Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AxisArchon
Sylvanus
Level 99
God Stats
0W - 3L
1,276 SR
Queue Stats
83W - 84L
1,486 Elo+
Solo
Anubis
Anubis
DropThaSoap
Anubis
Level 127
God Stats
90W - 70L
1,625 SR
Queue Stats
326W - 298L
1,488 Elo+
Party 3
Fenrir
Fenrir
Snurgg
Fenrir
Level 104
God Stats
7W - 18L
1,368 SR
Queue Stats
237W - 254L
1,427 Elo+
Solo
Jing Wei
Jing Wei
x Stickyiky x
Jing Wei
Level 125
God Stats
0W - 2L
1,248 SR
Queue Stats
65W - 75L
1,447 Elo+
Party 3
Team Averages
Level 123
1,403 SR
1,470 Elo+

VS

Team Averages
Level 86
1,536 SR
1,518 Elo+
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
BetaMaleJesus
Thoth
Level 68
God Stats
19W - 22L
1,512 SR
Queue Stats
349W - 330L
1,485 Elo+
Solo
Izanami
Izanami
Gatssssss
Izanami
Level 89
God Stats
22W - 12L
1,613 SR
Queue Stats
476W - 497L
1,501 Elo+
Party 2
Hades
Hades
H4NDY
Hades
Level 84
God Stats
8W - 6L
1,462 SR
Queue Stats
39W - 28L
1,547 Elo+
Party 1
Odin
Odin
bxblackop
Odin
Level 68
God Stats
6W - 5L
1,593 SR
Queue Stats
58W - 47L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 3 / 4
8,909
524
7,363
14,549
11,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
AxisArchon
Sylvanus
12
2 / 5 / 2
7,793
458
9,466
16,288
11,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
15
7 / 5 / 2
9,454
556
12,067
10,466
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Snurgg
Fenrir
14
5 / 4 / 5
9,210
542
5,993
11,098
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
x Stickyiky x
Jing Wei
13
1 / 6 / 1
7,522
442
3,034
10,883
2,727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 4 / 7
9,724
572
11,164
11,307
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 8 / 1
8,790
517
5,372
10,264
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Gatssssss
Izanami
18
6 / 2 / 9
10,909
642
9,321
11,933
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
H4NDY
Hades
15
3 / 4 / 5
8,859
521
7,248
11,212
6,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
14
4 / 0 / 11
9,553
562
8,644
12,565
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
17
Kills
23
23
Deaths
18
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
4
1.33
W
Fenrir
 
Fenrir
7
4
7
2.63
L
Sylvanus
AxisArchon
Sylvanus
2
5
2
0.6
W
3
8
1
0.44
L
Anubis
7
5
2
1.6
W
Izanami
Gatssssss
Izanami
6
2
9
5.25
W
Hades
H4NDY
Hades
3
4
5
1.38
L
Fenrir
Snurgg
Fenrir
5
4
5
1.88
W
Odin
4
0
11
9.5
L
Jing Wei
x Stickyiky x
Jing Wei
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,923
Damage
41,749
63,284
Taken
57,281
34,050
Mitigated
29,438
20,327
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,363
962
0
5,702
14,549
11,478
0
4,229
10,264
0
51,280
W
Fenrir
 
Fenrir
11,164
1,754
0
4,225
11,307
4,611
0
2,505
8,619
0
58,224
L
Sylvanus
AxisArchon
Sylvanus
9,466
3,102
1,046
4,159
16,288
11,570
0
3,738
12,392
25,726
10,641
W
5,372
139
0
1,592
10,264
2,662
0
6,179
4,085
56,975
0
L
Anubis
12,067
666
66
3,311
10,466
4,575
497
3,572
6,748
66,199
0
W
Izanami
Gatssssss
Izanami
9,321
4,763
0
4,741
11,933
4,542
5,456
2,445
9,442
0
98,551
W
Hades
H4NDY
Hades
7,248
956
246
4,310
11,212
6,395
662
3,554
7,275
39,639
0
L
Fenrir
Snurgg
Fenrir
5,993
720
0
3,836
11,098
3,700
0
1,825
9,197
0
40,957
W
Odin
8,644
1,482
0
2,759
12,565
11,228
37
5,449
6,982
5,159
25,040
L
Jing Wei
x Stickyiky x
Jing Wei
3,034
1,289
0
2,207
10,883
2,727
0
545
10,298
0
40,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,888
Gold Earned
47,835
438
Minions Killed
534
0
Camps Cleared
0
1,516,944
Distance Traveled
1,573,229
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,909
524
115
7
0
327,028
1
W
Fenrir
9,724
572
87
5
0
340,526
0
L
Sylvanus
7,793
458
57
3
0
268,962
5
W
Thoth
8,790
517
130
8
0
300,292
8
L
Anubis
9,454
556
122
7
0
267,584
6
W
Izanami
10,909
642
187
11
0
288,453
3
W
Hades
8,859
521
86
5
0
292,123
0
L
Fenrir
9,210
542
72
4
0
336,448
2
W
Odin
9,553
562
44
3
0
351,835
5
L
Jing Wei
7,522
442
72
4
0
316,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role