Player Matchup

Gilgamesh
Gilgamesh
AudyH
Gilgamesh
Level 158
God Stats
4W - 5L
1,713 SR
Queue Stats
160W - 174L
1,598 Elo+
Party 3
Bellona
Bellona
Mondonobo
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,752 Elo+
Party 3
Scylla
Scylla
SunWuThong
Scylla
Level 45
God Stats
3W - 1L
1,699 SR
Queue Stats
7W - 4L
1,762 Elo+
Party 3
Hachiman
Hachiman
Thome2Gunz
Hachiman
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 18L
1,762 Elo+
Party 3
Ymir
Ymir
ThyeDon
Ymir
Level 20
God Stats
3W - 4L
1,654 SR
Queue Stats
5W - 4L
1,724 Elo+
Party 3
Team Averages
Level 56
1,613 SR
1,720 Elo+

VS

Team Averages
Level 68
1,591 SR
1,540 Elo+
Geb
Geb
 
Geb
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AngerMeat
Danzaburou
Level 29
God Stats
35W - 22L
1,667 SR
Queue Stats
90W - 83L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
Deadweightnewb
Erlang Shen
Level 67
God Stats
44W - 32L
1,594 SR
Queue Stats
281W - 279L
1,582 Elo+
Party 2
Nu Wa
Nu Wa
Fearfull-Bear
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,499 Elo+
Party 2
Kali
Kali
PrimalAspectII
Kali
Level 121
God Stats
29W - 16L
1,695 SR
Queue Stats
502W - 450L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AudyH
Gilgamesh
15
9 / 8 / 1
9,089
535
15,186
16,373
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Mondonobo
Bellona
9
0 / 13 / 2
6,261
368
3,400
16,455
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
SunWuThong
Scylla
12
0 / 6 / 7
7,585
446
3,599
9,179
2,586
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Thome2Gunz
Hachiman
13
2 / 6 / 3
8,121
478
3,385
11,520
3,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
ThyeDon
Ymir
12
2 / 4 / 1
8,590
505
2,929
15,456
12,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
4 / 1 / 11
9,796
576
6,092
10,866
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
AngerMeat
Danzaburou
15
1 / 3 / 2
9,732
572
6,642
9,711
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Deadweightnewb
Erlang Shen
19
15 / 2 / 4
12,265
721
15,422
12,007
10,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 6 / 6
9,507
559
6,035
8,678
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
16 / 1 / 11
12,650
744
21,664
15,195
7,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
13
Kills
37
37
Deaths
13
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
11
9.5
W
Danzaburou
AngerMeat
Danzaburou
1
3
2
0.67
L
Gilgamesh
AudyH
Gilgamesh
9
8
1
1.19
W
Erlang Shen
Deadweightnewb
Erlang Shen
15
2
4
8.5
W
1
6
6
0.67
L
Bellona
Mondonobo
Bellona
0
13
2
0.08
W
16
1
11
21.5
L
Scylla
SunWuThong
Scylla
0
6
7
0.58
L
Hachiman
Thome2Gunz
Hachiman
2
6
3
0.58
L
Ymir
ThyeDon
Ymir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,499
Damage
55,855
68,983
Taken
56,457
33,399
Mitigated
35,695
9,398
Healing
21,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,092
1,042
0
1,480
10,866
12,376
31
2,046
8,820
29,332
0
W
Danzaburou
AngerMeat
Danzaburou
6,642
1,713
0
3,620
9,711
2,866
1,684
1,587
8,124
0
67,522
L
Gilgamesh
AudyH
Gilgamesh
15,186
4,484
0
3,446
16,373
6,064
0
2,131
14,242
0
53,037
W
Erlang Shen
Deadweightnewb
Erlang Shen
15,422
8,403
0
4,351
12,007
10,668
3,651
1,924
10,083
0
87,744
W
6,035
2,019
0
1,058
8,678
1,923
716
1,715
6,963
51,879
0
L
Bellona
Mondonobo
Bellona
3,400
769
423
955
16,455
8,403
0
1,818
14,637
0
21,837
W
21,664
9,903
0
10,549
15,195
7,862
136
1,806
13,389
0
88,836
L
Scylla
SunWuThong
Scylla
3,599
503
0
0
9,179
2,586
0
3,357
5,822
32,507
0
L
Hachiman
Thome2Gunz
Hachiman
3,385
1,446
0
1,178
11,520
3,440
1,047
1,924
9,596
0
34,284
L
Ymir
ThyeDon
Ymir
2,929
526
1,542
1,854
15,456
12,906
478
3,123
12,333
28,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,646
Gold Earned
53,950
348
Minions Killed
507
0
Camps Cleared
0
1,451,323
Distance Traveled
1,689,770
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,796
576
54
3
0
377,020
6
W
Danzaburou
9,732
572
116
7
0
313,335
2
L
Gilgamesh
9,089
535
87
5
0
302,855
0
W
Erlang Shen
12,265
721
131
8
0
343,194
7
W
Nu Wa
9,507
559
88
5
0
265,582
1
L
Bellona
6,261
368
42
2
0
273,056
0
W
Kali
12,650
744
118
7
0
390,639
2
L
Scylla
7,585
446
77
5
0
289,163
2
L
Hachiman
8,121
478
82
5
0
295,721
0
L
Ymir
8,590
505
60
4
0
290,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role