Player Matchup

Bastet
Bastet
BackwoodsxOni
Bastet
Level 57
God Stats
16W - 13L
1,693 SR
Queue Stats
62W - 47L
1,548 Elo+
Party 2
Hachiman
Hachiman
Doughboy64xDV
Hachiman
Level 160
God Stats
3W - 3L
1,328 SR
Queue Stats
487W - 446L
1,524 Elo+
Party 3
Sun Wukong
Sun Wukong
Jack-of--Shadows
Sun Wukong
Level 136
God Stats
5W - 3L
1,804 SR
Queue Stats
361W - 323L
1,557 Elo+
Party 2
Atlas
Atlas
RadiantKazoku
Atlas
Level 119
God Stats
2W - 2L
1,791 SR
Queue Stats
74W - 76L
1,509 Elo+
Party 2
Poseidon
Poseidon
yngjok3r
Poseidon
Level 157
God Stats
27W - 11L
1,714 SR
Queue Stats
415W - 407L
1,537 Elo+
Party 3
Team Averages
Level 126
1,666 SR
1,535 Elo+

VS

Team Averages
Level 93
1,618 SR
1,478 Elo+
Cerberus
Cerberus
GBGPapii
Cerberus
Level 50
God Stats
5W - 10L
1,451 SR
Queue Stats
201W - 246L
1,257 Elo+
Solo
Nike
Nike
NUMBx Hawk
Nike
Level 71
God Stats
1W - 1L
1,804 SR
Queue Stats
9W - 10L
1,470 Elo+
Party 1
Neith
Neith
SvmuraiBlvck
Neith
Level 109
God Stats
5W - 6L
1,572 SR
Queue Stats
85W - 70L
1,542 Elo+
Party 1
Sol
Sol
ThxtjuiceJr
Sol
Level 107
God Stats
1W - 3L
1,529 SR
Queue Stats
78W - 54L
1,568 Elo+
Party 1
King Arthur
King Arthur
allegv
King Arthur
Level 129
God Stats
2W - 1L
1,732 SR
Queue Stats
191W - 188L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 9
10,458
581
16,310
14,554
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Doughboy64xDV
Hachiman
16
5 / 3 / 6
10,230
568
10,902
11,179
4,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Jack-of--Shadows
Sun Wukong
15
4 / 4 / 4
9,959
553
5,252
16,984
14,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 4 / 6
7,744
430
4,304
14,711
11,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
yngjok3r
Poseidon
20
6 / 1 / 7
12,241
680
12,845
10,530
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GBGPapii
Cerberus
13
3 / 5 / 4
8,371
465
3,558
17,115
12,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 6
9,355
520
6,708
14,536
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 5 / 7
9,219
512
9,158
12,906
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 3 / 1
9,940
552
7,055
12,626
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
allegv
King Arthur
17
7 / 6 / 3
11,017
612
16,442
19,196
16,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
22
Kills
16
16
Deaths
23
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Hachiman
Doughboy64xDV
Hachiman
5
3
6
2.67
L
Cerberus
GBGPapii
Cerberus
3
5
4
1
W
Sun Wukong
Jack-of--Shadows
Sun Wukong
4
4
4
1.5
L
2
4
6
1.25
W
1
4
6
1
L
3
5
7
1.3
L
1
3
1
0.5
L
King Arthur
allegv
King Arthur
7
6
3
1.42
W
Poseidon
yngjok3r
Poseidon
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,613
Damage
42,921
67,958
Taken
76,379
39,908
Mitigated
43,570
17,248
Healing
23,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,310
4,629
0
5,368
14,554
5,638
191
2,760
11,623
0
56,812
W
Hachiman
Doughboy64xDV
Hachiman
10,902
6,740
0
2,806
11,179
4,143
2,638
2,010
9,169
0
71,269
L
Cerberus
GBGPapii
Cerberus
3,558
331
470
3,631
17,115
12,574
190
4,679
12,289
28,862
0
W
Sun Wukong
Jack-of--Shadows
Sun Wukong
5,252
606
0
4,828
16,984
14,582
112
1,023
15,025
0
49,472
L
6,708
1,250
0
5,657
14,536
5,427
218
2,380
11,960
0
60,014
W
4,304
1,284
277
1,877
14,711
11,321
0
3,229
11,439
22,794
0
L
9,158
3,701
0
4,518
12,906
4,039
418
3,924
8,821
0
52,624
L
7,055
3,326
122
6,304
12,626
5,077
1,248
2,074
10,364
70,511
8,422
L
King Arthur
allegv
King Arthur
16,442
3,811
0
3,091
19,196
16,453
14
3,449
15,071
7,410
63,286
W
Poseidon
yngjok3r
Poseidon
12,845
2,109
0
2,092
10,530
4,224
1,181
2,621
7,812
107,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,632
Gold Earned
47,902
512
Minions Killed
564
0
Camps Cleared
0
1,774,635
Distance Traveled
1,717,876
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,458
581
83
5
0
396,380
1
W
Hachiman
10,230
568
118
7
0
314,453
1
L
Cerberus
8,371
465
50
3
0
349,700
2
W
Sun Wukong
9,959
553
91
5
0
353,182
2
L
Nike
9,355
520
118
7
0
379,673
2
W
Atlas
7,744
430
21
1
0
295,405
9
L
Neith
9,219
512
92
5
0
318,604
1
L
Sol
9,940
552
161
9
0
336,414
6
L
King Arthur
11,017
612
143
8
0
333,485
3
W
Poseidon
12,241
680
199
11
0
415,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role