Kuang
19
9 / 6 / 5
12,845
612
14,496
22,901
9,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
pepe_ARMY
Artemis
15
10 / 8 / 8
10,449
498
18,420
20,285
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DamaWut
Neith
12
0 / 7 / 5
8,319
396
2,658
9,730
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
JFGonzaga
Vulcan
20
5 / 1 / 16
13,264
632
27,671
7,494
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
WAY2PURE
Kumbhakarna
14
2 / 9 / 9
9,721
463
3,065
20,015
17,603
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
12 / 2 / 9
13,086
623
17,173
21,824
18,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
elForjais_
Awilix
20
17 / 4 / 6
13,195
628
18,785
19,510
9,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
21
Kills
36
36
Deaths
23
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CesarTheBum
Sun Wukong
1
6
0
0.17
L
0
8
3
0.19
W
Neith
DamaWut
Neith
0
7
5
0.36
L
Aphrodite
HighCaly
Aphrodite
1
8
7
0.56
W
Vulcan
JFGonzaga
Vulcan
5
1
16
13
L
Ao Kuang
KingAlucard03
Ao Kuang
9
6
5
1.92
W
Kumbhakarna
WAY2PURE
Kumbhakarna
2
9
9
0.72
W
12
2
9
8.25
W
Awilix
elForjais_
Awilix
17
4
6
5
L
Artemis
pepe_ARMY
Artemis
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,429
Damage
69,352
94,402
Taken
78,573
47,513
Mitigated
52,148
21,225
Healing
22,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CesarTheBum
Sun Wukong
6,162
731
0
1,512
14,943
10,004
691
3,693
10,546
692
43,882
L
5,784
759
0
1,648
23,283
12,125
1,182
12,596
10,371
57,241
0
W
Neith
DamaWut
Neith
2,658
343
0
348
9,730
3,241
141
3,270
6,460
0
22,844
L
Aphrodite
HighCaly
Aphrodite
2,567
557
1,111
1,665
12,990
8,987
24
3,786
9,115
17,371
0
W
Vulcan
JFGonzaga
Vulcan
27,671
6,031
340
1,882
7,494
3,557
2,333
2,546
4,948
126,984
0
L
Ao Kuang
KingAlucard03
Ao Kuang
14,496
4,608
408
11,088
22,901
9,513
72
7,294
15,459
88,662
0
W
Kumbhakarna
WAY2PURE
Kumbhakarna
3,065
139
372
4,106
20,015
17,603
1,664
5,387
14,628
33,775
0
W
17,173
4,332
0
9,720
21,824
18,504
950
7,462
14,362
7,564
67,814
W
Awilix
elForjais_
Awilix
18,785
8,649
0
6,218
19,510
9,243
0
4,679
14,831
0
111,119
L
Artemis
pepe_ARMY
Artemis
18,420
10,458
0
3,793
20,285
6,884
416
6,103
14,041
0
64,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,776
Gold Earned
57,585
425
Minions Killed
570
0
Camps Cleared
0
1,786,864
Distance Traveled
2,138,610
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,737
416
90
4
0
366,135
0
L
Ymir
8,931
425
99
5
0
366,319
2
W
Neith
8,319
396
37
2
0
373,057
0
L
Aphrodite
7,814
372
24
1
0
347,323
0
W
Vulcan
13,264
632
218
10
0
448,427
4
L
Ao Kuang
12,845
612
128
6
0
399,334
1
W
Kumbhakarna
9,721
463
39
2
0
371,542
4
W
Vamana
13,086
623
137
7
0
474,097
1
W
Awilix
13,195
628
139
7
0
471,487
10
L
Artemis
10,449
498
84
4
0
307,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role