Player Matchup

Ganesha
Ganesha
ADarkTeddyBear
Ganesha
Level 67
God Stats
3W - 4L
1,461 SR
Queue Stats
51W - 53L
1,515 Elo+
Solo
Set
Set
Ammacd
Set
Level 68
God Stats
3W - 9L
1,130 SR
Queue Stats
325W - 350L
1,555 Elo+
Solo
Skadi
Skadi
RiHezStarGazer
Skadi
Level 129
God Stats
9W - 6L
1,578 SR
Queue Stats
353W - 356L
1,521 Elo+
Solo
Thoth
Thoth
SilentGhost1999
Thoth
Level 142
God Stats
2W - 7L
1,543 SR
Queue Stats
326W - 340L
1,465 Elo+
Party 2
Bakasura
Bakasura
smolppnog
Bakasura
Level 84
God Stats
1W - 4L
1,305 SR
Queue Stats
70W - 74L
1,469 Elo+
Party 2
Team Averages
Level 98
1,403 SR
1,505 Elo+

VS

Team Averages
Level 79
1,523 SR
1,481 Elo+
Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Illuos
Cliodhna
Level 65
God Stats
21W - 15L
1,625 SR
Queue Stats
84W - 90L
1,451 Elo+
Solo
Janus
Janus
MGOD270
Janus
Level 69
God Stats
5W - 5L
1,445 SR
Queue Stats
248W - 269L
1,501 Elo+
Party 1
Atlas
Atlas
SuchCap
Atlas
Level 89
God Stats
16W - 19L
1,515 SR
Queue Stats
156W - 153L
1,490 Elo+
Solo
Cernunnos
Cernunnos
xTestie
Cernunnos
Level 89
God Stats
13W - 14L
1,528 SR
Queue Stats
411W - 435L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,877
452
2,029
8,410
4,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
Ammacd
Set
13
0 / 2 / 0
7,306
562
2,136
7,576
3,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
5,790
445
4,030
7,657
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
5,932
456
3,848
7,203
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
smolppnog
Bakasura
11
1 / 3 / 0
6,440
495
1,870
9,787
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 0 / 0
7,550
581
4,284
5,948
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Illuos
Cliodhna
13
8 / 0 / 2
7,985
614
9,782
6,725
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
MGOD270
Janus
13
1 / 1 / 4
7,351
565
4,180
5,573
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
SuchCap
Atlas
11
1 / 0 / 4
6,608
508
6,046
6,229
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
xTestie
Cernunnos
12
2 / 0 / 2
6,839
526
5,680
4,936
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
14
14
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
L
0
2
0
0
L
Set
Ammacd
Set
0
2
0
0
W
Cliodhna
Illuos
Cliodhna
8
0
2
9
W
Janus
MGOD270
Janus
1
1
4
3
L
0
2
0
0
L
0
5
1
0.1
W
Atlas
SuchCap
Atlas
1
0
4
3
L
Bakasura
smolppnog
Bakasura
1
3
0
0.33
W
Cernunnos
xTestie
Cernunnos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,913
Damage
29,972
40,633
Taken
29,411
15,262
Mitigated
11,622
8,969
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,284
936
0
3,156
5,948
3,480
474
0
5,662
0
43,008
L
2,029
105
1,384
1,194
8,410
4,542
0
2,793
5,617
15,848
0
L
Set
Ammacd
Set
2,136
791
0
1,858
7,576
3,350
0
0
7,155
0
46,918
W
Cliodhna
Illuos
Cliodhna
9,782
896
0
4,779
6,725
2,184
0
1,362
5,342
0
55,155
W
Janus
MGOD270
Janus
4,180
621
0
1,058
5,573
1,421
60
3,178
2,385
44,700
0
L
4,030
2,459
0
2,325
7,657
2,368
0
2,980
4,677
0
38,376
L
3,848
60
0
448
7,203
1,747
0
2,737
4,258
32,702
0
W
Atlas
SuchCap
Atlas
6,046
2,085
296
3,003
6,229
3,285
123
1,070
5,159
26,639
0
L
Bakasura
smolppnog
Bakasura
1,870
1,323
0
1,760
9,787
3,255
0
1,420
8,279
0
29,093
W
Cernunnos
xTestie
Cernunnos
5,680
2,194
0
3,213
4,936
1,252
525
267
4,669
0
48,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
36,333
390
Minions Killed
436
0
Camps Cleared
0
1,215,090
Distance Traveled
1,302,346
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,550
581
105
8
0
243,752
1
L
Ganesha
5,877
452
4
0
0
259,274
5
L
Set
7,306
562
131
10
0
241,515
1
W
Cliodhna
7,985
614
97
7
0
330,481
9
W
Janus
7,351
565
97
7
0
243,887
2
L
Skadi
5,790
445
114
9
0
209,906
1
L
Thoth
5,932
456
61
5
0
218,169
1
W
Atlas
6,608
508
27
2
0
254,222
5
L
Bakasura
6,440
495
80
6
0
286,226
2
W
Cernunnos
6,839
526
110
8
0
230,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role