Player Matchup

Skadi
Skadi
BMD00
Skadi
Level 14
God Stats
3W - 4L
1,656 SR
Queue Stats
5W - 10L
1,498 Elo+
Party 1
Ymir
Ymir
BlackRangr
Ymir
Level 67
God Stats
0W - 2L
1,382 SR
Queue Stats
111W - 101L
1,383 Elo+
Solo
Janus
Janus
FotisLight
Janus
Level 127
God Stats
2W - 3L
1,575 SR
Queue Stats
87W - 73L
1,647 Elo+
Party 1
Team Averages
Level 69
1,538 SR
1,509 Elo+

VS

Team Averages
Level 108
1,610 SR
1,526 Elo+
Kukulkan
Kukulkan
PaPaB3AR34
Kukulkan
Level 123
God Stats
48W - 32L
1,554 SR
Queue Stats
155W - 173L
1,396 Elo+
Solo
Neith
Neith
Th3GirlNam3dJay
Neith
Level 40
God Stats
37W - 28L
1,673 SR
Queue Stats
133W - 115L
1,587 Elo+
Party 2
Nemesis
Nemesis
l V a X l
Nemesis
Level 160
God Stats
1W - 0L
1,602 SR
Queue Stats
127W - 116L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BMD00
Skadi
14
3 / 12 / 3
10,745
632
10,169
15,756
4,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 5
9,268
545
6,660
13,109
6,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
15
4 / 5 / 2
10,877
640
9,812
14,595
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PaPaB3AR34
Kukulkan
18
11 / 0 / 9
13,112
771
15,329
7,715
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 12
11,443
673
6,478
8,297
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nemesis
l V a X l
Nemesis
16
7 / 3 / 12
12,186
717
15,322
20,200
12,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
22
22
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Skadi
BMD00
Skadi
3
12
3
0.38
L
0
5
5
0.5
L
Janus
4
5
2
1
W
Kukulkan
PaPaB3AR34
Kukulkan
11
0
9
15.5
W
4
4
12
2.5
W
Nemesis
l V a X l
Nemesis
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,641
Damage
37,129
43,460
Taken
36,212
15,511
Mitigated
18,541
2,816
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BMD00
Skadi
10,169
3,067
0
0
15,756
4,963
913
5,868
9,409
0
27,540
L
6,660
196
0
742
13,109
6,289
275
3,673
9,258
14,774
0
L
Janus
9,812
458
0
2,074
14,595
4,259
426
5,351
8,750
55,057
0
W
Kukulkan
PaPaB3AR34
Kukulkan
15,329
496
0
3,667
7,715
2,802
1,574
4,885
2,830
69,175
0
W
6,478
1,412
0
1,225
8,297
2,941
627
4,011
4,286
0
33,713
W
Nemesis
l V a X l
Nemesis
15,322
6,725
0
6,956
20,200
12,798
1,125
7,968
12,232
0
39,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
36,741
158
Minions Killed
204
2
Camps Cleared
13
796,663
Distance Traveled
909,750
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,745
632
34
2
0
248,013
0
L
Ymir
9,268
545
14
1
0
233,045
3
L
Janus
10,877
640
110
6
2
315,605
5
W
Kukulkan
13,112
771
119
7
5
323,340
10
W
Neith
11,443
673
50
3
3
290,542
1
W
Nemesis
12,186
717
35
2
5
295,868
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role