Player Matchup

Atlas
Atlas
Ampathized
Atlas
Level 127
God Stats
1W - 1L
1,822 SR
Queue Stats
259W - 227L
1,578 Elo+
Party 2
Artemis
Artemis
GOAT720
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
NekoDaKing
Gilgamesh
Level 30
God Stats
1W - 4L
1,511 SR
Queue Stats
192W - 158L
1,568 Elo+
Party 1
Scylla
Scylla
SquishyTheMage
Scylla
Level 15
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 1
Da Ji
Da Ji
TheGreatTentacle
Da Ji
Level 41
God Stats
6W - 5L
1,668 SR
Queue Stats
100W - 74L
1,574 Elo+
Party 1
Team Averages
Level 46
1,638 SR
1,501 Elo+

VS

Team Averages
Level 71
1,675 SR
1,483 Elo+
Hachiman
Hachiman
DoeTHICC
Hachiman
Level 121
God Stats
14W - 7L
1,771 SR
Queue Stats
326W - 298L
1,671 Elo+
Party 3
Gilgamesh
Gilgamesh
Insほへ
Gilgamesh
Level 39
God Stats
6W - 6L
1,630 SR
Queue Stats
146W - 164L
1,455 Elo+
Solo
He Bo
He Bo
QuetzPapa
He Bo
Level 118
God Stats
15W - 7L
1,775 SR
Queue Stats
512W - 459L
1,674 Elo+
Party 3
Nemesis
Nemesis
Sheeto
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,073 Elo+
Solo
Khepri
Khepri
gorogoro1
Khepri
Level 28
God Stats
7W - 6L
1,701 SR
Queue Stats
49W - 55L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 2 / 2
7,568
420
3,753
11,398
6,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
GOAT720
Artemis
10
1 / 3 / 1
6,691
372
2,984
5,038
661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
NekoDaKing
Gilgamesh
15
3 / 0 / 3
9,373
521
13,080
15,582
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 9 / 1
6,504
361
2,477
9,988
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 4 / 3
8,368
465
8,146
15,167
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DoeTHICC
Hachiman
16
7 / 2 / 2
10,229
568
11,541
9,634
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Insほへ
Gilgamesh
15
2 / 2 / 2
9,325
518
5,287
10,886
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
QuetzPapa
He Bo
16
9 / 0 / 5
10,201
567
17,353
10,809
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sheeto
Nemesis
13
0 / 4 / 4
8,304
461
5,391
13,755
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
gorogoro1
Khepri
12
0 / 1 / 11
8,873
493
2,488
7,287
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
18
18
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
2
2
1
W
Hachiman
DoeTHICC
Hachiman
7
2
2
4
L
Artemis
GOAT720
Artemis
1
3
1
0.5
W
Gilgamesh
Insほへ
Gilgamesh
2
2
2
1.5
L
Gilgamesh
NekoDaKing
Gilgamesh
3
0
3
4.5
W
He Bo
QuetzPapa
He Bo
9
0
5
11.5
W
Nemesis
Sheeto
Nemesis
0
4
4
0.5
L
1
9
1
0.17
L
3
4
3
1.13
W
Khepri
gorogoro1
Khepri
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,440
Damage
42,060
57,173
Taken
52,371
26,572
Mitigated
28,438
14,820
Healing
20,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
3,753
1,468
1,478
3,322
11,398
6,871
0
3,475
7,923
19,531
0
W
Hachiman
DoeTHICC
Hachiman
11,541
6,798
0
4,736
9,634
4,482
3,262
2,066
7,509
0
77,312
L
Artemis
GOAT720
Artemis
2,984
1,857
0
444
5,038
661
0
246
4,792
0
23,391
W
Gilgamesh
Insほへ
Gilgamesh
5,287
1,202
0
3,368
10,886
5,063
702
222
10,169
4,232
42,882
L
Gilgamesh
NekoDaKing
Gilgamesh
13,080
3,982
0
5,017
15,582
10,776
0
4,576
11,006
0
60,734
W
He Bo
QuetzPapa
He Bo
17,353
577
0
6,422
10,809
4,812
917
1,527
8,980
77,496
0
W
Nemesis
Sheeto
Nemesis
5,391
1,697
0
4,342
13,755
4,691
280
328
13,239
0
54,161
L
2,477
332
0
172
9,988
2,761
0
5,603
4,385
15,796
0
L
8,146
1,309
0
4,387
15,167
5,503
0
6,184
8,983
0
43,992
W
Khepri
gorogoro1
Khepri
2,488
182
242
1,206
7,287
9,390
289
1,804
5,323
16,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
46,932
310
Minions Killed
469
0
Camps Cleared
0
1,493,517
Distance Traveled
1,741,814
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,568
420
20
1
0
292,910
4
W
Hachiman
10,229
568
130
7
0
320,292
0
L
Artemis
6,691
372
56
3
0
227,260
0
W
Gilgamesh
9,325
518
91
5
0
354,966
3
L
Gilgamesh
9,373
521
122
7
0
358,080
0
W
He Bo
10,201
567
122
7
0
335,962
5
W
Nemesis
8,304
461
92
5
0
357,694
5
L
Scylla
6,504
361
31
2
0
295,083
1
L
Da Ji
8,368
465
81
5
0
320,184
1
W
Khepri
8,873
493
34
2
0
372,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role