Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FogtwnKorean
Tsukuyomi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,466 Elo+
Solo
Thor
Thor
KiKiSmolsPP
Thor
Level 88
God Stats
1W - 0L
1,740 SR
Queue Stats
76W - 69L
1,446 Elo+
Solo
Hun Batz
Hun Batz
SPEKTRE PAIN
Hun Batz
Level 106
God Stats
1W - 3L
1,039 SR
Queue Stats
131W - 133L
1,430 Elo+
Solo
Scylla
Scylla
Sniperelite390
Scylla
Level 66
God Stats
3W - 0L
1,867 SR
Queue Stats
113W - 131L
1,438 Elo+
Solo
Team Averages
Level 88
1,529 SR
1,456 Elo+

VS

Team Averages
Level 98
1,535 SR
1,360 Elo+
Rama
Rama
DiscGolfFool
Rama
Level 124
God Stats
1W - 2L
1,508 SR
Queue Stats
62W - 89L
1,362 Elo+
Solo
Thoth
Thoth
OG ODD1DAX
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,406 Elo+
Solo
Skadi
Skadi
Perfidious_Peace
Skadi
Level 121
God Stats
7W - 10L
1,461 SR
Queue Stats
268W - 291L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
giovoni71
Sun Wukong
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,412 Elo+
Solo
Xing Tian
Xing Tian
oCko Diego
Xing Tian
Level 67
God Stats
1W - 1L
1,708 SR
Queue Stats
3W - 8L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 1 / 7
7,144
1,191
5,230
3,898
1,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
FogtwnKorean
Tsukuyomi
13
4 / 2 / 5
7,119
1,187
3,670
5,419
2,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 6
6,165
1,028
3,164
4,756
1,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
SPEKTRE PAIN
Hun Batz
12
3 / 1 / 7
6,796
1,133
5,417
4,337
1,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 8
6,760
1,127
8,584
4,171
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
5,384
897
1,404
3,475
1,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
12
3 / 3 / 3
6,310
1,052
7,766
5,636
1,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 2
6,293
1,049
2,491
3,358
1,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
giovoni71
Sun Wukong
10
1 / 3 / 3
5,928
988
1,742
6,187
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
oCko Diego
Xing Tian
10
1 / 4 / 4
5,702
950
4,750
9,468
7,029
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
14
Kills
8
8
Deaths
14
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
7
7.5
L
1
3
2
0.67
W
Tsukuyomi
FogtwnKorean
Tsukuyomi
4
2
5
3.25
W
1
3
6
1.33
L
Thoth
3
3
3
1.5
L
2
1
2
3
W
Hun Batz
SPEKTRE PAIN
Hun Batz
3
1
7
6.5
W
2
1
8
6
L
Sun Wukong
giovoni71
Sun Wukong
1
3
3
0.83
L
Xing Tian
oCko Diego
Xing Tian
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,065
Damage
18,153
22,581
Taken
28,124
7,690
Mitigated
15,200
8,403
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,230
1,313
1,648
1,616
3,898
1,347
0
2,217
1,681
9,936
0
L
1,404
946
310
266
3,475
1,107
0
1,995
1,390
0
1,931
W
Tsukuyomi
FogtwnKorean
Tsukuyomi
3,670
1,303
311
1,063
5,419
2,117
272
2,095
3,291
0
14,292
W
3,164
244
0
409
4,756
1,503
0
3,072
1,644
0
7,109
L
Thoth
7,766
462
1,235
689
5,636
1,869
0
3,040
2,530
14,207
0
L
2,491
725
347
750
3,358
1,098
0
531
2,817
0
12,466
W
Hun Batz
SPEKTRE PAIN
Hun Batz
5,417
776
938
845
4,337
1,436
489
2,594
1,704
0
9,928
W
8,584
828
157
1,416
4,171
1,287
205
2,538
1,633
15,025
0
L
Sun Wukong
giovoni71
Sun Wukong
1,742
595
1,009
1,418
6,187
4,097
0
3,358
2,673
0
5,987
L
Xing Tian
oCko Diego
Xing Tian
4,750
44
599
1,225
9,468
7,029
0
4,218
4,900
6,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
29,617
73
Minions Killed
50
0
Camps Cleared
0
723,179
Distance Traveled
585,832
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,144
1,191
8
1
0
143,748
0
L
Rama
5,384
897
3
1
0
73,385
0
W
Tsukuyomi
7,119
1,187
21
4
0
147,776
1
W
Thor
6,165
1,028
9
2
0
121,722
0
L
Thoth
6,310
1,052
12
2
0
124,160
0
L
Skadi
6,293
1,049
22
4
0
132,684
3
W
Hun Batz
6,796
1,133
15
3
0
164,750
0
W
Scylla
6,760
1,127
20
3
0
145,183
0
L
Sun Wukong
5,928
988
9
2
0
120,048
1
L
Xing Tian
5,702
950
4
1
0
135,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role