Player Matchup

Kuzenbo
Kuzenbo
Donavyn
Kuzenbo
Level 66
God Stats
7W - 3L
1,681 SR
Queue Stats
215W - 136L
1,677 Elo+
Party 1
Rama
Rama
Nathan9231
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,628 Elo+
Party 1
Bastet
Bastet
gingerlean
Bastet
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
527W - 362L
1,699 Elo+
Party 1
Team Averages
Level 60
1,560 SR
1,668 Elo+

VS

Team Averages
Level 56
1,628 SR
1,319 Elo+
Athena
Athena
BRU MOMENT4544
Athena
Level 33
God Stats
2W - 1L
1,750 SR
Queue Stats
30W - 44L
1,209 Elo+
Party 2
Fenrir
Fenrir
Urthemiel_God
Fenrir
Level 102
God Stats
4W - 8L
1,321 SR
Queue Stats
28W - 50L
1,345 Elo+
Solo
Ra
Ra
YtBlixxy
Ra
Level 34
God Stats
4W - 1L
1,814 SR
Queue Stats
13W - 13L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Donavyn
Kuzenbo
9
1 / 2 / 9
6,882
765
2,079
7,306
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 3 / 5
7,007
779
2,888
5,280
1,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
gingerlean
Bastet
12
10 / 1 / 5
8,416
935
10,121
7,274
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
5,439
604
479
4,061
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 10 / 2
6,575
731
4,578
10,908
3,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 4 / 3
6,373
708
1,314
4,095
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
4
6
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Kuzenbo
Donavyn
Kuzenbo
1
2
9
2.75
W
4
3
5
2.17
L
3
10
2
0.4
L
1
4
3
0.63
W
Bastet
gingerlean
Bastet
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,088
Damage
6,371
19,860
Taken
19,064
11,846
Mitigated
6,264
3,812
Healing
1,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
479
181
0
123
4,061
1,620
23
707
3,242
1,667
0
W
Kuzenbo
Donavyn
Kuzenbo
2,079
1,037
0
556
7,306
7,314
609
811
6,414
10,464
0
W
2,888
2,447
0
402
5,280
1,542
530
413
4,825
0
13,549
L
4,578
1,458
0
1,314
10,908
3,754
0
1,541
9,060
0
17,796
L
1,314
186
90
86
4,095
890
86
431
3,498
9,299
0
W
Bastet
gingerlean
Bastet
10,121
3,177
0
2,854
7,274
2,990
955
621
6,377
0
26,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,305
Gold Earned
18,387
91
Minions Killed
44
4
Camps Cleared
2
494,210
Distance Traveled
240,259
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,439
604
3
0
0
56,303
0
W
Kuzenbo
6,882
765
16
2
2
158,817
2
W
Rama
7,007
779
29
3
1
140,517
0
L
Fenrir
6,575
731
26
3
2
128,913
0
L
Ra
6,373
708
15
2
0
55,043
0
W
Bastet
8,416
935
46
5
1
194,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role