Player Matchup

Izanami
Izanami
Bgill745
Izanami
Level 29
God Stats
15W - 19L
1,416 SR
Queue Stats
116W - 155L
1,352 Elo+
Party 1
Thoth
Thoth
BuyhZinga
Thoth
Level 106
God Stats
0W - 1L
1,945 SR
Queue Stats
137W - 167L
1,418 Elo+
Party 1
Ganesha
Ganesha
kzabek
Ganesha
Level 104
God Stats
1W - 2L
1,255 SR
Queue Stats
19W - 19L
1,393 Elo+
Solo
Team Averages
Level 80
1,539 SR
1,388 Elo+

VS

Team Averages
Level 47
1,452 SR
1,326 Elo+
Medusa
Medusa
CaptainPurple323
Medusa
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 22L
1,346 Elo+
Party 2
Raijin
Raijin
OttoVonBisquick
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,339 Elo+
Party 2
Horus
Horus
senorcasta
Horus
Level 61
God Stats
1W - 2L
1,355 SR
Queue Stats
75W - 145L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bgill745
Izanami
12
2 / 10 / 4
9,418
589
7,003
13,957
4,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
BuyhZinga
Thoth
15
6 / 7 / 1
11,126
695
14,313
12,034
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
kzabek
Ganesha
13
0 / 7 / 7
9,446
590
6,855
16,234
9,598
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 2 / 7
12,854
803
19,776
11,939
4,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 4 / 13
10,852
678
12,001
11,759
3,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
14
2 / 2 / 17
10,184
637
4,346
10,907
10,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
8
Kills
24
24
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bgill745
Izanami
2
10
4
0.4
L
Thoth
BuyhZinga
Thoth
6
7
1
0.93
W
16
2
7
9.75
W
6
4
13
3.13
L
Ganesha
kzabek
Ganesha
0
7
7
0.5
W
Horus
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,171
Damage
36,123
42,225
Taken
34,605
17,534
Mitigated
18,844
3,148
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bgill745
Izanami
7,003
4,698
0
138
13,957
4,216
150
4,078
9,879
0
16,599
L
Thoth
BuyhZinga
Thoth
14,313
558
0
1,372
12,034
3,720
140
4,358
7,676
46,911
0
W
19,776
9,132
0
360
11,939
4,078
1,209
7,302
4,270
0
48,164
W
12,001
810
808
2,304
11,759
3,910
0
7,077
4,455
29,551
0
L
Ganesha
kzabek
Ganesha
6,855
170
513
1,125
16,234
9,598
0
4,188
12,046
30,151
0
W
Horus
4,346
1,690
2,968
3,303
10,907
10,856
0
5,813
4,712
0
19,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
33,890
175
Minions Killed
144
6
Camps Cleared
3
737,616
Distance Traveled
765,011
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,418
589
47
3
1
214,750
1
L
Thoth
11,126
695
105
7
5
263,008
0
W
Medusa
12,854
803
66
4
3
280,654
0
W
Raijin
10,852
678
53
3
0
246,972
0
L
Ganesha
9,446
590
23
1
0
259,858
0
W
Horus
10,184
637
25
2
0
237,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role