Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Arabiandude
Da Ji
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
Dingleberryjam
Sylvanus
Level 26
God Stats
2W - 0L
1,756 SR
Queue Stats
114W - 214L
1,241 Elo+
Solo
Vulcan
Vulcan
VOD28
Vulcan
Level 124
God Stats
6W - 0L
1,658 SR
Queue Stats
71W - 67L
1,398 Elo+
Solo
Fenrir
Fenrir
gatro9786
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 93L
1,353 Elo+
Solo
Team Averages
Level 87
1,583 SR
1,380 Elo+

VS

Team Averages
Level 80
1,507 SR
1,369 Elo+
Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
RyanTC09
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,109 Elo+
Solo
Cthulhu
Cthulhu
darker008
Cthulhu
Level 104
God Stats
1W - 2L
1,608 SR
Queue Stats
37W - 24L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
lady_chio
Erlang Shen
Level 47
God Stats
1W - 2L
1,511 SR
Queue Stats
178W - 250L
1,289 Elo+
Solo
Thoth
Thoth
ÆΘNS
Thoth
Level 137
God Stats
7W - 14L
1,418 SR
Queue Stats
898W - 1,004L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
11 / 3 / 12
10,332
939
20,764
17,815
13,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 6 / 16
8,109
737
5,131
9,988
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
17
6 / 1 / 12
9,488
863
12,774
19,313
11,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
VOD28
Vulcan
16
5 / 3 / 12
9,557
869
15,769
7,032
2,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
gatro9786
Fenrir
16
3 / 1 / 15
9,057
823
6,143
10,718
5,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 5 / 8
7,484
680
8,307
12,031
4,087
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
RyanTC09
Bakasura
12
2 / 7 / 3
7,935
721
2,495
10,617
3,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
darker008
Cthulhu
16
6 / 5 / 3
9,101
827
17,800
15,682
14,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
lady_chio
Erlang Shen
13
0 / 4 / 6
6,960
633
3,913
19,524
9,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
ÆΘNS
Thoth
14
4 / 4 / 5
7,965
724
11,259
8,269
3,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
25
Kills
12
14
Deaths
25
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
11
3
12
5.67
L
Chang'e
 
Chang'e
0
5
8
0.8
W
0
6
16
1.33
W
Sylvanus
6
1
12
12
L
Bakasura
RyanTC09
Bakasura
2
7
3
0.5
W
Vulcan
VOD28
Vulcan
5
3
12
3.67
L
Cthulhu
darker008
Cthulhu
6
5
3
1.5
W
Fenrir
gatro9786
Fenrir
3
1
15
10.5
L
Erlang Shen
lady_chio
Erlang Shen
0
4
6
0.75
L
Thoth
ÆΘNS
Thoth
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,581
Damage
43,774
64,866
Taken
66,123
38,660
Mitigated
35,497
35,294
Healing
25,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
20,764
2,916
1,250
6,111
17,815
13,817
691
9,077
8,202
37,262
0
L
Chang'e
 
Chang'e
8,307
2,873
3,810
3,766
12,031
4,087
0
9,922
1,905
15,961
0
W
5,131
911
358
720
9,988
4,213
1,134
5,389
4,513
0
9,179
W
Sylvanus
12,774
2,114
6,483
12,308
19,313
11,928
644
11,214
7,429
18,373
0
L
Bakasura
RyanTC09
Bakasura
2,495
1,761
769
814
10,617
3,773
0
7,268
3,070
0
3,672
W
Vulcan
VOD28
Vulcan
15,769
4,935
1,463
1,313
7,032
2,801
1,581
4,855
2,128
36,535
0
L
Cthulhu
darker008
Cthulhu
17,800
570
1,835
5,170
15,682
14,781
0
9,401
6,048
34,032
0
W
Fenrir
gatro9786
Fenrir
6,143
1,086
1,124
4,164
10,718
5,901
190
5,561
5,005
0
12,268
L
Erlang Shen
lady_chio
Erlang Shen
3,913
766
725
7,106
19,524
9,782
0
14,538
4,610
73
9,178
L
Thoth
ÆΘNS
Thoth
11,259
689
732
780
8,269
3,074
0
6,686
1,183
20,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,543
Gold Earned
39,445
97
Minions Killed
108
0
Camps Cleared
0
1,081,278
Distance Traveled
946,348
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,332
939
25
2
0
212,235
0
L
Chang'e
7,484
680
26
2
0
168,600
4
W
Da Ji
8,109
737
7
1
0
194,931
0
W
Sylvanus
9,488
863
6
1
0
193,869
3
L
Bakasura
7,935
721
9
1
0
190,552
0
W
Vulcan
9,557
869
47
4
0
215,865
1
L
Cthulhu
9,101
827
35
3
0
221,861
0
W
Fenrir
9,057
823
12
1
0
264,378
3
L
Erlang Shen
6,960
633
13
1
0
194,163
0
L
Thoth
7,965
724
25
2
0
171,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role