Player Matchup

Bacchus
Bacchus
Jithyland
Bacchus
Level 67
God Stats
1W - 1L
1,536 SR
Queue Stats
269W - 130L
1,682 Elo+
Party 2
Ravana
Ravana
Mannx1978
Ravana
Level 57
God Stats
10W - 10L
1,631 SR
Queue Stats
171W - 124L
1,610 Elo+
Party 2
Chang'e
Chang'e
xxJustTheBasic3x
Chang'e
Level 84
God Stats
8W - 7L
1,738 SR
Queue Stats
534W - 286L
1,683 Elo+
Party 2
Team Averages
Level 69
1,635 SR
1,658 Elo+

VS

Team Averages
Level 94
1,556 SR
1,558 Elo+
Chang'e
Chang'e
AV3RAG3_JO3448
Chang'e
Level 32
God Stats
20W - 8L
1,631 SR
Queue Stats
225W - 217L
1,593 Elo+
Party 1
Hou Yi
Hou Yi
Connman14
Hou Yi
Level 126
God Stats
5W - 2L
1,532 SR
Queue Stats
218W - 227L
1,550 Elo+
Party 1
Hercules
Hercules
obregon45pro
Hercules
Level 124
God Stats
19W - 19L
1,506 SR
Queue Stats
457W - 473L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jithyland
Bacchus
17
2 / 6 / 10
13,395
609
14,221
31,541
53,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
Mannx1978
Ravana
16
3 / 9 / 9
13,143
597
13,675
22,783
19,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 5 / 5
14,762
671
28,762
23,899
9,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 16
13,389
609
12,446
21,910
13,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Connman14
Hou Yi
20
13 / 2 / 6
15,903
723
28,803
17,322
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
obregon45pro
Hercules
17
6 / 4 / 12
14,394
654
24,959
30,249
28,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
13
Kills
20
20
Deaths
13
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
7
16
1.29
W
Hou Yi
Connman14
Hou Yi
13
2
6
8
L
Bacchus
Jithyland
Bacchus
2
6
10
1.17
L
Ravana
Mannx1978
Ravana
3
9
9
0.83
W
Hercules
obregon45pro
Hercules
6
4
12
3
L
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,658
Damage
66,208
78,223
Taken
69,481
83,121
Mitigated
49,490
28,221
Healing
24,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,446
547
5,430
8,582
21,910
13,986
356
15,276
5,743
43,783
0
W
Hou Yi
Connman14
Hou Yi
28,803
18,055
0
6,022
17,322
7,131
2,530
11,147
5,348
0
88,647
L
Bacchus
Jithyland
Bacchus
14,221
2,365
715
3,460
31,541
53,616
380
5,239
25,324
29,410
0
L
Ravana
Mannx1978
Ravana
13,675
3,155
0
4,077
22,783
19,918
327
4,167
18,144
0
51,117
W
Hercules
obregon45pro
Hercules
24,959
10,028
0
4,355
30,249
28,373
530
15,718
13,216
0
44,758
L
28,762
981
7,415
12,554
23,899
9,587
409
3,351
20,232
90,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,300
Gold Earned
43,686
215
Minions Killed
241
10
Camps Cleared
8
1,242,413
Distance Traveled
1,174,515
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,389
609
70
3
4
382,036
2
W
Hou Yi
15,903
723
128
6
3
393,459
1
L
Bacchus
13,395
609
31
1
3
407,546
0
L
Ravana
13,143
597
63
3
2
414,928
2
W
Hercules
14,394
654
43
2
1
399,020
4
L
Chang'e
14,762
671
121
6
5
419,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role