Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Capo_Lean
Bacchus
Level 106
God Stats
254W - 180L
1,575 SR
Queue Stats
355W - 269L
1,531 Elo+
Party 2
Odin
Odin
Entekuh
Odin
Level 98
God Stats
4W - 1L
1,500 SR
Queue Stats
360W - 266L
1,608 Elo+
Party 2
Team Averages
Level 78
1,525 SR
1,546 Elo+

VS

Team Averages
Level 69
1,359 SR
1,182 Elo+
Chang'e
Chang'e
Gamadorn
Chang'e
Level 29
God Stats
0W - 4L
1,341 SR
Queue Stats
4W - 18L
1,121 Elo+
Party 1
Scylla
Scylla
Hitsuruga
Scylla
Level 123
God Stats
0W - 1L
1,236 SR
Queue Stats
9W - 32L
1,217 Elo+
Party 1
Bastet
Bastet
TwTailGrimalkin
Bastet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
2 / 1 / 5
5,470
912
2,610
3,525
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
Capo_Lean
Bacchus
8
1 / 1 / 7
5,750
958
1,734
6,817
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
Entekuh
Odin
9
6 / 0 / 1
6,174
1,029
3,127
4,457
1,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gamadorn
Chang'e
6
0 / 2 / 0
4,048
675
552
1,930
743
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Hitsuruga
Scylla
7
1 / 4 / 0
4,530
755
2,895
3,184
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 3 / 1
4,644
774
3,471
4,569
1,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
2
2
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
5
4.5
W
Bacchus
Capo_Lean
Bacchus
1
1
7
4.5
W
Odin
Entekuh
Odin
6
0
1
6.5
L
Chang'e
Gamadorn
Chang'e
0
2
0
0
L
Scylla
Hitsuruga
Scylla
1
4
0
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,471
Damage
6,918
14,799
Taken
9,683
8,600
Mitigated
3,020
5,612
Healing
1,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,610
858
816
725
3,525
1,206
1,978
1,037
2,316
15,859
1,849
W
Bacchus
Capo_Lean
Bacchus
1,734
333
423
1,300
6,817
5,598
293
1,252
5,446
8,944
0
W
Odin
Entekuh
Odin
3,127
689
669
1,679
4,457
1,796
326
972
3,411
0
12,367
L
Chang'e
Gamadorn
Chang'e
552
131
202
247
1,930
743
0
819
1,048
1,723
0
L
Scylla
Hitsuruga
Scylla
2,895
450
0
0
3,184
858
0
1,117
1,964
10,785
0
L
3,471
428
52
579
4,569
1,419
0
2,196
2,201
0
5,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,394
Gold Earned
13,222
66
Minions Killed
17
3
Camps Cleared
0
366,200
Distance Traveled
232,315
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,470
912
39
7
0
108,896
1
W
Bacchus
5,750
958
6
1
0
128,736
0
W
Odin
6,174
1,029
21
4
3
128,568
1
L
Chang'e
4,048
675
2
0
0
55,094
0
L
Scylla
4,530
755
12
2
0
72,894
1
L
Bastet
4,644
774
3
1
0
104,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role