Player Matchup

Atlas
Atlas
AlfMaxChu
Atlas
Level 151
God Stats
6W - 9L
1,473 SR
Queue Stats
627W - 447L
1,563 Elo+
Party 2
Zeus
Zeus
Bronator
Zeus
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 10L
1,817 Elo+
Solo
Danzaburou
Danzaburou
Zoroastr
Danzaburou
Level 158
God Stats
7W - 4L
1,578 SR
Queue Stats
831W - 600L
1,532 Elo+
Party 2
Team Averages
Level 114
1,517 SR
1,637 Elo+

VS

Team Averages
Level 77
1,740 SR
1,564 Elo+
Sol
Sol
Jeanke_1989
Sol
Level 94
God Stats
2W - 1L
1,982 SR
Queue Stats
398W - 317L
1,636 Elo+
Party 1
Medusa
Medusa
KaLimaK
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
Mauricethecat
Kuzenbo
Level 69
God Stats
3W - 3L
1,737 SR
Queue Stats
126W - 83L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AlfMaxChu
Atlas
12
2 / 0 / 8
8,867
633
5,803
13,746
12,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
15
7 / 1 / 8
10,722
766
19,337
7,804
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Zoroastr
Danzaburou
14
6 / 1 / 9
10,328
738
16,462
11,371
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,922
566
6,190
15,867
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
KaLimaK
Medusa
13
2 / 6 / 0
9,078
648
10,067
12,652
5,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
12
0 / 4 / 2
8,827
631
7,649
19,319
25,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
AlfMaxChu
Atlas
2
0
8
6
W
Zeus
7
1
8
11
L
0
5
1
0.1
L
Medusa
KaLimaK
Medusa
2
6
0
0.33
L
Kuzenbo
0
4
2
0.25
W
Danzaburou
Zoroastr
Danzaburou
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,602
Damage
23,906
32,921
Taken
47,838
20,410
Mitigated
36,422
12,262
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AlfMaxChu
Atlas
5,803
1,843
0
2,751
13,746
12,758
859
6,467
7,279
20,041
1,544
W
Zeus
19,337
3,226
0
3,621
7,804
2,685
829
3,533
4,271
63,731
0
L
6,190
2,714
0
4,529
15,867
6,259
0
7,600
8,267
36,145
0
L
Medusa
KaLimaK
Medusa
10,067
4,741
0
1,535
12,652
5,155
0
7,585
5,067
0
31,702
L
Kuzenbo
7,649
2,543
0
3,357
19,319
25,008
30
10,352
8,967
20,496
0
W
Danzaburou
Zoroastr
Danzaburou
16,462
6,803
0
5,890
11,371
4,967
1,078
4,027
7,344
0
42,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
25,827
189
Minions Killed
138
9
Camps Cleared
4
720,029
Distance Traveled
763,282
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,867
633
26
2
0
229,926
5
W
Zeus
10,722
766
113
8
6
241,630
3
L
Sol
7,922
566
69
5
3
234,817
2
L
Medusa
9,078
648
49
4
1
249,336
1
L
Kuzenbo
8,827
631
20
1
0
279,129
2
W
Danzaburou
10,328
738
50
4
3
248,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role